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 Forum: Mason Dixon Tavern   Topic: Routing Due To Reinforcements Arriving

Posted: Sat Mar 09, 2024 1:12 am 

Replies: 5
Views: 250


Yes, thanks for the info. I wish that they had included it in the PDT but I suppose that there are reasons why it isn't. I probably should also add that when we say that a unit disappears because it is on an opponent's entry hex when reinforcements are brought on board, they truly just disappear. Th...

 Forum: Mason Dixon Tavern   Topic: Routing Due To Reinforcements Arriving

Posted: Thu Mar 07, 2024 11:35 pm 

Replies: 5
Views: 250


When reinforcements arrive on the map, typically they are allowed a 5 hex leeway, and any opposing unit within that 5 hex range will be routed. If an opposing unit is actually on the hex that the reinforcement arrives on, I assume that the unit still just disappears. How can a player open a scenario...

 Forum: Mason Dixon Tavern   Topic: FIGHTING THE BATTLES HISTORICALY

Posted: Mon Feb 05, 2024 7:23 pm 

Replies: 5
Views: 382


You are a fast learner.

 Forum: Mason Dixon Tavern   Topic: Updating While A Game Is In Progress

Posted: Thu Jan 25, 2024 7:26 pm 

Replies: 3
Views: 280


That is good news, but what do you do when one opponent wants to upgrade but another opponent does not? Do we create a second game folder by downloading the game from WDS again and thus have a game folder for each of the two updates?

 Forum: Mason Dixon Tavern   Topic: Updating While A Game Is In Progress

Posted: Tue Jan 23, 2024 10:12 am 

Replies: 3
Views: 280


I think that I remember WDS recommending that the games not be updated in the middle of a game. That is fast becoming untenable with multiple opponents, games lasting 100 turns, and/or opponents having to decrease their playing time. Is it safe to update our games at any time?

 Forum: Mason Dixon Tavern   Topic: Movement Through Towns

 Post subject: Re: Movement Through Towns
Posted: Tue Nov 28, 2023 12:23 pm 

Replies: 13
Views: 4788


It couldn't have been that tough. The first traffic light was invented in 1868 in London, England. It was installed outside the Houses of Parliament to control the flow of horse-drawn traffic over Westminster Bridge. The traffic light was manually operated by a police constable and combined three se...

 Forum: Mason Dixon Tavern   Topic: Some WDS 4.04 Comments

 Post subject: Some WDS 4.04 Comments
Posted: Fri Nov 03, 2023 6:27 pm 

Replies: 3
Views: 1648


WDS solved the problem of more than two supply wagons in column movement not being able to follow a road at a sharp turn, but in its place (a much lesser evil), every unit follows a supply wagon when using the Alt key. Accordingly, be careful what you run a supply wagon by when using the Alt key. Ev...

 Forum: Wargame Design Studio (WDS) and John Tiller Software (JTS) Campaign Games   Topic: Seeking an Opponent (CLOSED)

Posted: Sat Sep 30, 2023 1:11 pm 

Replies: 0
Views: 6022


All options on except for MDF, EFOW, and Arty Capture. No house rules. Looking for someone who can do 3-4 turns per week. I will play either side and only requirement is that the opponent be a member of ACWGC (no difference to me if Union or Confederate). I prefer the larger battles. At the moment I...

 Forum: Mason Dixon Tavern   Topic: Notes About Battle of Olustee and Pulling a Train 13 Miles

Posted: Wed Sep 27, 2023 12:14 pm 

Replies: 5
Views: 3243


A Union overreach resulting in the battle of Olustee followed by a broken down train carrying over 1,000 Union wounded that was saved by a Union regiment in miraculous style. https://www.military.com/history/how-all-black-regiment-pulled-off-amazing-rescue-after-battle-depicted-glory.html?ESRC=eb_23...

 Forum: Mason Dixon Tavern   Topic: WDS Version 4.04 Released

Posted: Fri Sep 22, 2023 8:59 pm 

Replies: 7
Views: 4411


Good presentation. Comment 1 - I guess that we no longer have to worry about artillery being in a defensive battle line through a town or woods. I understand the woods but not the town as there are open streets where artillery fire could be directed. Artillery in woods, I've always said that artille...

 Forum: Mason Dixon Tavern   Topic: A Game and a Chair - Promo and Episode 3

Posted: Mon Sep 18, 2023 11:44 pm 

Replies: 38
Views: 12977


My guess would be that you counted scenario 144 while I included 144, 145, 146, and 147.

 Forum: Mason Dixon Tavern   Topic: A Game and a Chair - Promo and Episode 3

Posted: Mon Sep 18, 2023 10:06 pm 

Replies: 38
Views: 12977


For the Battle of Shiloh, what I count in the DoR is 42 Union victories, 43 Reb victories, and 25 draws. It looks to be about as even as you can get, but factually if the Rebs press, the Union runs. You have to keep in mind though that the HPS/WDS series has so many options available that can radica...

 Forum: Mason Dixon Tavern   Topic: Command Letters

 Post subject: Command Letters
Posted: Sat May 27, 2023 11:55 am 

Replies: 4
Views: 905


What does it mean when a leader's command rating has two entries - one in parentheses (e.g. D (E))?

What is a command rank letter?

 Forum: Mason Dixon Tavern   Topic: Question for All

 Post subject: Re: Question for All
Posted: Mon May 01, 2023 9:40 pm 

Replies: 8
Views: 2630


I play with all sound turned off. I'm an old man and if the sound of cannon or gunfire didn't scare me to death then my wife would finish the job.

 Forum: Mason Dixon Tavern   Topic: WDS 4.01 Campaign Problem With Losses Being Carried Forward

Posted: Sat Apr 29, 2023 9:04 pm 

Replies: 22
Views: 7786


4.01 version Atlanta campaign worked as it should have with casualties carried forward.
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