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 Forum: Mason Dixon Tavern   Topic: Do you think this would be a good thing?

Posted: Fri Jul 24, 2020 10:25 am 

Replies: 15
Views: 11693


Larry, Your idea (forced march) is well-taken but, if one is playing the standard 20-minute scenario, forced march is the standard pace. All units, every turn, are marching at a pace faster than AP Hill's forced march to Antietam or the VI Corps forced march to Gettysburg. I did a study on Civil Wa...

 Forum: Mason Dixon Tavern   Topic: Double Time March rule

 Post subject: Re: Double Time March rule
Posted: Fri Jul 24, 2020 10:21 am 

Replies: 2
Views: 2548


Thanks Derek. Yes it looks like Larry had the same idea. Interesting discussion there. Sounds like experts with more knowledge than me are already working on it. Good to hear.

 Forum: Mason Dixon Tavern   Topic: Do you think this would be a good thing?

Posted: Fri Jul 24, 2020 10:20 am 

Replies: 15
Views: 11693


Interesting discussion guys, yes I think it would add an interesting element to the game. Sounds like experts with more knowledge than me are already working on it.

 Forum: Mason Dixon Tavern   Topic: Double Time March rule

 Post subject: Double Time March rule
Posted: Thu Jul 23, 2020 9:59 pm 

Replies: 2
Views: 2548


I was attempting a maneuver on a large campaign map, and it occurred to me that a "double-time" march rule or mode might be useful. It would be where you could have a couple extra movement points for a unit, but it would add Fatigue. It could be a "mode" you engage or a special f...

 Forum: Mason Dixon Tavern   Topic: *NEW* Custom Game - SHILOH GRAND SCENARIO

Posted: Thu Jul 23, 2020 9:41 pm 

Replies: 12
Views: 8808


Looks amazing. I always love the large, multi-day, campaign type scenarios. I just purchased the old West Point Military atlas(BG Esposito) books since I was enjoying the free ones online. I would love to test it. I would play locally and check for bugs, issues I notice, or anything that would you w...

 Forum: The Cartography Office and Scenario Center   Topic: Expanded HPS Atlanta Scenario

Posted: Mon Mar 26, 2018 8:05 pm 

Replies: 2
Views: 1620


I would be very interested in taking a look at that. I modded the Battle of Prairie Grove to include the troops stationed at of Fort Hindman at Arkansas Post, and I found that interestingly enough the Wikipedia articles for Arkansas regiments were pretty well referenced and resourced. They could giv...

 Forum: Mason Dixon Tavern   Topic: Unit Graphics

 Post subject: Re: Unit Graphics
Posted: Tue Jun 27, 2017 8:23 pm 

Replies: 3
Views: 5900


dukemat wrote:
the last time I went to the Banshee site it took a few minutes for the updates to appear on my screen..


Thank you General, that was the issue. Patience is a virtue. Huge thanks to old banshee for these.

 Forum: Mason Dixon Tavern   Topic: Unit Graphics

 Post subject: Unit Graphics
Posted: Sun Jun 25, 2017 10:37 pm 

Replies: 3
Views: 5900


My old gaming laptop was hit by a Yankee shell, and is dead. I have been installing all of my games on my new laptop, and I went to download all the unit bitmaps from Old Banshee, but they don't seem to be there anymore. Did something happen to them? They are amazing, and it will be hard to play the...

 Forum: Mason Dixon Tavern   Topic: The Petersburg Campaign

 Post subject: Re: The Petersburg Campaign
Posted: Thu Feb 04, 2016 4:18 pm 

Replies: 13
Views: 15198


Very tough campaign for the CSA, but I love when more campaigns are added to the JTS portfolio. I'm thankful for the hard work of the designers that produce these scenarios. As Gen Meyer stated, only the Valley Campaigns will be the major missing campaign after this one, even though there are always...

 Forum: Mason Dixon Tavern   Topic: Custom HPS game-Multiplayer Scenario (Our Division's Honor)

Posted: Thu Feb 04, 2016 4:05 pm 

Replies: 5
Views: 8796


A very interesting idea I must say. Simulating the difficulties of battlefield communication has always been a difficult one in wargames. I would be willing to try it out for sure.

 Forum: Mason Dixon Tavern   Topic: Tony Malone's Corinth 1.01 scenarios.

Posted: Mon Jan 12, 2015 2:04 pm 

Replies: 7
Views: 11143


I am following up on this. I would love to be able to play some of these scenarios in the HPS engine if possible, in Overland or Corinth. The '62 and '64 Valley campaigns are of particular interest to me. Cam and Tony did y'all find anything stowed away? Thanks.

 Forum: Mason Dixon Tavern   Topic: An idea - "Games Feedback Section"

Posted: Mon Jan 12, 2015 1:58 am 

Replies: 2
Views: 5403


I love this idea. I would contribute on any scenarios I am familiar with as well.

 Forum: Mason Dixon Tavern   Topic: How do you change BMP files

Posted: Mon Jan 12, 2015 1:50 am 

Replies: 5
Views: 7184


I am curious what game engine this is for? I have been trying to collect all the mod scenarios I can I think I have most of the BG ones but not one for Bentonville.

 Forum: Clump of Trees Forum   Topic: Ready to fight some Yanks!

 Post subject: Ready to fight some Yanks!
Posted: Mon Jan 12, 2015 12:44 am 

Replies: 1
Views: 654


I have fully recovered from a wound I received from a snipers bullet at Murfreesboro. I see I have been assigned to Lee's Army. At least I won't have to watch Bragg lose any more battles... My laptop was broken and I had started a new job. I received a new laptop for the holidays and am ready to fig...

 Forum: Clump of Trees Forum   Topic: October Muster for Army of Georgia Players

Posted: Mon Oct 27, 2014 12:04 pm 

Replies: 10
Views: 1805


I think I am reporting to the right tent. Greetings officers! I am mustering. Sorry for my length of absence.
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