ACWGC
* ACWGC     * Dpt. of Records       * CSA HQ    * VMI    * Join CSA    
   * Union HQ    * UMA    * Join Union     ACWGC Memorial
CSA Armies:    ANV    AotW
Union Armies:    AotT     AotC      AotP      AotS     Union Army Forums
     Link Express
American Civil War Books, Magazines and Games for sale (See other items)
Club Forums:     NWC    CCC     Home Pages:     NWC    CCC    ACWGC
It is currently Thu Dec 14, 2017 3:46 pm

All times are UTC - 5 hours


Search found 71 matches
Search these results:

Author Message

 Forum: Mason Dixon Tavern   Topic: on map labels

 Post subject: Re: on map labels
Posted: Sun Dec 10, 2017 11:39 am 

Replies: 3
Views: 78


In Campaign Petersburg and all future updates for other games in the series, you toggle labels on/off by means of the ` (reverse single quote) hot key. There are also a toolbar icon and menu option for that (with the hot key clearly indicated). No more of having to remember the obscure Alt+Shift key...

 Forum: Mason Dixon Tavern   Topic: AI Improvements, give your requests and observations

Posted: Sat Nov 18, 2017 6:01 pm 

Replies: 3
Views: 271


It just so happens that I am now working on a new feature for Panzer Battles that, as a side effect, might have positive implications for the AI. If all goes well, I should be able to apply this, in the near term , to Campaign Petersburg (i.e., available in the inevitable 1.01 patch) and the other u...

 Forum: Mason Dixon Tavern   Topic: Petersburg: Feedback and Fixes, post here

Posted: Sat Nov 18, 2017 4:56 pm 

Replies: 17
Views: 560


From one toolbar now to 2+3. That's as far as the toolbar development will go. Although we might tweak things like button placements and colors, user customizable toolbars? No, most likely never going to happen. The limited time we have for CWB will be devoted in future less to UI revisions, more to...

 Forum: Mason Dixon Tavern   Topic: North Anna var. 5 - Overland Game Analysis

Posted: Tue Oct 31, 2017 2:15 pm 

Replies: 16
Views: 758


Not to say that and other things will never happen. But we have other commitments, limited time, and the need to prioritize. First things first. Then we get to the good stuff.

 Forum: Mason Dixon Tavern   Topic: North Anna var. 5 - Overland Game Analysis

Posted: Mon Oct 30, 2017 6:33 pm 

Replies: 16
Views: 758


No, not for Petersburg. Game play changes are minimal in Petersburg.

 Forum: Mason Dixon Tavern   Topic: Fog of War

 Post subject: Re: Fog of War
Posted: Thu Oct 05, 2017 1:22 pm 

Replies: 9
Views: 1293


The very first effect of the revived Extreme Fog of War: The Visibility highlight will only show from friendly occupied hexes. In other words, if you don't have a friendly unit occupying a hex, you can't toggle the Visibility highlight from that hex. This is a change from before, where you could det...

 Forum: Mason Dixon Tavern   Topic: Loudest Moment of the War?

Posted: Thu Sep 14, 2017 2:28 pm 

Replies: 3
Views: 433


Or maybe the Explosion at City Point (Petersburg Campaign):

http://www.nytimes.com/1864/08/13/news/the-explosion-at-city-point-particulars-of-the-disaster-list-of-casual-ties-c.html

http://www.militaryhistoryonline.com/civilwar/articles/citypoint.aspx

 Forum: Mason Dixon Tavern   Topic: How Big Is Your Game Arsenal?

Posted: Thu Sep 14, 2017 5:49 am 

Replies: 10
Views: 1079


Not sure what's on the list of "club sanctioned games". Anyway, I own: ⋅ JTS/HPS CWB, all titles (both desktop and tablet) ⋅ Matrix BGS, all ACW titles ⋅ AGEOD ACW I & II ⋅ Scourge of War, all ACW titles ⋅ BaB, volume one No FoF or Grig...

 Forum: Mason Dixon Tavern   Topic: Campaign Petersburg

 Post subject: Re: Campaign Petersburg
Posted: Sun Sep 10, 2017 1:54 pm 

Replies: 24
Views: 3426


Still tying up some loose ends, doing some final automated and manual testing, and revising the docs.

But it shouldn't be long now. Weeks, not months. <knock on wood>

 Forum: Mason Dixon Tavern   Topic: Campaign Petersburg

 Post subject: Re: Campaign Petersburg
Posted: Mon Aug 07, 2017 12:59 pm 

Replies: 24
Views: 3426


"Soon". Working on some 11th hour graphics updates, the manual, testing, etc. It's in the final stages. But we won't begin a countdown just yet.

 Forum: Mason Dixon Tavern   Topic: Wargame Design Studio to support JTS Civil War Battles

Posted: Mon Jul 31, 2017 7:24 pm 

Replies: 6
Views: 1085


For this go-around, for Campaign Petersburg, not much in the way of core engine improvements. The focus is more on UI, graphics, and foundational enhancements. You can thank David Freer of WDS and the Old Banshee Team for the graphics advances. To Rich Walker, John Ferry & co. give credit for th...

 Forum: Mason Dixon Tavern   Topic: Wargame Design Studio to support JTS Civil War Battles

Posted: Mon Jul 31, 2017 1:08 pm 

Replies: 6
Views: 1085


Official announcement here:

http://www.wargamedesignstudio.com/2017/07/31/wargame-design-studio-to-support-and-enhance-john-tillers-civil-war-battles/

 Forum: Mason Dixon Tavern   Topic: War of Rights Game

 Post subject: Re: War of Rights Game
Posted: Wed Jul 12, 2017 7:56 pm 

Replies: 27
Views: 3819


Imagine how amazingly good and realistic and immersive something like this will be in 10 or 20 years. How mind bogglingly good in 50 years and beyond. VR, anyone? Then just imagine how advanced the development tools will be, how much easier it will be to produce content like this, so it won't be the...

 Forum: Mason Dixon Tavern   Topic: Scourge of War Series 50 percent off! June 30th - July 3rd

Posted: Tue Jul 04, 2017 1:21 pm 

Replies: 8
Views: 980


I have a fundamental problem with SOW: I more want to sit back and enjoy the show than I want to play the game. And a complaint: In the 2D map, the eyeball, You Are Here marker is fixed pointing right (IIRC). To help orient myself, I want the eyeball to rotate, pointing in the direction of my field ...

 Forum: Mason Dixon Tavern   Topic: Reinforcements

 Post subject: Re: Reinforcements
Posted: Wed Jun 14, 2017 1:35 pm 

Replies: 4
Views: 742


Do you mean reinforcements, as in units newly arriving on map? Or replacements, as in added men for existing on map units?
Sort by:  
Page 1 of 5 [ Search found 71 matches ]


All times are UTC - 5 hours


Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
Localized by Maël Soucaze © 2010 phpBB.fr