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It is currently Sat Nov 25, 2017 4:41 am

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 Forum: Mason Dixon Tavern   Topic: Victory Points

 Post subject: Re: Victory Points
Posted: Fri Nov 17, 2017 5:41 pm 

Replies: 10
Views: 254


Rule of thumb: Melee is decisive, fire is attrition. Melee does fatigue your unit but it decisively fatigues the loser. Usually losing a melee puts a unit out of effective combat while doing little damage to the winner. The key to melee is never do it unless you are going to win. Another rule of th...

 Forum: Mason Dixon Tavern   Topic: Victory Points

 Post subject: Re: Victory Points
Posted: Wed Nov 15, 2017 4:55 pm 

Replies: 10
Views: 254


None of the series have such a fast switch in victory levels like the ACW series. The main thing in this series is to NOT lose units. Lose the VPs but avoid losing your men. Always try and gang up on groups of units. Its one of the easier ways of winning. Ignore the objectives as much as possible e...

 Forum: Mason Dixon Tavern   Topic: Victory Points

 Post subject: Re: Victory Points
Posted: Sun Nov 12, 2017 2:39 pm 

Replies: 10
Views: 254


Thanks to you both! Found the info in the editor as you suggested. Interesting this info is not displayed in the Parameter info you can access from the game. And while I have you, are these the values used if there are exit hexes in a scenario? Meaning if I exit a 2 gun battery I get 30 or 60 points...

 Forum: Mason Dixon Tavern   Topic: Victory Points

 Post subject: Victory Points
Posted: Sun Nov 12, 2017 6:14 am 

Replies: 10
Views: 254


Fellow Officers. I am new to JTS ACW games (and this fine Club) and am now completing my second PBEM game finding I am losing badly now that I have lost several artillery units. I read through the forums and found one post which states that loss of an artillery crew (Crew Kill Post) is a 100 point e...
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