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It is currently Sun Oct 22, 2017 6:01 pm

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 Forum: Mason Dixon Tavern   Topic: why are the Yanks so afraid on a Rebel collum attack?

Posted: Sat Feb 11, 2017 9:40 am 

Replies: 7
Views: 1178


A column attack against entrenchments isn't a problem. As a Reb, it's bring it on. I would love for the Union to use column formation to attack trenches. Getting stuck in front of entrenchments while in column is a gift to line infantry. My problem with column formation is it allows the player to us...

 Forum: Mason Dixon Tavern   Topic: Something different? - War of Rights ACW simulation

Posted: Tue Feb 07, 2017 9:50 am 

Replies: 12
Views: 1486


Here's a video of our Saturday drill. Things went well until they tried to get us to march. Then a lot of cursing. :lol:

https://www.youtube.com/watch?v=vfBMIevmTOY&feature=youtu.be

 Forum: Mason Dixon Tavern   Topic: Something different? - War of Rights ACW simulation

Posted: Tue Feb 07, 2017 9:30 am 

Replies: 12
Views: 1486


Those were left behind by the Yankees. :lol:

 Forum: Mason Dixon Tavern   Topic: Something different? - War of Rights ACW simulation

Posted: Mon Feb 06, 2017 11:01 am 

Replies: 12
Views: 1486


They had a mass get together last Saturday to try to make some U-Tube videos. Trying to get us into a line of battle required a lot yelling. I didn't get a good shot of it since I was in the front line. We eventually did form up a two rank line and fire some volleys off by squad, rank and file. All ...

 Forum: Mason Dixon Tavern   Topic: Something different? - War of Rights ACW simulation

Posted: Thu Feb 02, 2017 3:57 pm 

Replies: 12
Views: 1486


Nice uniform Ken. How is boot camp going? :0) Try a little target practice and let me know how that goes. Apparently, they think we really know how to shoot. Hit every target at about 100 yards. Which is a lot better than I would do with a real gun. My understanding is that your accuracy goes down ...

 Forum: Mason Dixon Tavern   Topic: Something different? - War of Rights ACW simulation

Posted: Wed Feb 01, 2017 6:16 pm 

Replies: 12
Views: 1486


I joined up. See how it goes.

Image

Me on left if picture shows.

 Forum: Mason Dixon Tavern   Topic: Something different? - War of Rights ACW simulation

Posted: Wed Feb 01, 2017 12:58 pm 

Replies: 12
Views: 1486


It isn't clear how they will handle player fighting. The graphics are superb. You pay anywhere fro $15 to $1321 to join the Kickstarter at different ranks. Higher payments will get you into the Alpha and Beta testing. From the point of view of first person shooter it may work like WW II Online: Euro...

 Forum: Mason Dixon Tavern   Topic: Scenario Design-How much artillary is assigned each cannon?

Posted: Fri Jan 27, 2017 10:21 am 

Replies: 4
Views: 738


The 1864 Field Artillery Tactics gives the following load outs for a 12 pound gun ammo chest: 20 shot, 8 Case, 4 Canister During the war many of the artillery leaders found that using Shell instead of shot was a good trade off. If you didn't put a fuse on it you could use it as Shot. So the chest wo...

 Forum: Mason Dixon Tavern   Topic: Revisiting Disruption Effects

Posted: Sun Jan 22, 2017 4:48 pm 

Replies: 2
Views: 642


It would lead to very unpredictable situations that would create exploitation opportunities. If you can't predict whether your unit can hold a part of the line the game is changed in a major way. For example, in Turn play a unit is advancing and takes opportunity fire that disrupts it. Now it has pr...

 Forum: Mason Dixon Tavern   Topic: Column Assault

 Post subject: Re: Column Assault
Posted: Fri Dec 23, 2016 10:05 am 

Replies: 26
Views: 3012


It is interesting how completely different the handling of column formation is between HPS/JT's Civil War games and their Napoleonic games. In the Napoleonic games Column Formation is both a road Column formation and an assault column formation. It can actually fire at reduced rate which I guess mor...

 Forum: Mason Dixon Tavern   Topic: Column Assault

 Post subject: Re: Column Assault
Posted: Thu Dec 22, 2016 4:42 pm 

Replies: 26
Views: 3012


General Whitehead I would not expect agreement from you on any topic in which you had already formed a contrary opinion, but a little respect for the two people who put together the games of Overland, chich seem to be enjoyed by quite a few people, would go a long way toward me giving you any in re...

 Forum: Mason Dixon Tavern   Topic: Column Assault

 Post subject: Re: Column Assault
Posted: Thu Dec 22, 2016 10:33 am 

Replies: 26
Views: 3012


Assault columns should be allowed in Overland as long as they are being used to assault entrenchments (trenches). The use of column formations in this way is historically accurate -- although the frontage of the assault columns were much wider, the game engine does not accommodate the assault colum...

 Forum: Mason Dixon Tavern   Topic: Column Assault

 Post subject: Re: Column Assault
Posted: Sun Dec 18, 2016 10:32 pm 

Replies: 26
Views: 3012


Gents: Please consider this additional exception to the house rule for no assaults in column: If an infantry unit in column meets a artillery unit in column the infantry player should have the option to execute a hasty assault. Otherwise, the infantry has to stand there until the artillery unlimber...

 Forum: Mason Dixon Tavern   Topic: Column Assault

 Post subject: Re: Column Assault
Posted: Sun Dec 18, 2016 10:23 am 

Replies: 26
Views: 3012


Hi, General, The original question was how do we feel about meleeing limbered artillery with infantry in column. I'm assuming your answer is no. I guess a related question would be how do you feel about infantry in column meleeing Frank Stringfellow, dismounted and all by himself. The embedded mele...

 Forum: Mason Dixon Tavern   Topic: 1390 turn Campaign Overland May-June 1864 Fixed Units etc

Posted: Sat Dec 17, 2016 11:39 am 

Replies: 33
Views: 3414


I have seen the most honest people fall apart after the third straight roll of snake eyes. :lol: But mention of having a Game Master, some of the best multiplayer games I have been in used a Game Master as an in-between for determining what orders were received and when they were received. A game ma...
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