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 Forum: Wargame Design Studio (WDS) and John Tiller Software (JTS) Campaign Games   Topic: Any Rebel want to try Overland? [CLOSED]

Posted: Mon Jan 07, 2013 10:25 pm 

Replies: 6
Views: 7039


Gen. Jones,

I will reply tomorrow with suggestions on optional rules if that is alright. Right now I am watching a bunch of good old boys( Alabama) beat the crap out of a bunch of Yankees( Notre Dame) on TV.


Yours respectfully,

 Forum: Wargame Design Studio (WDS) and John Tiller Software (JTS) Campaign Games   Topic: Any Rebel want to try Overland? [CLOSED]

Posted: Mon Jan 07, 2013 5:05 pm 

Replies: 6
Views: 7039


Gen. Jones Suh,

I have borrowed Mrs. Davis' army boots and have marched over to offer you battle. I would like to suggest scenario #
118-640505 Wild_A5.scn of the Overland game. I am negotiable on optional rules if interested.


Yours respectfully,

 Forum: Battery McOmish Tavern   Topic: October Muster

 Post subject: Re: October Muster
Posted: Mon Jan 07, 2013 3:05 pm 

Replies: 33
Views: 3888


Mustering in.

 Forum: Mason Dixon Tavern   Topic: Rolf Hall's Graphics for Overland Campaign

Posted: Fri Dec 21, 2012 7:35 pm 

Replies: 18
Views: 26069


Ernie,Ken and Jim, Thank you all for your time and assistance. I have purchased the Overland game and installed Rolf Hall's D set and it seems to work fine. I also installed the Rural House mod and also works fine. Next I would like to get a set of leader and unit portraits. Does anyone have some su...

 Forum: Mason Dixon Tavern   Topic: Rolf Hall's Graphics for Overland Campaign

Posted: Thu Dec 20, 2012 2:18 pm 

Replies: 18
Views: 26069


Gentlemen,

I would like to know which of the 4 sets of Rolf Halls 3D graphics will work with the Overland game. Your assistance would be appreciated.

Yours,

 Forum: Battery McOmish Tavern   Topic: November Muster

 Post subject: Re: November Muster
Posted: Thu Nov 01, 2012 12:07 pm 

Replies: 34
Views: 3883


Mustering in as requested.

 Forum: Wargame Design Studio (WDS) and John Tiller Software (JTS) Campaign Games   Topic: Yank for Perryville-closed

 Post subject: Yank for Perryville-closed
Posted: Sun Aug 05, 2012 11:06 am 

Replies: 1
Views: 3438


Gentlemen of the North, ( For some I use the term lightly) :lol: I would like to engage an experienced officer in a scenario titled " Perry meeting 2 Day" which I believe is a standard game scenario which is just and extension of scn.# 012P.I would like to do 3+ turns per week. I am negoti...

 Forum: Battery McOmish Tavern   Topic: AoM August Muster

 Post subject: Re: AoM August Muster
Posted: Sat Aug 04, 2012 10:02 am 

Replies: 41
Views: 3852


Mustering in as requested.

 Forum: Battery McOmish Tavern   Topic: July Muster

 Post subject: Re: July Muster
Posted: Fri Jul 06, 2012 10:04 am 

Replies: 39
Views: 3683


Mustering in.

 Forum: Battery McOmish Tavern   Topic: June Muster

 Post subject: Re: June Muster
Posted: Thu Jun 21, 2012 12:53 pm 

Replies: 38
Views: 3496


Mustering in.

 Forum: Battery McOmish Tavern   Topic: May Muster

 Post subject: Re: May Muster
Posted: Sun May 13, 2012 8:19 am 

Replies: 36
Views: 3484


Present Sir!

 Forum: Wargame Design Studio (WDS) and John Tiller Software (JTS) Campaign Games   Topic: Any reb up for a large historical battle ?

Posted: Mon Apr 16, 2012 1:13 pm 

Replies: 3
Views: 4481


Thanks Neal I'll need it.

 Forum: Wargame Design Studio (WDS) and John Tiller Software (JTS) Campaign Games   Topic: Any reb up for a large historical battle ?

Posted: Sat Apr 14, 2012 4:54 pm 

Replies: 3
Views: 4481


Col. Chatain Sir,

I would be honored to engage you on the field of Shiloh. I have sent an e-mail to your address for your response.

Yours respectfully,

 Forum: Battery McOmish Tavern   Topic: March Muster

 Post subject: Re: March Muster
Posted: Sun Mar 25, 2012 12:52 pm 

Replies: 19
Views: 1852


Mustering in as requested.

 Forum: Mason Dixon Tavern   Topic: Movement fatigue

 Post subject: Re: Movement fatigue
Posted: Sat Jan 14, 2012 1:45 pm 

Replies: 18
Views: 19064


I would like to make a few suggestions on how fatigue could be portrayed in our games. I must admit I know very little about programing so I hope some of these suggestions are feasible. 1- all movement should entail a small fatigue penalty per turn. Likewise non-movement would reduce fatigue by a sm...
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