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 Forum: Mason Dixon Tavern   Topic: Thanksgiving Day Wishes

 Post subject: Re: Thanksgiving Day Wishes
Posted: Mon Nov 21, 2016 8:31 pm 

Replies: 2
Views: 897

Thanks, Joe, and to you and yours as well.

 Forum: Mason Dixon Tavern   Topic: Happy Birthday to the Marines!

Posted: Sat Nov 12, 2016 8:43 am 

Replies: 4
Views: 1176

Thanks, Scott! ... ay-message

 Forum: Mason Dixon Tavern   Topic: This Business About Cavalry . . .

Posted: Mon Oct 24, 2016 7:39 pm 

Replies: 13
Views: 3435

Just a couple of thoughts as I have been gone awhile and just recently found this thread. 1) I think the cavalry skirmish option has transformed Confederate cavalry from almost a liability into a valuable combat arm. They are now truly the eyes and ears of the army. When I proposed this option at Ti...

 Forum: Mason Dixon Tavern   Topic: Open Source User Developed Game

Posted: Sun Sep 18, 2016 11:27 am 

Replies: 34
Views: 8392

And, of course, any thing that attempts to simulate Napoleonic warfare would have to handle the cavalry charge and the various types of cavalry. Puts me in mind of another great SSI game of thirty years ago, Napoleon's Battles. Their approach to cavalry was four separate stances: that you could put...

 Forum: Mason Dixon Tavern   Topic: Do Those Supply Wagons Carry Enough?

Posted: Tue Jul 12, 2016 10:47 pm 

Replies: 35
Views: 9944

1 supply point per 10 men. A division of 4,000 men with a 400 capacity supply wagon would exhaust this ammo over 24 turns of firing (offensive and defensive). This equates to 4 hours of fighting. The division would not be totally out of ammo. Some would be at full supply, some LOW AMMO, some NO AMM...

 Forum: Mason Dixon Tavern   Topic: Fatigue Recovery - Do you consider it or not?

Posted: Tue Jul 05, 2016 5:10 pm 

Replies: 10
Views: 3780

Speaking of highly rated units and fatigue, the story of the Iron Brigade, experiencing some of the highest percentage losses on July 1 and then pulling themselves up by the bootstraps to defend Culp's Hill, indicates that morale really should be a factor in recovery. I don't think Ed Johnson's div...

 Forum: Mason Dixon Tavern   Topic: Fatigue Recovery - Do you consider it or not?

Posted: Fri Jul 01, 2016 6:02 pm 

Replies: 10
Views: 3780

@mihalik As you mention Gettysburg, are there casualty figures for the first day somewhere? Just wonder what fatigue our units would have based on the casualties. To my knowledge, I Corps AoP was engaged almost exclusively on the first day. Their losses were 49.6% III Corps AoP was engaged on the s...

 Forum: Mason Dixon Tavern   Topic: Fatigue Recovery - Do you consider it or not?

Posted: Sat Jun 25, 2016 6:04 pm 

Replies: 10
Views: 3780

I would consider fatigue recovery whether or not playing with the optional rule, but I don' think I have played without the optional rule since it came out. Probably an interesting ancillary to the question is how it worked historically. We know Heth's and Pender's Divisions fought on the first day ...

 Forum: Mason Dixon Tavern   Topic: Stranger

 Post subject: Stranger
Posted: Sat Jun 25, 2016 9:02 am 

Replies: 1
Views: 996

I found this story to be worth noting. There are some errors but the story itself is factual. ... -stranger/

 Forum: Mason Dixon Tavern   Topic: Open Source User Developed Game

Posted: Wed Jun 15, 2016 1:32 pm 

Replies: 34
Views: 8392

Sounds like a great game is being created. I am very grateful to John Tiller for creating and improving the games we play, but it has never been easy to get suggestions through to him. I keep thinking of the old SSI Civil War games of the 80's. They had an interesting command and control system wher...

 Forum: Mason Dixon Tavern   Topic: A Stronger Club...A Better Club?

Posted: Fri Jun 03, 2016 10:38 pm 

Replies: 26
Views: 7426

Now there is a name I haven't heard in quite awhile!

Good to hear from you, General Wister! Brings back memories of the good old days.

 Forum: Mason Dixon Tavern   Topic: HPS/JTS Civil War series Optional Rules Guide 1.02

Posted: Fri May 27, 2016 9:57 pm 

Replies: 15
Views: 5668

Hi, Colonel, Thanks for taking the time to list the options and to give your recommendations and reasoning. Some of these options have been discussed and I think someone addressed optional rules in the same manner several years ago. I want to say it was General Whitehead, but I'm not sure. I agree w...

 Forum: Mason Dixon Tavern   Topic: Full Melee Defensive Fire Flaw?

Posted: Mon Apr 25, 2016 10:48 pm 

Replies: 12
Views: 2953

Can we equate normal, defensive opportunity fire generated by the program to be similar to the Full Defensive Melee Fire option? Was not the FDMF option specifically designed to counter the blitzkrieg assault tactics within Turn-based play, or is it designed as just another round of opportunity fir...

 Forum: Mason Dixon Tavern   Topic: Full Melee Defensive Fire Flaw?

Posted: Wed Apr 20, 2016 9:56 pm 

Replies: 12
Views: 2953

Hi, Joe, I haven't played turn in ages so I can't say it ain't so. That second line of my original response is what it says in the main help document for Campaign Chickamauga, which seems to indicate that the defending unit fires at full strength when meleed only if it fires at all. How that works w...

 Forum: Mason Dixon Tavern   Topic: Full Melee Defensive Fire Flaw?

Posted: Tue Apr 19, 2016 7:48 pm 

Replies: 12
Views: 2953

Hi, Joe, The way I read it from the help file, the unit is not guaranteed to defensive fire before melee, but if it does, it will be at full strength rather than half strength. Select Full Melee Defensive Fire to have defensive fire conducted by the program against attacking units in melee at full s...
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