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 Forum: HPS - John Tiller Campaign Games --   Topic: Need 1 Union Player for MP game in progress - CLOSED

Posted: Mon Jan 04, 2016 8:44 am 

Replies: 1
Views: 733


Gettysburg 007. Will command three Union corps. Player dropped out. Contact rfrostrf@comcast.net.

 Forum: Mason Dixon Tavern   Topic: Mixed Organization Penalty Option

Posted: Wed Nov 25, 2015 4:28 pm 

Replies: 8
Views: 2276


I think it is a good rule, but the implications are more from a defensive standpoint. What would make it an even BETTER arrangement, in addition to what exists, would be the following: Any attacking unit stacked with a unit from a different brigade suffers a -10% reduction in any offensive fire and ...

 Forum: Mason Dixon Tavern   Topic: Let us cross over the river......RIP BG Paolo Pizzingrilli

Posted: Wed Nov 25, 2015 4:05 pm 

Replies: 14
Views: 4462


I wish to add my salute to those of the others.

 Forum: Mason Dixon Tavern   Topic: New President

 Post subject: Re: New President
Posted: Sat Sep 19, 2015 3:44 pm 

Replies: 18
Views: 5886


Congratulations General Sands!

 Forum: Mason Dixon Tavern   Topic: Legion Merit awarded to General Joseph Meyer

Posted: Wed Aug 26, 2015 7:28 pm 

Replies: 17
Views: 5562


A toast to General Meyer!

 Forum: Mason Dixon Tavern   Topic: General Ned Simms Awarded the Legion of Merit

Posted: Wed Aug 26, 2015 7:25 pm 

Replies: 15
Views: 4579


Definitely well deserved.

 Forum: HPS - John Tiller Campaign Games --   Topic: Need 4 Rebs for Gettysburg MP game - CLOSED

Posted: Sat Aug 22, 2015 5:02 pm 

Replies: 5
Views: 2344


Modified version of Gettysburg 007. See details at MDT under "Two New Scenarios" or at Scenario Design. Singly or as an Army challenge. Hope I don't need to find Yanks to masquerade as Rebels.

 Forum: Mason Dixon Tavern   Topic: Windows 10 (and these games)

Posted: Thu Jul 30, 2015 4:34 pm 

Replies: 3
Views: 1699


Installed Windows 10 on my laptop. Made image copies of my Gettysburg (2.0) and Chickamauga (not 2.0) folders from my desktop and copied them to my laptop. Started a couple of scenarios -- both of my own design -- under each. Seems to be no problem whatsoever. The directory structure is similar -- i...

 Forum: Mason Dixon Tavern   Topic: Two New Scenarios

 Post subject: Two New Scenarios
Posted: Wed Jul 22, 2015 4:30 pm 

Replies: 0
Views: 1043


Actually these are extensions of existing ones, Gettysburg(007) and Chickamauga(042). Both scenarios have :30 day turns and the duration of each has been extended by one day. Will the South win its independence on July 4th? Will Bragg actually be moved to take Chattanooga? Both scenarios follow the ...

 Forum: Mason Dixon Tavern   Topic: Improving the JTS/HPS Games!

Posted: Tue Jul 07, 2015 8:50 pm 

Replies: 48
Views: 12972


Reading my previous post, I worded it rather poorly. The best method for incorporating new PDT values is to copy the existing SCN and edit it to point to the new PDT which one has created. This avoids the problem of modifying whatever passes as the "standard" PDT in a specific scenario. If...

 Forum: Mason Dixon Tavern   Topic: Improving the JTS/HPS Games!

Posted: Tue Jul 07, 2015 1:11 pm 

Replies: 48
Views: 12972


As John has alluded to in his previous post, the PDT has its limitations relative to the base game engine. While one can construct a different movement system or a standard Weapons Effectiveness -- never understood why weapon types should differ from one scenario to the next --, a standard PDT for u...

 Forum: Mason Dixon Tavern   Topic: Fatigue? What Fatigue?

 Post subject: Re: Fatigue? What Fatigue?
Posted: Mon Jun 01, 2015 9:08 pm 

Replies: 6
Views: 2771


While artificial to be sure, limits can be put on night movement. It requires PDT changes though. In a couple of scenarios I am developing, I have increased the movement penalty and am using the "Weather Option" to slow down night movement. This option has a parameter which one can use to ...

 Forum: Mason Dixon Tavern   Topic: Improving the JTS/HPS Games!

Posted: Mon Jun 01, 2015 8:34 pm 

Replies: 48
Views: 12972


Oh, what the hell, I'll contribute to the Wish List. There is a definite problem with fatigue calculation in Turn-based play, and it is more than cosmetic. I have seen artillery casualties accrue 7 or 8 times the actual number of hits, when the documentation states "up to 3 times". When on...

 Forum: Mason Dixon Tavern   Topic: New sceranio

 Post subject: Re: New sceranio
Posted: Sat Mar 21, 2015 9:42 pm 

Replies: 6
Views: 2935


Ernie,

I, likewise, would be interested in receiving a copy. Can not participate in play at the moment, however. Working on some scenarios myself.

Robert6049@live.com

 Forum: Mason Dixon Tavern   Topic: Wine from Civil War tasted after 151 years

Posted: Mon Mar 09, 2015 4:25 pm 

Replies: 2
Views: 1301


For those members familiar with the Binny's slogan: "If you can't find it at Binny's, it's probably not worth drinking!", we probably won't find this at Binny's.
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