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 Forum: Mason Dixon Tavern   Topic: Windows XP not running Battleground Games

Posted: Sun Nov 27, 2005 1:16 am 

Replies: 19
Views: 5476

Scott & Jefferson. What is this "other start" button you are referring to? This particular problem is really crazy. The trouble is I CAN'T EVEN INSTALL THE GAMES!!! I have checked Gettyburg, Shiloh, Chickamauga, and Napoleon in Russian, and Prelude to Waterloo. All original disks in mint condition. ...

 Forum: Mason Dixon Tavern   Topic: Windows XP not running Battleground Games

Posted: Wed Nov 23, 2005 4:22 pm 

Replies: 19
Views: 5476

OK, I thought I would give some of the old "Battleground" games from Talonsoft a try and I am having all kinds of problems. Mainly they just will not work. "Antietam" is installed and works. "Shiloh" is installed but will not start. Clicking on the executive file doesn't do a thing. Same thing for "...

 Forum: Mason Dixon Tavern   Topic: Engine upgrades prioritized

Posted: Thu Nov 03, 2005 7:06 am 

Replies: 71
Views: 20569

Well, my suggestions are a lot simpler than everyone elses. PLEASE have the defender fire at FULL value and the attacker at one half value IF HE MOVED! To me this would go a long way to correcting the a-historical results we are getting in single turn play. The other suggestion would be to have the ...

 Forum: Mason Dixon Tavern   Topic: How to Fix Turn Based (Single Phase)

Posted: Fri Sep 16, 2005 9:31 am 

Replies: 14
Views: 3585

I'm very glad this "single turn combat" thing is being discussed. That's the way things get better - discussion. It's easy to say "stop all the criticism", but what's wrong with constructive criticism? I will say it again, these HPS Civil War Games are exactly my "cup of tea". Not one of these garba...

 Forum: Mason Dixon Tavern   Topic: Engine upgrades prioritized

Posted: Thu Sep 15, 2005 5:57 am 

Replies: 71
Views: 20569

My Priorities

1.) Higher defensive fire for Artillery
2.) Batteries that have the same kind of guns unitary, not sections
3.) Lower point values for Artillery and Cavalry

 Forum: Mason Dixon Tavern   Topic: 1/2 Defence - Full Offence - Right - Wrong?

Posted: Tue Sep 13, 2005 3:23 am 

Replies: 5
Views: 1953

In HPS it is my understanding that the defender fires at 1/2 value and that the attacker fires at full value. Is this correct? Isn't this completely backwards? Shouldn't the attacking party (who is on the move) be the one who's attack value is halved? As players have mentioned movement is not tied t...

 Forum: Mason Dixon Tavern   Topic: Getting Frustrated with HPS tactics

Posted: Wed Sep 07, 2005 2:07 pm 

Replies: 76
Views: 20675

Apologies there gang! I don't post a lot in the tavern so I'm always forgetting club protocol about stating your rank and army when you post. No ghost, just a Reb with a lot of defeats (mainly due to some bad tactics) and a few victories to his credit. I am still definitely in "learning mode" when i...

 Forum: Mason Dixon Tavern   Topic: Getting Frustrated with HPS tactics

Posted: Wed Sep 07, 2005 8:46 am 

Replies: 76
Views: 20675

I'm glad to see that there has been some response to this topic. But another thing just occured to me. We have discussed the "weakness" of artillery in defence, phased play versus turn based etc. and even the sectional batteries that a lot of players do not like. Is it not the "combination" of all t...

 Forum: Mason Dixon Tavern   Topic: Getting Frustrated with HPS tactics

Posted: Sun Sep 04, 2005 2:29 am 

Replies: 76
Views: 20675

Well, I guess it must be "just me", but I am getting so frustrated with the tactics depicted in the new HPS series that it makes me want to embrace "Battleground" flaws and all. Why is the Damn offense more powerful than the defence? I see it all the time and it completely defies explanation. I thou...

 Forum: Mason Dixon Tavern   Topic: house rules

Posted: Sat Aug 27, 2005 1:01 am 

Replies: 19
Views: 5832

Gentlemen: While I am in total agreement with the present "club rules" regarding 'gamey' play and things of this nature, I don't want us to get to the point where there are so many 'house rules' that I have to keep diving for a rules booklet somewhere. I left that world in the BoardWar gaming hobby,...

 Forum: Mason Dixon Tavern   Topic: Shiloh Campaign Decisions

Posted: Sat Aug 20, 2005 7:04 am 

Replies: 7
Views: 2410

Some of the 'Campaign Decisions' sure are confusing for me too. I began fooling around with the AI in the Shiloh Campaign and ended up at the second "battle" game which is Logan's Cross Roads. In that battle I easily defeated the AI and ended up winning the War!! Isn't that a bit much? I mean Logan'...

 Forum: Mason Dixon Tavern   Topic: Night Combat vs Night Reconnaissance

Posted: Thu Aug 18, 2005 4:05 pm 

Replies: 15
Views: 3852

In a recent play of Campaign Gettysburg the subject of “Night Combatâ€

 Forum: Old Opponent finder   Topic: 1st HACW - Registration

Posted: Mon Aug 15, 2005 11:55 pm 

Replies: 185
Views: 44481

Harold: I will sign up for the Scenario CS 144 Shiloh as Confederate.

Lt. Col. Collins
Army of Alabama

 Forum: Old Opponent finder   Topic: looking for a reb

Posted: Thu Aug 11, 2005 1:10 am 

Replies: 2
Views: 817

Hi Jerry. I can offer you a Gettysburg game as Reb. Just pick your scenario and options and let me know.

 Forum: Mason Dixon Tavern   Topic: Ground Scale in HPS Campaign Games?

Posted: Sun Jul 31, 2005 3:39 pm 

Replies: 3
Views: 1557

I was curious about the ground scale in the HPS Campaign Games. Examining the Gettysburg Campaign maps I have come up with a scale of about 130 yards to the hex. Is this correct, or close? Is there any documentation from HPS that states the exact ground scale? Also is the scale of each individual ti...
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