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 Forum: Mason Dixon Tavern   Topic: Do Those Supply Wagons Carry Enough?

Posted: Thu Jul 28, 2016 5:06 am 

Replies: 35
Views: 5354


Part of my point was that technically, you could, if you want create American Civil War scenarios with the Musket and Pike engine. In that sense it is just a brand name of the engine. In this sense 'you' is meant to be any end user. Ok, yes, maps - but given a map - nothing would prevent it from bei...

 Forum: Mason Dixon Tavern   Topic: Do Those Supply Wagons Carry Enough?

Posted: Wed Jul 27, 2016 5:43 pm 

Replies: 35
Views: 5354


Don't the stacking limits also amount to how many can literally fit into that space? I mean technically sure you can set it to whatever, but I don't know that you can really have 1500 men acting effectively in a 100 meter or yard length of space, and that is exactly what you are asking of that engin...

 Forum: Mason Dixon Tavern   Topic: JTS - HPS updates

 Post subject: Re: JTS - HPS updates
Posted: Tue Jul 12, 2016 5:50 pm 

Replies: 18
Views: 2900


It's about changing the code over so that users can then seamlessly receive a current update and future ones. Essentially it is converting a HPS version to the JTS version going forward. You could always get the JTS update and apply it to the HPS version, but what it did was ask for a serial number ...

 Forum: Mason Dixon Tavern   Topic: JTS - HPS updates

 Post subject: Re: JTS - HPS updates
Posted: Sun Jul 10, 2016 5:12 pm 

Replies: 18
Views: 2900


http://www.theblitz.org/message_boards/ ... 739&page=6

Post 54

 Forum: Mason Dixon Tavern   Topic: JTS - HPS updates

 Post subject: Re: JTS - HPS updates
Posted: Sun Jul 10, 2016 4:20 am 

Replies: 18
Views: 2900


HPS does seem to be dragging their feet on releasing though. . . It is more a matter of a shift in JTS policy; per Rich Hamilton on the Blitz (under a France '14 topic), JTS is not going to provide updated patches to HPS any longer, instead opting only to have the one version.). I know that I had a...

 Forum: Mason Dixon Tavern   Topic: A Stronger Club...A Better Club?

Posted: Thu Jun 09, 2016 5:28 am 

Replies: 26
Views: 4744


Ernie's information probably comes from the company; I know for a fact that I have heard that exact same thing from Rich Hamilton when testing, as well as when providing guidelines for designing scenarios (not as a hobby). The issue is that the engines were not ever designed for the scope that they ...

 Forum: Mason Dixon Tavern   Topic: Overland update

 Post subject: Re: Overland update
Posted: Fri Feb 26, 2016 10:39 pm 

Replies: 13
Views: 2503


Which OOB, Ken? Or if you could list a specific scenario where it happens I will have a look. It sounds like a coding thing in the OOB is all (been there and done that one in another series ... actually considering I am using stand in graphics I guess it is nothing but that - so it sounds familiar a...

 Forum: Mason Dixon Tavern   Topic: Compatibility of HPS & JTS games

Posted: Fri Feb 19, 2016 5:13 am 

Replies: 2
Views: 938


They are -but don't grab updates for HPS titles on JTS as there is a difference in the HPS/JTS versions that are all centered around the s/n thing that JTS has. If anyone were to do that by accident, it is probably easily solved by getting with JTS support, although be prepared to prove ownership of...

 Forum: Mason Dixon Tavern   Topic: new game from Tiller

 Post subject: Re: new game from Tiller
Posted: Mon Dec 21, 2015 5:40 pm 

Replies: 2
Views: 1306


I think it is company/platoon level - it is higher than squad level. Something comparable in scale to what Tiller did in the 90's with the Campaign Series under Talonsoft (East Front, West Front, Rising Sun, etc...). Not the same exact thing but the scale is comparable. I haven't played them (actual...

 Forum: Mason Dixon Tavern   Topic: Valley Campaigns

 Post subject: Re: Valley Campaigns
Posted: Sun Oct 11, 2015 10:42 pm 

Replies: 13
Views: 9142


My first guess would be work queues - but I am not involved in any CWB stuff at this time.

Another factor can be individuals' availability, and prioritising of projects - it is done based upon how advanced a project is, not just marketability.

 Forum: Mason Dixon Tavern   Topic: House Rules

 Post subject: Re: House Rules
Posted: Mon Sep 21, 2015 5:20 pm 

Replies: 8
Views: 3304


Fwiw: "Someone at (JTS) decide to give us two formations, assault column and route column..." That 'someone' is going to be John Tiller, as what you are talking about is an engine change, and a pretty big one at that -but you know, if it hadn't been asked before, I think I would be willing...

 Forum: HPS - John Tiller Campaign Games --   Topic: Yankee opponent wanted

 Post subject: Re: Yankee opponent wanted
Posted: Mon Aug 03, 2015 5:31 am 

Replies: 1
Views: 991


Courier for parlay sent under flag of truce.

 Forum: Mason Dixon Tavern   Topic: Problem with Optional Art Capture rules

Posted: Tue Jul 21, 2015 6:01 am 

Replies: 16
Views: 5638


On the other hand, then you create the problem when not using the rule which allows you to take the position .... poof the guns go away, you collect the points, then don't even have to bother holding the position. It is really kind of odd, in that I have played a lot of guys who I have let set the o...

 Forum: Mason Dixon Tavern   Topic: Improving the JTS/HPS Games!

Posted: Tue Jul 07, 2015 5:41 pm 

Replies: 48
Views: 12962


As John has alluded to in his previous post, the PDT has its limitations relative to the base game engine. While one can construct a different movement system or a standard Weapons Effectiveness -- never understood why weapon types should differ from one scenario to the next --, a standard PDT for ...

 Forum: Mason Dixon Tavern   Topic: Improving the JTS/HPS Games!

Posted: Mon Jul 06, 2015 5:39 pm 

Replies: 48
Views: 12962


The main problem, that you'll have is that you eventually (assuming that you want to use the weather features), need to develop separate PDTs to cover individual situations. They can have the exact same ratings *but* the issue will be the weather - this is coded directly in the PDTs. I actually thou...
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