ACWGC
* ACWGC     * Dpt. of Records       * CSA HQ    * VMI    * Join CSA    
   * Union HQ    * UMA    * Join Union     ACWGC Memorial
CSA Armies:    ANV    AotW
Union Armies:    AotT     AotC      AotP      AotS     Union Army Forums
     Link Express
American Civil War Books, Magazines and Games for sale (See other items)
Club Forums:     NWC    CCC     Home Pages:     NWC    CCC    ACWGC
It is currently Thu Dec 14, 2017 3:57 pm

All times are UTC - 5 hours


Search found 79 matches
Search these results:

Author Message

 Forum: Mason Dixon Tavern   Topic: Supply by Unit - Inf. and Artillery

Posted: Wed Jun 07, 2017 11:43 am 

Replies: 11
Views: 1427


Hi Berto,

So do you think the supply change would be a viable update to a current version or added to the list of BIG changes for down the road?

If any assistance would be needed to update the OOB, SCN or PDT files to match the change, I'm available to help.

 Forum: Mason Dixon Tavern   Topic: need help with campaign vicksburg

Posted: Wed Jun 07, 2017 6:43 am 

Replies: 4
Views: 748


Hi R. Woods, Sure, I'll see if I can help. Which scenario nr. is it? Are you North or South? Is the bridge (value) destroyed? Key note here is that you need to be in column, limber or mounted formation to cross a bridge. Check that first. If that does work I'll load your file and look to see what is...

 Forum: Mason Dixon Tavern   Topic: Supply by Unit - Inf. and Artillery

Posted: Sun Jun 04, 2017 11:36 am 

Replies: 11
Views: 1427


How about we just add this update to Petersburg and focus on the BIG engine design later? :D I would buy the Petersburg version for such a change. I'm looking for game improvements and not just new releases of scenarios of the same old cookie. I think it was mentioned that the painted map versions w...

 Forum: Mason Dixon Tavern   Topic: Supply by Unit - Inf. and Artillery

Posted: Sun Jun 04, 2017 5:07 am 

Replies: 11
Views: 1427


Hi Steve/Ken/Christian, Great to hear from you guys! Well, regarding my original post, my intentions were not to micro-manage the supply levels. The intent was to improve the current format with a simple programing change (which could be added to any version update). I would like to eliminate the cu...

 Forum: Mason Dixon Tavern   Topic: Supply by Unit - Inf. and Artillery

Posted: Sat Jun 03, 2017 7:13 am 

Replies: 11
Views: 1427


ATTN:Richard Walker - Scenario Designer: I know there is talk of some updates to be made to the game engine and I would really like to see supply updated in the OOB file by unit; added onto the end of the current unit data. I would like to see that infantry units get a 20 ammo supply (reduced from 4...

 Forum: Mason Dixon Tavern   Topic: Checking pulses

 Post subject: Re: Checking pulses
Posted: Sat May 06, 2017 10:13 am 

Replies: 39
Views: 5196


Berto, Minor flaw with the latest updates is that it requires PoP and SN verification to install. This will remove a lot of current players from using the latest updates. As stated before, these minor changes don't justify the need to locate old CD's or PoP and will only hinder the number of players...

 Forum: Mason Dixon Tavern   Topic: Checking pulses

 Post subject: Re: Checking pulses
Posted: Sat May 06, 2017 9:15 am 

Replies: 39
Views: 5196


Thanks Berto for the update! Even if they shoot you it's an old musket and will likely just be a flesh wound. No worries! ;) We can always put this cat back in the bag once we're done discussing it...right?! That is good news. I would be willing to assist your team with data (OOB) or file updates if...

 Forum: Mason Dixon Tavern   Topic: Checking pulses

 Post subject: Re: Checking pulses
Posted: Sat May 06, 2017 8:26 am 

Replies: 39
Views: 5196


Lt. Gen. C. N. Matthews, I would have to agree with you somewhat. There is a concern of thinning in the ranks and very little development support. The sad part is that each release is the same old format with no major improvements (same old dry cracker). I personally would like to see an upgrade on ...

 Forum: Mason Dixon Tavern   Topic: Checking pulses

 Post subject: Re: Checking pulses
Posted: Thu May 04, 2017 7:21 am 

Replies: 39
Views: 5196


Hi Ernie,

Here and kicking!

 Forum: Mason Dixon Tavern   Topic: I Corps

 Post subject: Re: I Corps
Posted: Wed Feb 22, 2017 7:08 pm 

Replies: 7
Views: 1350


Lt. Gen. C. N. Matthews, Sir! Thanks for pointing that out. I've been trying to look at the 1st Corp site for nearly two months now. I know the CO was working on it and needed to make some changes. I've been in a multiplayer battle with the 3rd Div. of that Corp and needed the commanders information...

 Forum: Mason Dixon Tavern   Topic: Something different? - War of Rights ACW simulation

Posted: Wed Feb 01, 2017 9:09 pm 

Replies: 12
Views: 1856


Nice uniform Ken. How is boot camp going? :0)

Try a little target practice and let me know how that goes.

 Forum: Mason Dixon Tavern   Topic: Something different? - War of Rights ACW simulation

Posted: Tue Jan 31, 2017 9:25 pm 

Replies: 12
Views: 1856


Here is an intro video to the game. Looks pretty impressive.

https://www.youtube.com/watch?v=z5snMNk ... e=youtu.be

 Forum: Mason Dixon Tavern   Topic: To the Rebs

 Post subject: Re: To the Rebs
Posted: Tue Jan 31, 2017 7:53 am 

Replies: 12
Views: 1920


Officer Vaccaro, Sir!

Mark, glad to hear you're doing better and on the road to recovery. We look forward to having you back.

 Forum: Mason Dixon Tavern   Topic: Something different? - War of Rights ACW simulation

Posted: Tue Jan 31, 2017 7:48 am 

Replies: 12
Views: 1856


Hi guys, While doing a quick search for any new ACW pc games I came across this new site.... https://warofrights.com/ Looks like a first person multi-player on-line civil war game. If anyone joins in and tries it let me know what you think. Looks like there are fees that you pay with PayPal. Graphic...

 Forum: Mason Dixon Tavern   Topic: Scenario Design-How much artillary is assigned each cannon?

Posted: Sat Jan 28, 2017 7:46 pm 

Replies: 4
Views: 924


Gen. Whitehead, Sir! <Salute> Much appreciated. That was exactly the details I was looking for. I would agree with you that the HPS/JTS versions have gone a little light in the ammo supply numbers in the scenarios. When I've played some matches I realized that I had to closely watch my ammo supplies...
Sort by:  
Page 2 of 6 [ Search found 79 matches ]


All times are UTC - 5 hours


Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
Localized by Maël Soucaze © 2010 phpBB.fr