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It is currently Mon Jun 18, 2018 4:19 pm

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 Forum: Mason Dixon Tavern   Topic: Needed Corrections to the HPS Games

Posted: Sun May 20, 2018 7:26 pm 

Replies: 17
Views: 479


As for the stream/creek, I suppose that this simulates that along them there were brushes, trees, etc. so that there are obstacles that hinder sight & fire. And do not forget the -10% is the effect on the fire value, that is not a question of pure accuracy but what of the fire dished out is rece...

 Forum: Mason Dixon Tavern   Topic: Civil War Logistics PDF

 Post subject: Re: Civil War Logistics PDF
Posted: Thu May 03, 2018 9:56 pm 

Replies: 3
Views: 233


Interesting stuff, thanks.

 Forum: Mason Dixon Tavern   Topic: Petersburg: Feedback and Fixes, post here

Posted: Fri Apr 27, 2018 2:23 pm 

Replies: 59
Views: 4887


Worked a bit through the scenarios and found some minor things: 1. Scenario titles that can be confused Usually the scenario titles for variants/what-Ifs do at least differ by the addition of the Roman II, III, IV, etc, but some titles don't follow this path and should be corrected. The scenarios ar...

 Forum: Mason Dixon Tavern   Topic: New PDT weapon values.

 Post subject: Re: New PDT weapon values.
Posted: Tue Apr 17, 2018 12:52 pm 

Replies: 30
Views: 829


0.1 would mean not even a half casualty for a 6 gun battery. The lowest value currently used is 0.25 and that gives at least 1.125 casualties, I think that should be the bottom line.

 Forum: Mason Dixon Tavern   Topic: New PDT weapon values.

 Post subject: Re: New PDT weapon values.
Posted: Tue Apr 17, 2018 12:04 pm 

Replies: 30
Views: 829


The researched ranges have no impact on the organization of the batteries, but it's up to the player how to employ them. Besides this there were also uniform batteries, likely more common in the Union but nonetheless. That rifled pieces were deployed side by side with smoothbores is no reason to som...

 Forum: Mason Dixon Tavern   Topic: New PDT weapon values.

 Post subject: Re: New PDT weapon values.
Posted: Mon Apr 16, 2018 6:29 pm 

Replies: 30
Views: 829


OK here a collection of sources so far, I have collected them within a table file and it should open with the usual office suits like MS Office, OpenOffice, etc.. https://www103.zippyshare.com/v/ejcR5QDS/file.html If needed I can do a PDF. The ranges I found show that the ingame ranges for a lot pie...

 Forum: Mason Dixon Tavern   Topic: New PDT weapon values.

 Post subject: Re: New PDT weapon values.
Posted: Thu Apr 12, 2018 10:52 am 

Replies: 30
Views: 829


Problem is that the maximum range is the only more is less solid value, "effective" is a word open to a wide range of interpretations. For that value to work we would have to make sure that the same "damage" is done to be comparable. Problem is that many sources simply say effect...

 Forum: Mason Dixon Tavern   Topic: New PDT weapon values.

 Post subject: Re: New PDT weapon values.
Posted: Wed Apr 11, 2018 11:17 pm 

Replies: 30
Views: 829


As I checked what pieces are used in Petersburg I already saw that not few of them have a too short range. I'm currently looking through my sources and I hope you can delay the release of the final version some days, I'm surely done by Sunday. It would help if some info could be provided for some pi...

 Forum: Mason Dixon Tavern   Topic: Petersburg: Feedback and Fixes, post here

Posted: Mon Apr 09, 2018 10:50 pm 

Replies: 59
Views: 4887


Although I had pointed it out myself I think the strange 300 fire value in weapon slot l (Multiple Arms) was purposely set so. I found a unit in the "July 30 1864.oob" called "Mine" with just a single men using that weapon slot. That OOB is used only in the scenarios "034 Th...

 Forum: Mason Dixon Tavern   Topic: New PDT weapon values.

 Post subject: Re: New PDT weapon values.
Posted: Sun Apr 08, 2018 10:25 pm 

Replies: 30
Views: 829


Thanks, Rich. This all went off when MG Mihalik found the 6lbr values strange, now I'm the one to find them strange because the rifled version now gets a much shorter range than the smooth version, it is currently the artillery with the shortest range what contradicts why it was rifled at all. We ha...

 Forum: Mason Dixon Tavern   Topic: New PDT weapon values.

 Post subject: Re: New PDT weapon values.
Posted: Sun Apr 08, 2018 12:47 pm 

Replies: 30
Views: 829


Looks like a typo in the I line(42lbr Smoothbore).
It has a fire value of 5 at 10 hexes and 5 at 12 hexes but 6 at 11 hexes, seems strange that the fire value goes up there.

 Forum: Mason Dixon Tavern   Topic: AAR Peninsula Campaign: Day 2&3 (CSA Wayne)

Posted: Mon Apr 02, 2018 6:26 pm 

Replies: 81
Views: 4227


The overall result doesn't surprise me, in turn gameplay the attacker usually has the upper hand and the defender isn't able to get out of his defense what he deserves. If the Union artillery ammo is correct, and I doubt that a bit because he ran out of it before noon, it's just another proof becaus...

 Forum: Mason Dixon Tavern   Topic: Civil War flags

 Post subject: Re: Civil War flags
Posted: Sun Apr 01, 2018 8:56 pm 

Replies: 5
Views: 373


Thanks.
Happy Easter

 Forum: Mason Dixon Tavern   Topic: Civil War flags

 Post subject: Re: Civil War flags
Posted: Sat Mar 31, 2018 10:19 pm 

Replies: 5
Views: 373


This is more a general request as all Banshee graphic mods for all the games try to use the unit flags as historical correct as possible.
But playing the Union and never peeking at the other side until the game is done it would be most helpful to know the Confederate flags.

 Forum: Mason Dixon Tavern   Topic: Civil War flags

 Post subject: Civil War flags
Posted: Sat Mar 31, 2018 8:17 pm 

Replies: 5
Views: 373


Good day gentlemen, as I usually utilize the Banshee graphics mods I see a wide range of flags used, some aren't hard to identify but some are. The web has a lot about flags unfortunately many just scratch that topic and don't go beyond what one can already find on wikipedia. So if anyone has links ...
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