ACWGC
* ACWGC     * Dpt. of Records       * CSA HQ    * VMI    * Join CSA    
   * Union HQ    * UMA    * Join Union     ACWGC Memorial
CSA Armies:    ANV    AotW
Union Armies:    AotT     AotC      AotP      AotS     Union Army Forums
     Link Express
American Civil War Books, Magazines and Games for sale (See other items)
Club Forums:     NWC    CCC     Home Pages:     NWC    CCC    ACWGC
It is currently Sun Dec 17, 2017 8:57 am

All times are UTC - 5 hours


Search found 345 matches
Search these results:

Author Message

 Forum: Mason Dixon Tavern   Topic: Testers needed for "Brother against Brother"

Posted: Fri Jul 11, 2014 8:56 pm 

Replies: 29
Views: 9491


Is it build up on former games like "Crown of Glory"?

 Forum: Mason Dixon Tavern   Topic: FEEDBACK: Campaign Antietam - 1st Bull Run(Sc. 103)

Posted: Thu Jul 10, 2014 9:18 pm 

Replies: 7
Views: 3201


Good day gentlemen, Just finished scenario 103 "Bull Run, July 21st, 1861 (Sectional)"(that is the same as 009 1BR_Bull Run V.7 but with weather) from "Campaign Antietam" and it went quit good for me what that made me wonder as I didn't expect this on my first game to be the case...

 Forum: Mason Dixon Tavern   Topic: Manual clarification - HPS/JTS Civil War series

Posted: Thu Jul 10, 2014 8:01 pm 

Replies: 17
Views: 6833


Unless there is a change in Turn play handling I am pretty sure the "or" is wrong. Units that have casualties due to defensive fire can only be disrupted by it. Units that have casualties due to offensive fire or melee can only be routed by it. Thanks for the input, I saw that on my move ...

 Forum: Mason Dixon Tavern   Topic: error spotted in 3d unit graphics

Posted: Fri Jul 04, 2014 11:42 pm 

Replies: 1
Views: 1123


Many thanks, also to the one that report the error.

 Forum: Mason Dixon Tavern   Topic: HPS Fatigue Calculations

Posted: Tue Jul 01, 2014 9:43 am 

Replies: 25
Views: 8166


Now can anyone explain the fatigue losses accumulated by melee? From the manual, p.27: "Melee fatigue losses are 50% more than normal and, in the case of the melee loser, fatigue losses are double." From the manual, p.39: "Fatigue results are calculated as random values between the ca...

 Forum: Mason Dixon Tavern   Topic: Manual clarification - HPS/JTS Civil War series

Posted: Wed Jun 25, 2014 11:55 pm 

Replies: 17
Views: 6833


This thread is intended to clarify some passes of the manual, I hope this will also help other members especially new ones so they keep on going. I'm glad that the engine seems to be a bit easier the Napoleonic series and I found less problematic passages compared to it but still some things are not...

 Forum: HPS - John Tiller Campaign Games --   Topic: Rebs needed for "Operations to Control Missouri"(Ozark)CLOSE

Posted: Mon Jun 23, 2014 1:23 am 

Replies: 2
Views: 1427


Thanks, we simply start of with the earliest, "First Battle of Boonville".
I have made the setup and send the turn.

 Forum: Mason Dixon Tavern   Topic: Civil War dioramas

 Post subject: Civil War dioramas
Posted: Fri Jun 13, 2014 11:48 pm 

Replies: 0
Views: 1282


Good day, I thought I start a thread to collect some nice videos of Civil War dioramas. For the start: http://www.youtube.com/watch?v=7bD0XuO3Su8 Awful camerawork & low resolution but still a huge and interesting looking diorama. Now this one seems smaller but its a high quality video and some v...

 Forum: Mason Dixon Tavern   Topic: 3D Bases

 Post subject: Re: 3D Bases
Posted: Tue Jun 10, 2014 10:56 am 

Replies: 1
Views: 1044


Thanks.
Too bad that the "Brigade Color" feature doesn't seem to use any base.
It just colors a square below the unit, a pity that the bases are not used.

 Forum: Mason Dixon Tavern   Topic: Peninsula Weather Question fr the team.

Posted: Tue Jun 10, 2014 9:53 am 

Replies: 4
Views: 1486


Well from the readme for that scenario I get the impression that the movement costs were adjusted to simulate the effects of the weather. But the weather feature itself is not used, usually weather data can be found before the weapon data but here this is all we can find: Weather None There are just...

 Forum: HPS - John Tiller Campaign Games --   Topic: Rebs needed for "Operations to Control Missouri"(Ozark)CLOSE

Posted: Mon Jun 09, 2014 9:49 am 

Replies: 2
Views: 1427


CLOSED

 Forum: Mason Dixon Tavern   Topic: Touch Civil War Battles

 Post subject: Re: Touch Civil War Battles
Posted: Thu Jun 05, 2014 7:49 am 

Replies: 21
Views: 8923


To escape from reality?

 Forum: Mason Dixon Tavern   Topic: HPS/JTS ACW series LOS Rules Need to be Improved

Posted: Sun Jun 01, 2014 4:57 pm 

Replies: 11
Views: 5597


Wasn't the weather feature introduce with "Campaign Atlanta"?

The guys from the Old Banshee team did weather versions of the stock scenarios for 2 games(Ozark & Gettysburg), maybe they release more for the rest of the missing.

 Forum: Mason Dixon Tavern   Topic: HPS/JTS ACW series LOS Rules Need to be Improved

Posted: Thu May 29, 2014 12:26 pm 

Replies: 11
Views: 5597


Thanks for the insight. You as designer can surely answer this, what is usually taken as base for the view range? Seem to me that the high ranges, not only in the CW series but also in the Napoleonic series seem to be based on using some form of binoculars or telescope, I wonder how common that was ...

 Forum: Mason Dixon Tavern   Topic: HPS/JTS ACW series LOS Rules Need to be Improved

Posted: Thu May 29, 2014 7:14 am 

Replies: 11
Views: 5597


Yes a higher degree of LOS realism and stronger FoW would be nice. Currently I don't have a clue whether the terrain plays a role at all in what is show to the player. I have the feeling that especially the area just below the maximum view range were the player at best sees a question mark on the ma...
Sort by:  
Page 22 of 23 [ Search found 345 matches ]


All times are UTC - 5 hours


Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
Localized by Maël Soucaze © 2010 phpBB.fr