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 Forum: Old Opponent finder   Topic: Burnin down the ATL!

Posted: Wed Apr 11, 2007 7:44 pm 

Replies: 2
Views: 3392


Then we're at it again. Fire up a campaign decision and send it my way.

Major General Gary McClellan
1st Division, XXIII Corps
AoO,USA

 Forum: Mason Dixon Tavern   Topic: Campaign Atlanta feedback

Posted: Wed Apr 11, 2007 1:42 pm 

Replies: 26
Views: 25549


I just got the game installed, so it's hard for me to say much. That said, I was a bit surprised to see Black Jack Logan rated C C at Atlanta. Considering the way his role in that battle went, I'd have figured he would have been B or even A for Leadership Major General Gary McClellan 1st Division, X...

 Forum: Old Opponent finder   Topic: Burnin down the ATL!

 Post subject: Burnin down the ATL!
Posted: Wed Apr 11, 2007 9:30 am 

Replies: 2
Views: 3392


Simple enough
Atlanta Campaign

Can any Reb keep me from turning the entire town into a Peach-wood Bar-B-Q?

Major General Gary McClellan
1st Division, XXIII Corps
AoO,USA

 Forum: Mason Dixon Tavern   Topic: New HPS game wish list.

Posted: Tue Apr 10, 2007 2:21 pm 

Replies: 37
Views: 29638


1) Perryville
2) 2BR to Antietam
3) Early-Sheridan in the Valley

Major General Gary McClellan
1st Division, XXIII Corps
AoO,USA

 Forum: Mason Dixon Tavern   Topic: HPS Customer Base

Posted: Tue Apr 10, 2007 4:18 am 

Replies: 40
Views: 34344


As a general rule (if there are no exit hexes for your side, which is an entirely different situation) If you are in a Campaign scenario, feel free to exit to your heart's content. There are a few side issues (setting victory level and units using the map edge to escape immediate destruction), but o...

 Forum: Mason Dixon Tavern   Topic: Musings on Game Design and Style

Posted: Sat Apr 07, 2007 2:13 pm 

Replies: 8
Views: 8442


I agree that everyone here (or nearly so) wants a level of historical accuracy. That said though, that said, I still think that the basic point stands. On the one extreme, are those who want games with a veneer of historical accuracy (or maybe "flavor", and on the other extreme are those who feel th...

 Forum: Mason Dixon Tavern   Topic: Musings on Game Design and Style

Posted: Sat Apr 07, 2007 11:57 am 

Replies: 8
Views: 8442


The debates here the last few days over reconstitution of forces and the "audience" for HPS games has gotten me thinking. *watches 93.71% of the club flee for the hills* Anyway, one of the little "problems" that we have, is that right now, there are almost no options for Computerized ACW games. Curr...

 Forum: Mason Dixon Tavern   Topic: HPS Customer Base

Posted: Sat Apr 07, 2007 10:57 am 

Replies: 40
Views: 34344


One thing to remember is that there's not just one, but three teams (or there have been three teams to this point) releasing games. Some of them work faster, some of them work slower. My understanding is that Gettysburg was one of the first games "started" but didn't come along until later because t...

 Forum: Mason Dixon Tavern   Topic: Attack of the Zombies!

Posted: Sat Apr 07, 2007 5:03 am 

Replies: 7
Views: 9016


For the cannon, I'd assume the "replaced" cannon are the one that were knocked off their carriage or the like that can be repaired, rather than those that were lost. The engine isn't fully up to speed on distinguishing between cannon that are captured and those that are damaged, but overall, the eng...

 Forum: Mason Dixon Tavern   Topic: HPS Customer Base

Posted: Sat Apr 07, 2007 2:34 am 

Replies: 40
Views: 34344


I'm certainly not one who can tell another what to enjoy, or not to enjoy, but I must say that I do find it odd that you worry about the HPS games being "too big" and "too complicated". I say that because you have options in the HPS games that you never had with the TS games, in particular Corinth a...

 Forum: Mason Dixon Tavern   Topic: Attack of the Zombies!

Posted: Fri Apr 06, 2007 4:39 pm 

Replies: 7
Views: 9016


This is entirely intended by the engine. What it's simulating is simply that while the essential "integrity" of a unit may be removed for a given battle, between battles a cadre is able to reform (stragglers come back, the lightly wounded come back and so forth) The engine can't really simulate comb...

 Forum: Mason Dixon Tavern   Topic: Online play

Posted: Fri Apr 06, 2007 8:55 am 

Replies: 2
Views: 5000


This is for the EAW games, but the basic method is exactly the same

http://www.geocities.com/camp1776/help/mp.html

Major General Gary McClellan
1st Division, XXIII Corps
AoO,USA

 Forum: Mason Dixon Tavern   Topic: Easter Surprise from HPS

Posted: Fri Apr 06, 2007 4:33 am 

Replies: 28
Views: 29447


Just checked the HPS website, and both are up.

Major General Gary McClellan
1st Division, XXIII Corps
AoO,USA

 Forum: Mason Dixon Tavern   Topic: Easter Surprise from HPS

Posted: Thu Apr 05, 2007 5:55 pm 

Replies: 28
Views: 29447


I looked at Duchet's website, (they're known for posting a hair early), and sure enough, it was up there. So was Budapest '45 for the PzC types.

Major General Gary McClellan
1st Division, XXIII Corps
AoO,USA

 Forum: Mason Dixon Tavern   Topic: New Gettysburg game from Talonsoft 2005

Posted: Sun Apr 01, 2007 3:18 pm 

Replies: 3
Views: 4847


I remember hearing about it, but never played it. I *think* it's a realtime game, though not as successful as the 2 Bull Run games.

Not the same as our beloved Battleground games in any case.

Major General Gary McClellan
1st Division, XXIII Corps
AoO,USA
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