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 Forum: Mason Dixon Tavern   Topic: Rating the Generals: Part 24 of 24 (Phil Sheridan)

Posted: Mon Feb 05, 2024 4:36 pm 

Replies: 114
Views: 55350


Why AS Johnston and Bragg, but not Buell and Rosecrans? Johnston basically just fought one battle.

 Forum: Mason Dixon Tavern   Topic: Union Army: Promotion to GENERAL

Posted: Tue Jan 16, 2024 7:41 pm 

Replies: 11
Views: 468


Congratulations, sir! <salute>

 Forum: Mason Dixon Tavern   Topic: Army of Tennessee or the Army of the Potomac

Posted: Thu Dec 07, 2023 5:01 pm 

Replies: 10
Views: 8462


Is this one of those questions for which there is no correct answer? In terms of leadership incompetence, the two armies were mirror images. There were political operatives and glory hounds on both sides. And, of course, the A of P faced Lee. Buell, and then Rosecrans, were not Lee. Forced to come d...

 Forum: Mason Dixon Tavern   Topic: Movement Through Towns

 Post subject: Re: Movement Through Towns
Posted: Wed Nov 29, 2023 2:08 pm 

Replies: 13
Views: 4789


General Mihalik's point is well taken. Part of the problem is the limitation of the base 12 movement system. Off-road movement is the same whether in column or line, which it was not. Were the game system to employ a different base -- 24, for example -- the 2/3 ratio is possible for column movement ...

 Forum: Mason Dixon Tavern   Topic: Special Service Medal Award

Posted: Wed Sep 13, 2023 7:40 pm 

Replies: 7
Views: 4001


Great job, Mike!

 Forum: Mason Dixon Tavern   Topic: New recruit

 Post subject: Re: New recruit
Posted: Thu Aug 24, 2023 7:09 pm 

Replies: 8
Views: 3455


David, welcome.

 Forum: Mason Dixon Tavern   Topic: Version 4.02 Errors

 Post subject: Re: Version 4.02 Errors
Posted: Tue Jun 06, 2023 3:04 pm 

Replies: 17
Views: 3768


I have found that the install scripts don't work correctly at times. I had problems installing some 4.01 updates and could only get them to work if I uninstalled 4.00 first.

 Forum: Mason Dixon Tavern   Topic: Union Army General Officer Promotions

Posted: Mon Apr 24, 2023 7:53 pm 

Replies: 8
Views: 2442


Hurrah! <salute>

 Forum: Mason Dixon Tavern   Topic: New Recruit

 Post subject: Re: New Recruit
Posted: Fri Apr 21, 2023 8:33 am 

Replies: 19
Views: 4077


Cadet Logan,

Welcome to the Union ranks!

 Forum: Mason Dixon Tavern   Topic: New Recruit

 Post subject: Re: New Recruit
Posted: Wed Mar 29, 2023 7:35 pm 

Replies: 9
Views: 3150


George,

Welcome aboard the Union ship! Costa Rica! Haven't seen many references in all the Civil War history I have read.

 Forum: Mason Dixon Tavern   Topic: The Civil War "Odd Couple"

Posted: Sat Mar 25, 2023 1:56 pm 

Replies: 5
Views: 1957


If the criteria be "high strung" and "low energy", Bragg and Polk would certainly qualify.

 Forum: Mason Dixon Tavern   Topic: How far could a corps march in one day in game & history?

Posted: Mon Mar 06, 2023 6:44 pm 

Replies: 19
Views: 4551


The fact that there were no problems for the first 13 turns is puzzling. So, I can no longer lay the "blame" on the Union solely. If the zipped file doesn't solve the issue, then you are really in the weeds. You could ask if any of the players on either side did something different in turn...

 Forum: Mason Dixon Tavern   Topic: How far could a corps march in one day in game & history?

Posted: Sun Mar 05, 2023 6:22 pm 

Replies: 19
Views: 4551


Yes, I know, "Union corruption". Save me the Rebel trolling.

 Forum: Mason Dixon Tavern   Topic: How far could a corps march in one day in game & history?

Posted: Sun Mar 05, 2023 6:19 pm 

Replies: 19
Views: 4551


Ashdoll, it sounds as though your scenario is working correctly. You cannot affect the replay code in any manner. You state that the CSA player(s) can see the replay on some turns, but on other turns, nothing. This would indicate that the replay code is becoming corrupted on the Union side. Are all ...

 Forum: Mason Dixon Tavern   Topic: How far could a corps march in one day in game & history?

Posted: Fri Mar 03, 2023 11:06 am 

Replies: 19
Views: 4551


Ashdoll, I don't have any idea what would be causing the replay problem. The only thing I could possibly imagine is a change in visibility range? For example, visibility is 20 hexes. The 2nd player who moves in the turn (CSA) is visible within that range as seen by the Union in the replay. The turn ...
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