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 Post subject: Supply wagons.
PostPosted: Sat Apr 21, 2007 3:20 am 
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Joined: Sun Sep 07, 2003 12:17 am
Posts: 341
Location: United Kingdom
Any chance of a patch that allows you to burn and destroy supply wagons? It would be nice to be able to do that as you would not have to guard them and bring therm into your lines.It would render useless to the original side. It would also force the players to have an escort with them.
Any thoughts.

General
Frank (Old Banshee) Mullins,
XVI Corps,
Army of the Tennessee.
Commanding.


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 Post subject:
PostPosted: Sat Apr 21, 2007 3:32 am 
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Joined: Sat Jul 14, 2001 12:13 am
Posts: 335
Location: USA
It's a worthwhile and historically accurate idea.

That said, my suspicion about your question is "unlikely".

It tends to come down to a question of "what engine changes get prioritized", and I doubt that would be very high on the list.

Of course, it's not like I have a hotline into JT's head *L*

Major General Gary McClellan
1st Division, XXIII Corps
AoO,USA


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 Post subject:
PostPosted: Sun Apr 22, 2007 7:04 am 
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Joined: Fri Nov 02, 2001 5:01 am
Posts: 564
Location: USA
Well, when wagons are captured by the enemy they lose half strength (in the other HPS game engines), and they lose strength when shot at. Why not have your escort troops shoot at your own wagons? Wouldn't that destroy them? You can explain it that they are 'torching the trains', as opposed to shooting at them.

MajGen Al 'Ambushed' Amos
3rd "Amos' Ambushers" Bde, Cavalry Division, XX Corps, AoC
The Union Forever! Huzzah!


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 Post subject:
PostPosted: Mon Apr 23, 2007 8:37 am 
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Joined: Sun Jul 31, 2005 1:46 pm
Posts: 192
Location: USA
Why don't you give me the wagon back then you old fart....

Colonel R.E.Daley
1st Corps of the ANV
3rd Calvary Divsion,
3rd Brigade
"We are the Midnight Riders"


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 Post subject:
PostPosted: Mon Apr 23, 2007 8:58 pm 
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Joined: Sun Sep 07, 2003 12:17 am
Posts: 341
Location: United Kingdom
Russ that is back inside my lines now. No wonder all your reb horses look so good, you give them all the good stuff. Your supply wagons are full of oats. Pity the cavalry are not around too.
Al, capture wagons dismount a small unit of 50 cavalry spend 2 or 6 turns shooting the damm thing up and then spend the rest of the battle captured. Not I. Nice try though. LOL

General
Frank (Old Banshee) Mullins,
XVI Corps,
Army of the Tennessee.
Commanding.


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 Post subject:
PostPosted: Mon Apr 23, 2007 11:14 pm 
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Joined: Fri Nov 02, 2001 5:01 am
Posts: 564
Location: USA
Frank, my armies have bigger units than 50 men, doesn't take as much time. [;)] So if you need to 'burn your trains' send a reserve brigade over and fire away. You do keep reserves, right? [:D]

MajGen Al 'Ambushed' Amos
3rd "Amos' Ambushers" Bde, Cavalry Division, XX Corps, AoC
The Union Forever! Huzzah!


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 Post subject:
PostPosted: Tue Apr 24, 2007 4:05 am 
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Joined: Sun Sep 07, 2003 12:17 am
Posts: 341
Location: United Kingdom
The only reserve I keep is bottle of port to entertain my reb guest's. Never found the need for a reserve in a battle.

General
Frank (Old Banshee) Mullins,
XVI Corps,
Army of the Tennessee.
Commanding.


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 Post subject:
PostPosted: Tue Apr 24, 2007 7:25 am 
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Joined: Tue Feb 21, 2006 1:36 pm
Posts: 356
Location: Russell, Kansas USA
<center><font face="Comic Sans MS"><font size="4"><font color="yellow">That's such an excellent idea/suggestion!
</font id="yellow"></font id="size4"></font id="Comic Sans MS"></center>

<center> <font color="red"> Major General Tom Phillips
</font id="red"> <b> <font color="orange"> II Corps Artillery
Army of Alabama</font id="orange"> </b></center>


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