American Civil War Game Club (ACWGC)
http://www.wargame.ch/board/acwgc/

No melee of lone leaders?
http://www.wargame.ch/board/acwgc/viewtopic.php?f=4&t=13559
Page 1 of 1

Author:  laubster22 [ Tue Apr 28, 2009 1:48 pm ]
Post subject:  No melee of lone leaders?

What happened to being able to melee a leader alone in a hex?

Image
General Jeff Laub
Union Chief of the Army
ACWGC Cabinet Member
http://www.geocities.com/laubster22/UnionHQ/

Author:  mihalik [ Tue Apr 28, 2009 4:55 pm ]
Post subject: 

Hi, General,

As far as I know, you can still do it. If you can't, can you provide details as to which module you are using? I was just able to do it in patched Atlanta, both by overrun during movement and by melee. I used phases, by the way.

MG Mike Mihalik
1/III/AoMiss/CSA

Author:  Sean Turner [ Tue Apr 28, 2009 8:04 pm ]
Post subject: 

Are you doing it via the bridge method? (Click the leader hex, then "Begin Melee," then your units, then "Add to Melee" and then resolve?)

On the other hand, let's face it - shouldn't they be able to run away?? Especially the yanks... [:o)]


Maj Gen Sean Turner
3rd Cavalry Division, "The Bishop's Men"
I Corps
Army of Alabama

Author:  Jon Hooper [ Wed Apr 29, 2009 2:39 am ]
Post subject: 

<blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote">What happened to being able to melee a leader alone in a hex?<hr height="1" noshade id="quote"></blockquote id="quote"></font id="quote">

Uh, do you see one of my leaders off by himself??? [:0]



BG Jon Hooper
2nd Div/Cavalry Corps/AoM

Author:  Rich Hamilton [ Wed Apr 29, 2009 5:35 am ]
Post subject: 

See Sean's comment below, that's the method you need to use.

LGen. Hamilton
II Corps
ANV, CSA

Author:  KWhitehead [ Wed Apr 29, 2009 6:49 am ]
Post subject: 

<blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by Sean Turner</i>
<br />Are you doing it via the bridge method? (Click the leader hex, then "Begin Melee," then your units, then "Add to Melee" and then resolve?)

On the other hand, let's face it - shouldn't they be able to run away?? Especially the yanks... [:o)]

Maj Gen Sean Turner
3rd Cavalry Division, "The Bishop's Men"
I Corps
Army of Alabama
<hr height="1" noshade id="quote"></blockquote id="quote"></font id="quote">

Maybe Confederates could escape but Yanks? They all city folk or immigrants. They are directionally challenged and would ride the wrong direction. You shouldn't even have to bother to enter the hex to capture them.

LG. Kennon Whitehead
Chatham Grays
1/1/III AoM (CSA)

Page 1 of 1 All times are UTC - 5 hours
Powered by phpBB® Forum Software © phpBB Group
https://www.phpbb.com/