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 Post subject: rule consideration for cavalry overunning arty
PostPosted: Sun Jan 17, 2010 12:36 pm 
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Joined: Wed Sep 30, 2009 12:48 am
Posts: 332
Location: Las Cruces, NM USA
If a cavalry unit overuns artillery (either side) and they STAY in the square for the next turn, they should have to dismount to operate the artillery. This way they can be attacked and melee'd with. If they stay mounted, they cannot be attacked in this manner. How you ever seen a horse trooper fire a gun from his horse?

Major Elkin
Asst COS (acting) AoT

“I have come to you from the West, where we have always seen the backs of our enemies. . . . Let us study the probable lines of retreat of our opponents, and leave our own to take care of themselves. Let us look before us, and not behindâ€


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PostPosted: Sun Jan 17, 2010 1:18 pm 
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Joined: Sun Jul 18, 2004 6:49 am
Posts: 522
Location: Black Mountain, NC
That makes sense, surprised I haven't seen this come up before. I guess it could be argued that the whole unit, depending on size wouldn't need to dismount to fire guns.

MG D. Groce
AoP
V Corps
2nd Division
"beyond our ideas of right and wrong there is a field, I will meet you there"


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PostPosted: Sun Jan 17, 2010 2:02 pm 
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Joined: Tue May 22, 2001 10:10 pm
Posts: 806
Location: USA
This is interesting, don't think I've ever had it brought up before. If mounted cavalry is stacked with their own artillery they can be meleed by infantry but Major Elkin is correct, if stacked with captured guns they cannot be meleed.

This needs to be reported to HPS Support as a bug, might be able to get it fixed.

Gen. Ken Miller
AoP

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PostPosted: Sun Jan 17, 2010 3:25 pm 
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Joined: Fri Nov 02, 2001 5:01 am
Posts: 564
Location: USA
I just spike 'em and run myself.

However, captured guns aren't considered a unit by the engine, are they? If not that would explain why cavalry cannot be meleed.

Should captured guns be considered a unit? I'll let y'all debate that.

MG Al "Ambushed" Amos, Commanding Officer
4th "Amos' Ambushers" Bde, 1st Div, XX Corps, AoC, USA


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PostPosted: Mon Jan 18, 2010 4:42 am 
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Location: USA
I would think they would be since there would be the captured artillerymen with those guns. A unit is a unit until it is destroyed.

MG Drex Ringbloom,
Cdr, 2nd Div "Corcoran's Legion", VIII Corps
Army of the Shenandoah
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PostPosted: Mon Jan 18, 2010 5:22 am 
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Joined: Wed May 23, 2001 5:41 am
Posts: 873
Location: Somewhere between D.C. and the battlefield
<blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by Drex</i>
<br />I would think they would be since there would be the captured artillerymen with those guns.
<hr height="1" noshade id="quote"></blockquote id="quote"></font id="quote">

I think they'd run or be killed. You capture the guns; I haven't heard much of captured gunners.

<center>Gen. Walter, USA
<i>The Blue Blitz</i>
[url="http://www.acwgc-usa.org/"]Image[/url]
<i>"... and keep moving on."</i>
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PostPosted: Mon Jan 18, 2010 9:57 am 
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Joined: Mon Sep 21, 2009 2:44 pm
Posts: 45
Location: USA
It's been my experience that this isn't very points-effective for the opposing officer. Whenever I've seen it done, the position may have taken some time to reduce, but mounted cavalry is so vulnerable to infantry fire that I've often gained far more than I've lost from the artillery. It's an annoyance, to be sure, and Major Elkin is correct, but anytime the enemy wants to gift me with mounted cavalry in a position they're unwilling to leave (and thus rather easy to enfilade), that's fine by me! [:D]

Maj. Dylan McCartney
IV Brigade/ I Division
XIV Corps
Army of the Cumberland
Union Army


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