American Civil War Game Club (ACWGC)
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Exit Hexes
http://www.wargame.ch/board/acwgc/viewtopic.php?f=4&t=15061
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Author:  Tom Moore [ Thu May 20, 2010 12:10 pm ]
Post subject:  Exit Hexes

Gentlemen,

I have a question concerning exit hexes. I have captured my opponents exit hex which has a notation of 0 pts. Does this mean if I exit my units I will get 0 VP's? If so what is the purpose of the exit hex?

Yours confused,

Brig. Gen. Tom Moore CSA
5th(Moore's Tenn. Brig.)
2nd Div.,I Corp
Army of the Mississippi

Author:  Blake [ Thu May 20, 2010 1:00 pm ]
Post subject: 

I assume you mean that you have reached your exit hex on his side of the board.

It is now simple. Remove your units from the map at this hex. The 0 VP's symbol will then change to 10 or 23 or whatever with points being given for each unit that you remove. I am not sure how the game decides how many points to give for each unit (perhaps one of our more veteran players does).

Begin to exit your men now if you wish to start receiving the points. If the enemy arrives and recaptures the hex it will not matter as the VPs are "in the bank."

Col. Blake L. Strickler
Army of the Mississippi
Chief of Staff
6th Bd/4th Div/IV Corps

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Author:  Ernie Sands [ Thu May 20, 2010 5:01 pm ]
Post subject: 

If it is the exit hex of your opponent, you do not get ANYTHING by exiting YOUR units. You only get points if you have an exit hex. The zero points showing simply means that your opponent has not exited any troops.

Generally, you should NOT exit your troops off the map, without it being your exit hex.

<b><font color="gold">Ernie Sands, General
4th Brigade, Cavalry Division, XIV Corps,
Army of Cumberland, USA
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ACWGC Records Site Administrator
</b></font id="gold">

Author:  mihalik [ Fri May 21, 2010 5:05 am ]
Post subject: 

I think the exit hex awards points using the same point basis as that for casualties. For most games, that would be 10 pts for 25 inf, 20 pts for 25 cav, and 30 pts per gun. Someone correct me if I am wrong.

MG Mike Mihalik
2/4/I/AoMiss/CSA

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