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PostPosted: Fri Apr 05, 2013 2:24 pm 
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Anyone... Anyone... Anyone...

Got it! :mrgreen:

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PostPosted: Fri Apr 05, 2013 2:54 pm 
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The dynamic Ben Stein in "Ferris Bueller's Day Off"

J Ferry
Maj 2/20th Corps


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PostPosted: Fri Apr 05, 2013 6:30 pm 
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Thanks, John!

Don't know why I thought it might have something to do with the Civil War.

Like Ben Stein a lot though.

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PostPosted: Fri Apr 05, 2013 8:54 pm 
Ben Stein made a career out of that one minute clip on Ferris Bueller.

We all had a teacher like that though at some point.


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PostPosted: Fri Apr 05, 2013 11:27 pm 
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John,

Doesn’t the current melee mechanics allow limbered artillery a loss of some guns and the retreat of the remaining guns as a result of a melee loss. Couldn’t that process be transferred to unlimbered artillery.

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PostPosted: Sat Apr 06, 2013 6:29 am 
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General Weir <salute>

Yes, I've meleed limbered guns on a few occassions and if memory serves me correctly have had more guns disrupted and escape than were destroyed.

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PostPosted: Sat Apr 06, 2013 8:42 am 
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:oops: Yeah, that was kind of where I was coming from and I should have mentioned it. It is ironic that if you want to save some guns from a coming melee you need to limber up and become defenseless so that they can retreat!
J Ferry
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PostPosted: Sat Apr 06, 2013 9:58 am 
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J. Ferry wrote:
:oops: Yeah, that was kind of where I was coming from and I should have mentioned it. It is ironic that if you want to save some guns from a coming melee you need to limber up and become defenseless so that they can retreat!
J Ferry
Major, 2/20th Corps

That makes perfect sense to me.

In the accounts I have read, if a battery got captured, it was usually the whole battery. The times when parts of batteries got captured were instances when the order to limber and flee was given, but a gun was immobilized, usually by casualties among its horses.

It is interesting to note that in phase play, limbered artillery doesn't retreat from melee. If it loses the melee, all guns are captured.

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