American Civil War Game Club (ACWGC)
http://www.wargame.ch/board/acwgc/

Pausing Opponents Turn Replay
http://www.wargame.ch/board/acwgc/viewtopic.php?f=4&t=18895
Page 1 of 1

Author:  Sherriff1 [ Thu May 02, 2013 10:14 am ]
Post subject:  Pausing Opponents Turn Replay

I think I read somewhere that this was possible. Can anyone please help with how it is done?

Author:  John Ferry [ Thu May 02, 2013 10:50 am ]
Post subject:  Re: Pausing Opponents Turn Replay

Never heard of it, Neil, but it would be nice if there is a way. Wife is always calling me for dinner, or for assistance with something, when I'm in the midst of a replay.
John Ferry
Maj 2/20th Corps

Author:  Dwight McBride [ Thu May 02, 2013 4:56 pm ]
Post subject:  Re: Pausing Opponents Turn Replay

My wife doesn't believe me when I tell her she'll have to wait a couple/few because I can't pause a replay. She thinks I'm just hiding behind a computer thing she can't understand . . . So even when we finally get pauses in replays, I think I'll somehow forget to tell the little lady . . .

Author:  mihalik [ Thu May 02, 2013 6:17 pm ]
Post subject:  Re: Pausing Opponents Turn Replay

Hi,

I don't know how to pause the replay, but if you deselect "on map results" under the scenario settings, the replay will pause after each fire result, and you can examine the strength and modifiers of each fire attack before advancing to the next one.

Author:  John Ferry [ Thu May 02, 2013 8:34 pm ]
Post subject:  Re: Pausing Opponents Turn Replay

...which sounds like you are pausing the replay!
yay. I think I'll check it out
John
Maj 2/20th Corps

Author:  John Ferry [ Thu May 02, 2013 8:51 pm ]
Post subject:  Re: Pausing Opponents Turn Replay

General Mike--
I deselected "on Map results" under "settings" as you indicated, but the replay was no different. Am I missing something?
John Ferry
Maj 2/20th Corps

Author:  John Ferry [ Thu May 02, 2013 9:22 pm ]
Post subject:  Re: Pausing Opponents Turn Replay

After more checking it out: With on map results deselected, the replay is no different, but as you play your turn you will see your odds and modifiers, etc. So, no joy. Yet
John Ferry
Maj 2/20th Corps

Author:  Dwight McBride [ Thu May 02, 2013 10:20 pm ]
Post subject:  Re: Pausing Opponents Turn Replay

Both participants must have "On Map Results" de-selected. I play with that as a 'house rule' of sorts, and get pauses for the Fire Dialogue Box regularly.

Author:  John Ferry [ Fri May 03, 2013 6:49 am ]
Post subject:  Re: Pausing Opponents Turn Replay

Ah--that makes sense. I do think it would make playing rather tedious to have to "OK" every result in order to move on. Presume that players could turn it on or off, at whim, in order to move along.
John Ferry
Maj 2/20th Corps

Author:  mihalik [ Fri May 03, 2013 8:48 am ]
Post subject:  Re: Pausing Opponents Turn Replay

J. Ferry wrote:
Ah--that makes sense. I do think it would make playing rather tedious to have to "OK" every result in order to move on. Presume that players could turn it on or off, at whim, in order to move along.
John Ferry
Maj 2/20th Corps


That is so, I believe.

Author:  Dwight McBride [ Fri May 03, 2013 9:00 am ]
Post subject:  Re: Pausing Opponents Turn Replay

Sorry, no "at whims." Can't be changed during a replay.

Page 1 of 1 All times are UTC - 5 hours
Powered by phpBB® Forum Software © phpBB Group
https://www.phpbb.com/