Mr. Lane wrote:
Fascinating. Is there a manual or other instruction how to do this?
My fancy has always been to play a strategic level civil war game, but rather than permit the game engine to resolve the battles, fight each battle with the forces in play and terrain on a tactical level map. But this would require the ability to customize maps and dictate orders of battle - including officers - to resolve the battle. Without the advantage of a platoon of game testers to determine the 'fair' value of victory hexes and therefore the winner and loser is a question not resolved in my mind. But we dream...
<salute!>
What you are describing is Hank's "Fight the War" project. Unfortunately, I don't think he has had time in the last year to get his new version of it ready for use.