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 Post subject: HELP: PBEM on Battleground Mods
PostPosted: Thu Nov 14, 2013 8:09 pm 
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Joined: Thu Sep 12, 2013 2:38 pm
Posts: 74
Location: Little Rock, AR
I am having trouble figuring out how to use the special modes(PBEM and Two Player Hot Seat) on mod scenarios in the Battleground series. I have the Matrix bundle version, and the mod scenarios that I downloaded from the Cartography offices, which is about 20 or so, do not appear in the main menu application. They only are accessible through the .exe file. Accessing that way only allows non special mode (non PBEM or Two-Player Hot seat). I know these scenarios were mainly all designed when the games were distributed by Talonsoft, but I would like to take advantage of the dozens of new scenarios these mods offer.

I tried the ACWGC Launcher to, and it wants a Talonsoft Serial # or something to launch the scenarios. Any help would be greatly appreciated. I really enjoy the Battleground games, especially visually, despite the more advanced game engine HPS offers. The maps made by the Mod community for these Battleground games is especially impressive to me.

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Lt. Col Joe R. Matthews
6th Brigade/3/III
Army of Northern VA


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 Post subject: Re: HELP: PBEM on Battleground Mods
PostPosted: Sat Nov 16, 2013 5:53 pm 
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Joined: Mon Apr 16, 2007 11:07 am
Posts: 1745
Location: Alba
Joe, I have the Matrix version and the Mods work ok for me. As I remember they work only in PBEM as there is no AI feature. Email me with the issues and I will look up my system to see how I have set them up.

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General Cam McOmish
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Georgia State Volunteers Brigade
Patrick R. Cleburne's Division
Hardee's Corp
(1/1/1)
Confederate Army of the Tennessee

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(also CoS for the CSA AoT)


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