American Civil War Game Club (ACWGC)
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muddy waters
http://www.wargame.ch/board/acwgc/viewtopic.php?f=4&t=20007
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Author:  simovitch [ Fri Dec 19, 2014 8:43 am ]
Post subject:  muddy waters

Not the blues legend, but a new mod for water hexes I'm working on to accompany the soon to be released Old Banshee weather variants for Campaign Peninsula. The stark blue river graphic is replaced by a murkier one:

Swollen by heavy spring rains, the otherwise lazy Chickahominy River became a significant barrier to movement during the Seven Pines-Seven Days campaign. Works good for the Mississippi and other major rivers too.

Image

and in 2D:
Image

Author:  warbison [ Fri Dec 19, 2014 10:59 pm ]
Post subject:  Re: muddy waters

Richard, we appreciate all of your hard work to making these games that much more enjoyable! :lol:

Respectfully,

Author:  Scott Ludwig [ Sat Dec 20, 2014 9:01 am ]
Post subject:  Re: muddy waters

Very cool Richard! :)

Author:  Christian Hecht [ Sun Dec 21, 2014 12:25 am ]
Post subject:  Re: muddy waters

Thanks for the work, I just wonder why it is so brown in 2D what makes it look like a wadi, and so dark green in 3D like Popeye has thrown up his spinach.

Author:  simovitch [ Sun Feb 01, 2015 2:49 am ]
Post subject:  Re: muddy waters

Cleaned up the spinach spew, and those messed-up stock ford graphics:
Image

Author:  Christian Hecht [ Mon Feb 02, 2015 2:21 am ]
Post subject:  Re: muddy waters

Much better, thank you.

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