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PostPosted: Sat Jul 18, 2015 12:35 pm 
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Joined: Thu Jul 16, 2015 10:13 pm
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Location: Across the River
I am recently re-admitted and cannot find my HPS Gettysburg disc but i do have my HPS Corinth disc. i desire to do some maneuvering before i play a yank. i really need some practice.
so are there any CSA Officers who would be interested in maneuvering with me especially to play a campaign of any length compared to a battle?
i have read info about cheating or potential cheating on the forums and from what i can tell by playing campaigns the way the system limits how you name or save a battle that it is much more difficult for someone to cheat.
is that statement correct? i was just wondering.

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Col Larenzo Brown
AKA StonewashedJackson
2/3/I , ANV Hood's Texas Brigade
Confederate States of America


Last edited by StonewashedJackson on Sun Jul 19, 2015 12:18 am, edited 1 time in total.

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PostPosted: Sat Jul 18, 2015 1:50 pm 
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Hi, General, and welcome back.

I have been playing these games for many years now and have discovered it is not difficult to cheat. If anything, campaign games are easier to cheat on because you can't encrypt the scenarios.

I have limited my play to two partners over the years and trust them both. Back when I started 16 years ago I played many different partners and saw no signs of cheating. Bottom line, the system depends on trust and integrity.

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MG Mike Mihalik
Forrest's Cavalry Corps
AoWest/CSA


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PostPosted: Sat Jul 18, 2015 3:27 pm 
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ok thanks. i have only played battles with encryption. all my campaigns have been against the AI so i have never tried encryption for a campaign. i assumed you could encrypt them like a battle.
so another question i have is about these boards. i set it so i would receive emails when someone posts on a post i have replied to or started. i also clicked on i subscribe to the post which is supposed to send me an email and i never got any info that you had posted a reply to my thread. i just saw it by actually visiting the forum
what do you know about getting notified about these things? does it actually work?
thanks for your help.

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Col Larenzo Brown
AKA StonewashedJackson
2/3/I , ANV Hood's Texas Brigade
Confederate States of America


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PostPosted: Sat Jul 18, 2015 4:13 pm 
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Hi, General,

On that, I will have to defer to others. I have always preferred to check the forum regularly.

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MG Mike Mihalik
Forrest's Cavalry Corps
AoWest/CSA


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PostPosted: Sat Jul 18, 2015 4:47 pm 
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That particular issue, the lack of automatic notifications from the forum engine, is being casually yet carefully scrutinized at the moment. It is good practice as Mike suggests now to simply check the forum regularly.

On your encryption question, if I understand you correctly, one cannot encrypt JTS/HPS campaign access as is done with the battles.

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General Jos. C. Meyer, ACWGC
Union Army Chief of Staff
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Commander, Army of the Tennessee
(2011-2014 UA CoA/GinC)


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PostPosted: Sun Jul 19, 2015 12:17 am 
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thanks so much for the input

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Col Larenzo Brown
AKA StonewashedJackson
2/3/I , ANV Hood's Texas Brigade
Confederate States of America


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PostPosted: Sun Jul 19, 2015 1:33 am 
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Joe Meyer wrote:

On your encryption question, if I understand you correctly, one cannot encrypt JTS/HPS campaign access as is done with the battles.


I do not think there is any method that allows encryption of Campaign games that ALLOWS for the information to carry on to the next scenario in the series. But, I remember, vaguely, some procedure like saving a campaign game as a BTE file, but I do not know all the aspects of how and when to do this.

Maybe a search of the MDT of "campaign/encryption" might yield some answers.

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General Ernie Sands
President ACWGC -Sept 2015- Dec 2020
7th Brigade, 1st Division, XVI Corps, AoT
ACWGC Records Site Admin

"If you do not know where you are going, any road will take you there."


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PostPosted: Sun Jul 19, 2015 8:57 am 
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Ernie Sands wrote:
Joe Meyer wrote:

On your encryption question, if I understand you correctly, one cannot encrypt JTS/HPS campaign access as is done with the battles.


I do not think there is any method that allows encryption of Campaign games that ALLOWS for the information to carry on to the next scenario in the series. But, I remember, vaguely, some procedure like saving a campaign game as a BTE file, but I do not know all the aspects of how and when to do this.

Maybe a search of the MDT of "campaign/encryption" might yield some answers.


All the Campaign engine really needs is passwords implemented for the player to do his turn. Encryption is nice but not necessary.

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General Kennon Whitehead
Chatham Grays
AoT II/1/3 (CSA)


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