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 Post subject: Wargame Design Studio to support JTS Civil War Battles
PostPosted: Mon Jul 31, 2017 1:08 pm 
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Location: metro Chicago, IL, USA
Official announcement here:

http://www.wargamedesignstudio.com/2017/07/31/wargame-design-studio-to-support-and-enhance-john-tillers-civil-war-battles/

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Civil War Battles Lead Programmer, http://johntillersoftware.com/CivilWarBattles.html
Panzer Battles Lead Programmer, http://johntillersoftware.com/PanzerBattles.html
Campaign Series Lead Programmer, http://www.matrixgames.com/forums/tt.asp?forumid=1515


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 Post subject: Re: Wargame Design Studio to support JTS Civil War Battles
PostPosted: Mon Jul 31, 2017 7:08 pm 
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Thanks!

The graphics look great.

Hope there will be improvements on the engine as well.

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 Post subject: Re: Wargame Design Studio to support JTS Civil War Battles
PostPosted: Mon Jul 31, 2017 7:24 pm 
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For this go-around, for Campaign Petersburg, not much in the way of core engine improvements. The focus is more on UI, graphics, and foundational enhancements.

You can thank David Freer of WDS and the Old Banshee Team for the graphics advances. To Rich Walker, John Ferry & co. give credit for the background research, the OOBs, the maps, the scenarios, and the overall vision.

My time is divided between three different game series. WDS took charge of, and I only got full access to the CWB code, a little over three months ago. There is only so much one can do in three months, especially when not working it full time. Note that Rich and John & co. have been working on Campaign Petersburg far, far longer than us WDS Johnny-Come-Latelies.

Major engine improvements are for the future. But in Campaign Petersburg v1.0, there will still be lots of goodies. We hope you will enjoy it.

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Civil War Battles Lead Programmer, http://johntillersoftware.com/CivilWarBattles.html
Panzer Battles Lead Programmer, http://johntillersoftware.com/PanzerBattles.html
Campaign Series Lead Programmer, http://www.matrixgames.com/forums/tt.asp?forumid=1515


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 Post subject: Re: Wargame Design Studio to support JTS Civil War Battles
PostPosted: Mon Jul 31, 2017 10:19 pm 
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Location: Massachusetts, USA
Thanks for the update.

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 Post subject: Re: Wargame Design Studio to support JTS Civil War Battles
PostPosted: Tue Aug 01, 2017 7:17 pm 
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Great news!
And that Old Banshe's graphics are now stock art is great too, these mods are a must have.
A question here, I guess the older games will get the Banshee graphics too as stock art but will the Banshee weather scenarios also be added to older games?

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 Post subject: Re: Wargame Design Studio to support JTS Civil War Battles
PostPosted: Wed Aug 02, 2017 7:03 am 
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Looks absolutely amazing! Long overdue for this nice graphics update.

Three cheers to Old Banshee for some recognition and all his hard work......Hurrah! Harrah! Harrah!

Also a lot of thanks to Berto and the WDS for thier efforts in creating these exciting new developments.


Last edited by D. Hampel on Tue Aug 22, 2017 7:46 pm, edited 1 time in total.

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 Post subject: Re: Wargame Design Studio to support JTS Civil War Battles
PostPosted: Sun Aug 06, 2017 8:31 am 
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Awesome! :)

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Commanding Officer & Chief of the Armies (CoA) of the Confederate States of America (CSA)

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