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PostPosted: Sat Apr 02, 2005 11:11 am 
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Joined: Fri Nov 02, 2001 5:01 am
Posts: 564
Location: USA
Okay guys.

What's new with the engine in Gettysburg and Peninsula?

I have Ozark 1.02a, Corinth 1.03, and Frankilin 1.04.

What bells and whistles have been added, or engine quirks addressed?

Maj Gen Ambushed (ret.)


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PostPosted: Sun Apr 03, 2005 7:45 am 
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Joined: Fri Nov 02, 2001 5:01 am
Posts: 564
Location: USA
Not one new feature! Amazing.[:0]

Maj Gen Ambushed (ret.)


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PostPosted: Sun Apr 03, 2005 9:24 am 
<blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by Bill Peters</i>
<br />Well there was one new feature.

I will tell you but ya gots to give me a dime! [:D]

LtCol. Peters, 4th Horse Artillery
3rd Cavalry Division, II Corps, AoA
Image
<hr height="1" noshade id="quote"></blockquote id="quote"></font id="quote">

And it has to be a Yankee dime! Our Reb dimes ain't worth what they usta be. [:D]

Regards,
Captain Alan Lynn
3rd Battery "Jacksonville Greys"
4th Div, II Corps, AoA
God bless <><


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PostPosted: Sun Apr 03, 2005 9:50 am 
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OKay Bill,

I guess there isn't any changes. I was hoping some new features got added. *sigh*

Maj Gen Ambushed (ret.)


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PostPosted: Mon Apr 04, 2005 9:16 am 
I'll give you an answer, Al. The maps are huge! Like nothing I've experienced for a civil war game. The current one I'm playing is something like 365x325 hexes. Corinth was big, but this makes it next to impossible to anchor on an edge.

Maj. Gen. Beno
Pickett's Division, I Corps, ANV


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PostPosted: Mon Apr 04, 2005 6:44 pm 
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Now you're talkin', I like big maps! thanks.

Maj Gen Ambushed (ret.)


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