American Civil War Game Club (ACWGC) http://www.wargame.ch/board/acwgc/ |
|
Campaign Gettysburg Terrain glitch http://www.wargame.ch/board/acwgc/viewtopic.php?f=4&t=7604 |
Page 1 of 1 |
Author: | Lawrence Bertolino [ Sat Apr 16, 2005 5:34 pm ] |
Post subject: | Campaign Gettysburg Terrain glitch |
My partner and I are currently engaged in a fierce struggle at Gettysburg with a fine Yank officer. We are lucky enough to hold the high ground of Big Round Top. The elevation is 620 feet at hex 81,100. Yank artillery at hexes 78,104; 79,104; and 79,105 is firing away at our position. The elevation of those hexes is 470 feet. The firing modifier they suffer is -80%. This seems too low. My units are in woods, a -40% modifier, and are 5 elevation changes higher, which should account for a modifier of -20% per elevation change. As I see it, his guns should suffer a -140% modifier unless I am flanked. Am I wrong on this or is there a problem with how the game sees those elevations? Thanks for the help. Very Respectfully, LTG L. G. Bertolino The Pelican State Brigade Commander, Bishop's Corps, AotM |
Author: | Drew Wagenhoffer [ Sun Apr 17, 2005 10:59 am ] |
Post subject: | |
I believe the elevation modifier tops out at 2 levels (so you can only get a maximum of -40), so this combined with the -40 for the woods would give you the -80 instead of the other figure you expected. <blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by Tulane83</i> <br />My partner and I are currently engaged in a fierce struggle at Gettysburg with a fine Yank officer. We are lucky enough to hold the high ground of Big Round Top. The elevation is 620 feet at hex 81,100. Yank artillery at hexes 78,104; 79,104; and 79,105 is firing away at our position. The elevation of those hexes is 470 feet. The firing modifier they suffer is -80%. This seems too low. My units are in woods, a -40% modifier, and are 5 elevation changes higher, which should account for a modifier of -20% per elevation change. As I see it, his guns should suffer a -140% modifier unless I am flanked. Am I wrong on this or is there a problem with how the game sees those elevations? Thanks for the help. Very Respectfully, LTG L. G. Bertolino The Pelican State Brigade Commander, Bishop's Corps, AotM <hr height="1" noshade id="quote"></blockquote id="quote"></font id="quote"> Colonel 3rd Bde/1st Div/17th Corp Army of the Tennessee |
Author: | mperrenod [ Wed Apr 20, 2005 6:38 am ] |
Post subject: | |
Larry, what would a -140% modifier mean? That there's a 40% chance that your opponent's fire would bounce off your position and hit them?[:D] Lt. Gen. Matt Perrenod <i>The Blue Ghost</i> VIII Corps, Army of the Shenandoah |
Author: | Lawrence Bertolino [ Sun Apr 24, 2005 3:39 pm ] |
Post subject: | |
Drew, you are correct. Thanks for pointing that out for me. Taking the highest ground just makes you a bigger target with the max of 2 elevation changes! HA! Matt, I was hoping a -140% would make me "bullet proof". There have been times when I feel 10 foot tall and bullet proof, but that's a story for another time! HA! Seriously, I have seen modifers of -120 and such when in woods, with elevation and behind breast works. I wonder how that is applied? LTG L. G. Bertolino The Pelican State Brigade Commander, Bishop's Corps, AotM |
Page 1 of 1 | All times are UTC - 5 hours |
Powered by phpBB® Forum Software © phpBB Group https://www.phpbb.com/ |