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PostPosted: Sat Apr 30, 2005 10:26 am 
This question is based only on HPS GB and CP:

When a unit routes, what does the computer use to determine which hexes it will travel through while running away? Does it automatically determine the path that will take it through the maximum number of friendly units so as to disrupt as many of them as possible, or is there some less sinister method used? [B)]

In all seriousness, I would like to know how the path is determined.

Regards,
Major Alan Lynn
3rd Battery "Jacksonville Greys"
4th Div, II Corps, AoA
God bless <><


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PostPosted: Sun May 01, 2005 1:41 pm 
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Joined: Fri Apr 02, 2004 1:45 pm
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Location: USA
Maj. Lynn,
The same thing happens in HPS Franklin, when a unit routs its like a magnet they rout through a friendly unit and disrupts it.[:(]

Captain Gery Bastiani
Fightin' Carolinians
4/2/II AotM CSA


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PostPosted: Sun May 01, 2005 4:00 pm 
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Personally, I would prefer to turn off disruption from routing all together. After all, my men have nerves of steel! [:D] After all, we ARE the ANV![}:)]

Lt. Gen. Don Adams
5th Texas "Lone Star" Cavalry Brigade
I/III ANV
http://www.rootsandsaddles.com/index.htm
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