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PostPosted: Sat Nov 25, 2006 4:56 pm 
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<font color="beige"><b>Mike,

Put me on the list, blind scenario sounds great, I prefer turn play and not using the optional fire and melee rules....but I'm up for any options that are decided on.

Geez I hope some Yanks step up for this....[:0][:p][;)]</b></font id="beige">

<center><font color="blue"><b>Maj.Gen. R.A.Weir</b></font id="blue">
<font color="yellow">THE CALVERT LINE</font id="yellow">
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<b>First--III--AoA CSA</b></center>


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PostPosted: Mon Nov 27, 2006 3:08 am 
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General Mihalik,

I would be interested in participating in the blind scenario you've described. I prefer phased play, with all optional rules on (but I'm also very flexible re the optional rules).

<blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by mihalik</i>
<br />Hi, All,

When I attended Tillercon last year I found there was a lot of free time to game. I think the WWII guys had organized a team scenario before they attended. I am toying with the idea of something similar for us ACWs which I would be willing to moderate involving a blind scenario. If any of the folks here who are planning to attend are interested in something like that, please comment. Any suggestions pertaining to the details are welcome, such as whether it would involve phased play, single turn play, house rules, etc. If nobody is interested, that will make it easy.[8D]


MG Mike Mihalik
1/III/AoMiss/CSA
<hr height="1" noshade id="quote"></blockquote id="quote"></font id="quote">

BG George Denney
3rd Brigade, 2nd Division
VI Corps, Army of the Shenandoah


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PostPosted: Mon Nov 27, 2006 12:25 pm 
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If it's an MP game count me in. One of the best things about Tiller Con I was playing an MP game.

Gen. Ken Miller

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PostPosted: Sun Dec 03, 2006 4:47 pm 
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Hi, Generals,

Looks like we have at least two players for each side, so I will definitely plan on putting together a blind scenario. Looks like there are some different ideas on what options and system to use, but I'm sure we can work that out. Hopefully, as Tillercon approaches, we will get more participants. Thank you Generals Mallory, Weir, Denney and Miller for your prompt response.

MG Mike Mihalik
1/III/AoMiss/CSA


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PostPosted: Mon Dec 04, 2006 5:23 am 
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Gentlemen:
I can see well enough to send this message myself. I will also participate in an MP blind scenario. Also, should be gaming after the frist of the year. It is about time.
Jim Gleason LG 4-2-I AoP


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PostPosted: Mon Dec 04, 2006 7:59 am 
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Jim,

Glad to hear you're doing better. Hopefully you'll be 100% by TillerCon II. Looking forward to seeing you again. Looks like we'll be on the same side if another Reb works up the courage to participate. [:D]

<blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by Jim Gleason</i>
<br />Gentlemen:
I can see well enough to send this message myself. I will also participate in an MP blind scenario. Also, should be gaming after the frist of the year. It is about time.
Jim Gleason LG 4-2-I AoP
<hr height="1" noshade id="quote"></blockquote id="quote"></font id="quote">

BG George Denney
3rd Brigade, 2nd Division
VI Corps, Army of the Shenandoah


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PostPosted: Mon Dec 04, 2006 11:41 am 
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Glad to hear you are doing better.

6 months until TillerCon II and it will be here before you know it.

We need more signups.

<b><font color="gold">Ernie Sands
General, Commanding, Army of Ohio
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PostPosted: Mon Dec 04, 2006 5:21 pm 
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<blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by GeoDenney</i>
<br />Jim,

Glad to hear you're doing better. Hopefully you'll be 100% by TillerCon II. Looking forward to seeing you again. Looks like we'll be on the same side if another Reb works up the courage to participate. [:D]

<blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by Jim Gleason</i>
<br />Gentlemen:
I can see well enough to send this message myself. I will also participate in an MP blind scenario. Also, should be gaming after the frist of the year. It is about time.
Jim Gleason LG 4-2-I AoP
<hr height="1" noshade id="quote"></blockquote id="quote"></font id="quote">

BG George Denney
3rd Brigade, 2nd Division
VI Corps, Army of the Shenandoah
<hr height="1" noshade id="quote"></blockquote id="quote"></font id="quote">

The Rebs are outnumbered again, as usual. *sigh*

David W. Mallory
ACW - President & Cabinet Member
CCC - Ensign, Georgia Volunteers, Southern Regional Department, Colonial American Army


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PostPosted: Tue Dec 05, 2006 1:27 am 
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I'd like to participate myself, but I'm not sure what my availability will be...having to keep up with the admin stuff of the event and all. So put me down as a "maybe".

Good to see you doing better Jim, really hope you can make it Sir!

LGen. Hamilton
II Corps
ANV, CSA


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PostPosted: Tue Dec 05, 2006 10:53 am 
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Hi, Rich,

Speaking strictly for me, I don't have a problem with you participating part time. Last year you sacrificed your time to help make Tillercon I a success as I recall.

MG Mike Mihalik
1/III/AoMiss/CSA


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PostPosted: Tue Dec 05, 2006 1:13 pm 
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Thanks Mike, lets see how it pans out...its my hope that I can have someone to work the table with me this year, and I've already got several other people to help with logistical things...

LGen. Hamilton
II Corps
ANV, CSA


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PostPosted: Sun Apr 29, 2007 10:31 am 
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Hi,
Remember this topic? Looks like Tillercon is less than a month away. Folks who indicated interest in the blind scenario game way back in December were Gens Mallory, Weir and Hamilton for the CSA and Gens Ken Miller, Gleason and Denny for the USA. Hope you all are still interested. I will be two weeks on the Appalachian Trail before coming to KC. As the highest ranking members from each side, I am requesting that Gens Mallory and Miller coordinate whether you want single turn or multiphase and specific options, of which there are a few more than when we considered this over four months ago.

MG Mike Mihalik
1/III/AoMiss/CSA


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PostPosted: Mon Apr 30, 2007 2:20 pm 
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Rather than just having David and I decide I'd like to hear from everyone on whether you want to play phases or single turn. Personally for an MP game I think single turn is the only way to go, I don't know if you can play such a game in phases but then I've never tried it.

As to options I'm not sure which engine was picked but I just checked out the list of patches and it appears all have been updated to include the Artillery capture and spiking option and some have had the weather option added. Personally I can go with whatever the majority would like but I have some preferences.

I prefer to use
VP's for Leaders
Night Movement Fatigue
Weak ZOC
Flank Morale Modifier
Bridge Limit & Repair
Artillery Capture
Density Fire Modifier
Full Melee Defensive Fire

No preference on
Quality Fire Modifier
Quality Melee Modifier
Partial Retreats

I prefer not to use
Isolation Rules
Optional Fire Results
Optional Melee Results
Higher FA Recovery
Rout Limiting

As I said I'm willing to go with the majority on the options so if everyone will post their preferences we can tally them up. If you want I can keep track of them here. Note your votes for each option you want to use, those you don't care about and those you don't want to use and I'll tally them that way and update this whenever I see someone's post.

VP's for Leaders 2-0-0
Night Movement Fatigue 2-0-0
Weak ZOC 2-0-0
Flank Morale Modifier 2-0-0
Bridge Limit & Repair 2-0-0
Artillery Capture 2-0-0
Quality Fire Modifiers 1-1-0
Density Fire Modifier 2-0-0
Quality Melee Modifier 1-1-0
Partial Retreats 0-2-0
Full Melee Defensive Fire 2-0-0
Isolation Rules 0-1-1
Optional Fire Results 0-0-2
Optional Melee Results 0-0-2
Higher FA Recovery 0-0-2
Rout Limiting 0-1-1


Gen. Ken Miller

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Army of the Shenandoah


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PostPosted: Mon Apr 30, 2007 2:40 pm 
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<font color="beige"><b>Rich, MP game on Sunday works for me.


Ken, Single phase works for me.

On rules preferences..

VP's for Leaders [:)]
Night Movement Fatigue [:)]
Weak ZOC [:)]
Flank Morale Modifier [:)]
Bridge Limit & Repair [:)]
Artillery Capture [:)]
Quality Fire Modifiers [:)]
Density Fire Modifier [:)]
Quality Melee Modifier [:)]
Partial Retreats [B)]
Full Melee Defensive Fire [:)]
Isolation Rules [B)]
Optional Fire Results [xx(]
Optional Melee Results [xx(]
Higher FA Recovery [xx(]
Rout Limiting [B)]</b></font id="beige">



<center><font color="blue"><b>Maj.Gen. R.A.Weir</b></font id="blue">
<font color="yellow">THE CALVERT LINE</font id="yellow">
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<b>First--III--AoA CSA</b></center>


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PostPosted: Tue May 01, 2007 3:11 am 
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Ken,

Your selections work fine for me...

I still have to say though that my participation is questionable, since I have to be doing a lot else on this weekend...not sure how long the rest of you plan on being there, but it would be much better for me if this could be played on Sunday as Saturday is going to be a bit crazy for me. [:p]

LGen. Hamilton
II Corps
ANV, CSA


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