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 Post subject: Direct PLay Game?
PostPosted: Wed Feb 01, 2006 6:58 am 
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Joined: Thu Jan 01, 2004 11:24 am
Posts: 108
Location: Sweden
Once more, the victoriuos Union Army of the Cumberland advances towards the heartland of the Confederacy. At the van, as often, is the 1/XIV clearing the way through the rebel hoardes.. [;)] At a small knoll, the point scouts halt and calls upon the commander of the division. A small party of rebs are seen running away - as is their habit. "General, one of the scouts adresses the commander, I suspect some kind of resistance here. Several small parties of rebs have deployed behind the tree line and try to make a stand. Orders, Sir?"
The general surveys the terrain and hopes to catch a glimpse of some reb commander, but as usual, they seem to have left the field..[:D]

So, any reb in for a direct play game, moderate size, about 12-20 turns? Suggest Fri or Sat evening, CET +1. (Usually 5-8 hrs later than in the US)

Gen Lars W
1/XIV
Army of the Cumberland
USA


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PostPosted: Fri Feb 03, 2006 11:18 am 
<salute>
I think it´s a good idea "direct play game", I can play a match the next sat 02.11.06
I have HPS games and I live in CET (GMT+1)

Regards
Lt. Colonel E. Suarez
3/2/III/AoA
CSA


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PostPosted: Fri Feb 03, 2006 1:13 pm 
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Joined: Thu Jan 01, 2004 11:24 am
Posts: 108
Location: Sweden
Sir,

I very much apperciate your offer and will be very glad to meet you on the field of honour.. Suggest a scenario of about 10-18 GT's or so, with not too many divisions involved and with a time limit of about 5 min per turn. HPS games are great and I suggest we agree on a scenario at the end of the week. Will be away on a business trip from Monday to Friday, but am then free.

Gen Lars W
1/XIV
Army of the Cumberland
USA


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PostPosted: Sun Feb 05, 2006 12:31 am 
I have posted some moderates and short scenarios from HPS, which we could use to "direct play game" (DPG?)
Regards
Lt. Colonel E. Suárez
3/2/III/AoA
CSA

Campaign Corinth
00a hist. Middleburg.- 12 turns
00b. Hist. Britton´s lane.- 17 turns
01 hist. Iuka.- 12 turns
03 hist. Big Hill.- 13 turns

Campaigns Gettysburg
1.1.1.- Opening fight.- 4 turs
1.1.2.- Oak Hill .- 6 turns
1.1.3.- Barlow and Early.- 5 turns
1.2.1.- Culps hill.- 6 turns
1.2.2.- Cementery hill.- 4 turns
1.2.3.- Devil´s Den.- 5 turns
1.2.4.- Little Round Top.- 7 turns
1.2.5.- The Wheatfield.- 4 turns

Campaign Ozark
03a Bloody Hill.- 14 turns
07a Dunagin´s Farm batlle.- 14 turns
07d Elkhorn tavern.- 10 turns
07e Pea Ridge , Day 2.-15 turns
08 Newtonia.- 13 turns
09 Prarie Grove H300p ( Blunt´s Assault).- 10 turns

Campaign Peninsula
02c Hist. Beaver Dam.- 15 turns

Campaign Shilloh
001.- Belmont revisited.- 10 turns
002.- Belmont advance.- 18 turns
005.- Pilow attacks Grant.- 18 turns
006.- Polk refusses Pilow.- 15 turns
007.- A bad day near Cairo.- 18 turns
055FH Fort Henry.- 12 turns
055FH Helps from Fort Donelson.- 18 turns
060FH Turn and fight.- 15 turns


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PostPosted: Sun Feb 05, 2006 10:25 am 
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Joined: Thu Jan 01, 2004 11:24 am
Posts: 108
Location: Sweden
Sir,

the Peninsula would be interesting, as I have not played it yet.
Will be back in Sweden on Feb 10!

Gen Lars W
1/XIV
Army of the Cumberland
USA


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