ACWGC
* ACWGC     * Dpt. of Records       * CSA HQ    * VMI    * Join CSA    
   * Union HQ    * UMA    * Join Union     ACWGC Memorial
CSA Armies:    ANV    AotW
Union Armies:    AotT     AotC      AotP      AotS     Union Army Forums
     Link Express
American Civil War Books, Magazines and Games for sale (See other items)
Club Forums:     NWC    CCC     Home Pages:     NWC    CCC    ACWGC
It is currently Mon Dec 11, 2017 12:16 pm

All times are UTC - 5 hours




Post new topic Reply to topic  [ 3 posts ] 
Author Message
 Post subject: Yank for Long Gettysburg battle
PostPosted: Fri Aug 12, 2011 12:28 pm 
Offline

Joined: Fri Sep 19, 2003 2:16 am
Posts: 123
Location: USA
Gentlemen of the North, (for some I use the term lightly) :lol:

I am looking for an experienced Yankee officer to engage in HPS Gettysburg Scn.# 062 (213 turns) a meeting engagement. I would like to exchange 4+ turns per week. I prefer most optional rules on but negotiable. If interested plase send courier to my headquarters.

Yours respectfully,

_________________
Major Gen. Tom Moore CSA
Moore's Brigade ( 4th )
Cleburne's Division(1st), Hardee's Corp (1st)
Army of Tennesssee


Top
 Profile Send private message E-mail  
 
 Post subject: Re: Yank for Long Gettysburg battle
PostPosted: Fri Aug 12, 2011 3:24 pm 
Offline
User avatar

Joined: Tue Apr 06, 2010 10:18 am
Posts: 16
Location: Germany
Hello Sir,

I would be pleased to meet you on the Field of Glory. I agree every rule you choose.

with best regards
Brig.Gen.Zafer Ejder

_________________
Brigade General Zafer of the 5th Brigade(Hanseatic Roundheads)2nd Division of the XVI Corps,Army of the Tennessee


Top
 Profile Send private message E-mail  
 
 Post subject: Re: Yank for Long Gettysburg battle- closed
PostPosted: Fri Aug 12, 2011 6:50 pm 
Offline

Joined: Fri Sep 19, 2003 2:16 am
Posts: 123
Location: USA
Gen. Ejder,

I will be honored to meet you on the field of battle. I would like to suggest the following optional rules. I prefer all ON except the following:

MDF
Optional melee results
Optional fire results
Rout limiting
Optional melee resolution
Artillery capture

I also like to play with an "embedded melee phase" which means you can start melees anytime during your move but all melees must be completed one after the other to the last. After all melees have been completed you can move and fire but no more melees. Over-run attacks are not considered melees. I hope I have explained myself well if you have any guestion please feel free to ask.
Also please send a short e-mail to my address at ( thomassiri@msn.com ) so we can exchange addresses.

Thank you again for your reply and look forward to our battle.

_________________
Major Gen. Tom Moore CSA
Moore's Brigade ( 4th )
Cleburne's Division(1st), Hardee's Corp (1st)
Army of Tennesssee


Top
 Profile Send private message E-mail  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 3 posts ] 

All times are UTC - 5 hours


Who is online

Users browsing this forum: No registered users and 7 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to: