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PostPosted: Fri Sep 21, 2012 6:45 pm 
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Joined: Sun Aug 05, 2012 4:44 pm
Posts: 5
Rebs, step up and take yore medicine like Men!

BATTLE OF SEVEN PINES (or Fair Oaks) - May 31 to June 1, 1862 --- HISTORICAL --- Though a morning attack was planned, the battle did not begin until 1pm due to road congestion and General Longstreet's disobeying of orders. The resulting traffic snarl meant that only a fraction of the available forces was used in the May 31 attack on Seven Pines. Though a tactical success, the Confederate assault petered out in the face of Union reinforcements. General Johnston was wounded late on the 31st and the brief fight the next day was similarly disorganized and inconclusive. This scenario begins early enough for the player to implement Johnston's original plan and ends at 11:20 am, the historical end of the battle. [NOTE: Due to constant rainfall and extensive flooding, movement (especially heavy wheeled traffic) is much more costly. See Parameter Data for the different MP costs for the Seven Pines scenarios]

Optional rules to be discussed, but I Will need bridge repair.
thanks
Brigadier General Pete Russo
COS,
United States Volunteers
Army of the Tennessee

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Brigadier General Pete Russo
COS,
Army of the Tennessee


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PostPosted: Sun Sep 23, 2012 8:15 am 
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Joined: Tue May 06, 2003 5:51 pm
Posts: 294
Location: USA
Yank, I'll play you......

Gen John Dragan 3/2/2 AoA


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