ACWGC Forums

Reb needed
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Author:  krmiller [ Mon Aug 22, 2016 6:43 pm ]
Post subject:  Reb needed

Since no one took me up on my Battleground offer I'm still in need of a game or two.
I have all the HPS titles, willing to play any scenario or campaign, turn or phases.

Optional rules
I insist on using Artillery Capture,
Artillery Ammo by Cannon,
Mounted Cavalry Skirmishers,
Bridge Limit and Repair.
I do not use Optional Fire Results or Optional Melee Results,
All others are your choice.

2 House Rules
No advance to contact at night,
units in contact may fight or retreat at players option,
you are free to advance or redeploy units behind your lines.

No column melees except at bridges/fords,
if you cross the bridge/ford and the enemy is sitting 1 hex back you can melee,
otherwise if you advance in column and end up adjacent to the enemy you can't melee.
Naturally this does not apply to cavalry.

Author:  DCunningham [ Wed Aug 24, 2016 6:56 pm ]
Post subject:  Re: Reb needed

I would be interested in playing Shiloh scenario #165. I believe that under the conditions listed in this variant scenario that the Confederate player has a chance to win! I do not have any problem with your choice of options or house rules. Feel free to set up the game and send the first turn to Cunningham.

Thank You,

Author:  krmiller [ Wed Aug 24, 2016 9:18 pm ]
Post subject:  Re: Reb needed

Brig. Gen. Cunningham,

More than willing to try any scenario, I don't believe I have played this one so it will be new to me.

I'm patched to version 2.0.

Will get the turn out to you shortly, if the options aren't to your liking, feel free to restart the game with any changes you wish to make other than the options I required in my post.

For future reference you may want to post your email as myaddress at myemail dot extension to prevent bots from picking up your email address, or make sure your emaill address at the club DoR is correct and it can be gotten there by club members.

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