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PostPosted: Mon Feb 02, 2015 7:14 am 
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Joined: Mon Mar 14, 2011 10:30 am
Posts: 208
004 1BR Bull Run V.2 scn
Meeting engagement: Bull Run,(Blind Meet_50%_75%)
(What if, 42 Turns) A meeting engagement. No VP hexes, except two exit hexes for both sides. Also, this scenario uses variable entry hexes. Each reinforcement will have a percentage chance to enter at different hexes. Every game will be unique. This variation will not only allow for variable entry hexes, but will also give only a 50 to 75% chance that reinforcements will arrive on time

Sirs! <salute>

All optional rules except MDF and artillery capture.
No infantry column melee except from town/bridge/ford hexes.
Approximately 3 - 4 turns a week.

Please send runner to leonkorotkoatgmaildotcom.

Respectully

_________________
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Brig. Gen. L.T. Korotko
1/1/VI/AotS
The Bucktails
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Last edited by Redlegger on Sat Feb 07, 2015 5:52 pm, edited 1 time in total.

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PostPosted: Sat Feb 07, 2015 12:40 pm 
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Joined: Fri Feb 28, 2014 11:19 pm
Posts: 6
Location: Jersey, Channel Islands
I am at your service sir

runner sent

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Lt. Col. Andrew Boustouler
1/1/Cavalry
AotW


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