Hi, Joe,
I can think of a number of changes I would like to see, but weakening zones of control for disrupted units isn't one of them. They are already penalized by having to fire at half rate, being unable to melee, moving slower, and being more likely to rout (-1 to morale checks). Most often they are only disrupted because unit with or adjacent to them routed or because they were involved in a melee, whether successfully or not. And I can't imagine what happens without rout limiting. Disruption is one aspect of HPS/JTS I would leave alone.
Speaking of routed units, though, I would like to see them given full movement allowance if not more. The initial rout is not the problem, just the movement allowance. After all, it took the Yankees three days to get to Bull Run and less than a day to get back. I have never understood the reasoning behind formed troops being able to outrun routed ones.
_________________ MG Mike Mihalik Forrest's Cavalry Corps AoWest/CSA
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