Napoleonic Wargame Club (NWC)
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Allied officer for Borodino. (Closed)
https://wargame.ch/board/nwc/viewtopic.php?f=24&t=16764
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Author:  John Sheffield [ Thu Nov 25, 2021 11:03 am ]
Post subject:  Allied officer for Borodino. (Closed)

I have an opening for an Allied officer ready to defend Mother Russia against
the Emperor. Both armies are approaching the area around the village of Borodino.
Will Napoleon enter Moscow or be sent back to Paris in defeat.   

N.R.C. 

The Battle of Borodino, The Original Alignment (lm) - September 7, 1812 (48 turns)

Alternatively; 

The Full Battle of Borodino - No Fixes, September 5, 1812 (140 turns)

All optional rules selected apart from - Manual defensive fire / No retreat overruns
/ Movement threat disorder / ADF / Night movement fatigue / partial retreats
/ Multiple infantry melees.
These are open to negotiation.

House rules, if any, to be discussed.

titan1655[AT]ntlworld[DOT]com

Author:  Tomasz Tesznar [ Thu Dec 30, 2021 8:01 am ]
Post subject:  Re: Allied officer for Borodino

Sir,
think I could stand up to defend Mother Russia, although not right now, perhaps, as I am still fighting in the current TWS tournament. As for house rules, I definitely need an embedded melee; any other suggestions can be considered; and, from among the in-game options, I just cannot agree to the absurd 'retreat overruns.' 'Night movement fatigue' and 'movement threat disorder' are only realistic - unlike the multiple cav melees - but they are all negotiable. What would you say to that?
Regards,
Tom

Author:  John Sheffield [ Thu Dec 30, 2021 3:15 pm ]
Post subject:  Re: Allied officer for Borodino

Thanks Tomasz, I've sent a courier to your H.Q.

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