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It is currently Thu Nov 23, 2017 3:29 pm

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 Post subject: MOE V - Round 2
PostPosted: Sun Sep 10, 2017 6:43 pm 
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Joined: Tue Oct 09, 2001 10:57 am
Posts: 2212
Location: Canada
We are almost ready to start this.. I match still underway and I will not let it last long.

I am going to impose some addition constraint in this round.

Tourneys are fun but are taking to long....

New rules:

1 - Failure to communicate with your opponent within 2 weeks, allows your opponent to claim a victory.

At least one pairing was a victim of this and it was longer than 2 weeks. I realize real life can intrude but it cannot be that difficult to drop a quick note

and/or

2 - Fixed time limit of say 8 weeks.

Either of these rules would mean shorter scenarios. say 20 to 30 tuirns max.

I am leaning toward the second option.

Thoughts?

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 Post subject: Re: MOE V - Round 2
PostPosted: Sun Sep 10, 2017 9:26 pm 
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Joined: Wed May 23, 2001 10:18 am
Posts: 5230
Location:
The shorter the better. I agree with both rules. 8 weeks max and if after 2 weeks no word the game is over.

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General der Kavallerie Wilhelm Prinz Peters von Dennewitz
Husaren-Regiment Hessen-Kassel
Infanterie-Brigade Hessen-Kassel
Königlich-Preußisches Armee-Korps
Scenario Designer for Napoleonic Battles series - John Tiller Software
http://friendsofwargaming.com/support-bill-peters.html


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 Post subject: Re: MOE V - Round 2
PostPosted: Mon Sep 11, 2017 4:43 am 
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Joined: Tue May 29, 2001 9:12 am
Posts: 1243
Location: United Kingdom
Did finally start a game against Antonio. a 48 turn game of Montmirail. I resigned.

I can't make any further rounds, real life has caught me up.


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 Post subject: Re: MOE V - Round 2
PostPosted: Tue Sep 19, 2017 2:31 pm 
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Joined: Fri Oct 19, 2001 8:49 am
Posts: 954
Location: USA
Theron and I are discussing a scenario to play and should start by the end of the week

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