Napoleonic Wargame Club (NWC)
https://wargame.ch/board/nwc/

NWC rules
https://wargame.ch/board/nwc/viewtopic.php?f=5&t=16030
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Author:  Christian Hecht [ Tue Aug 07, 2018 9:17 pm ]
Post subject:  Re: NWC rules

If the own career is important I can only advise to keep track of it yourself. Just imaging the DOR one day rolls over and is dead, and so just in case I keep track of all my noteworthy career points, be it fights, maneuvers, promotions, awards, OBD points, etc. in a text file.

Author:  Cedric Monget [ Wed Aug 08, 2018 5:57 am ]
Post subject:  Re: NWC rules

Merci Messieurs !

:frenchsalute:

Author:  SLudwig [ Wed Aug 08, 2018 8:00 pm ]
Post subject:  Re: NWC rules

Clint Matthews wrote:
tracking win/loss/draws of maneuvers.

It makes no sense to play a game if there is no record of the result.


Ok, I've sent John a request to find out. :frenchcool

Author:  SLudwig [ Wed Aug 08, 2018 8:02 pm ]
Post subject:  Re: NWC rules

Christian Hecht wrote:
If the own career is important I can only advise to keep track of it yourself. Just imaging the DOR one day rolls over and is dead, and so just in case I keep track of all my noteworthy career points, be it fights, maneuvers, promotions, awards, OBD points, etc. in a text file.


Indeed, I encourage folks to do so as well. The Staff can get certain reports such as battles played and overall OBD data, but dates of promotions are not in these reports.

Author:  John Corbin [ Wed Aug 15, 2018 4:22 am ]
Post subject:  Re: NWC rules

I have asked about changing scoring if maneuver games. Essentially maneuver games may disappear or be scored as fights..

Will keep everyone posted

Author:  Clint Matthews [ Wed Aug 15, 2018 7:07 am ]
Post subject:  Re: NWC rules

John Corbin wrote:
I have asked about changing scoring if maneuver games. Essentially maneuver games may disappear or be scored as fights..

Will keep everyone posted


ok..........thank you for looking into it.

Author:  Christian Hecht [ Thu Aug 16, 2018 1:25 am ]
Post subject:  Re: NWC rules

If maneuvers are scored as fights there is no need to ever fight someone form the other side. It already feels like a lot closed communities have formed that play against each other exclusively.
The play versus the other side should differ from playing against the own side or there is no reason to have sides at all.

Author:  Bill Peters [ Thu Aug 16, 2018 6:55 pm ]
Post subject:  Re: NWC rules

Rule #1 - The Allies always win

Rule #2 - When in doubt refer to Rule #1

:frenchlol: :frenchlol1:

Rules have been posted... battle on, folks!

:thumbsup:

Author:  Jim Hall [ Sat Aug 18, 2018 12:34 pm ]
Post subject:  Re: NWC rules

Gentlemen

I will be more than happy to play an "enemy" but if at the time I want a game and there is only an Ally available I don't feel I should be penalised. I would say The Blitz has got it right.

Author:  Christian Hecht [ Sat Aug 18, 2018 1:54 pm ]
Post subject:  Re: NWC rules

Patience is required in these days, requests for games can take weeks to be answered by the right person.

And nobody gets "penalised", you get rewarded for what is you job, to fight the enemy. Unlike the ACWGC we don't have any requirement to reach higher ranks so it's a minimum to make sure that rewards and titles are given if the player contribute to the clubs philosophy of fighting against the other side.
Any ideas of lowering the current already weak requirements just makes any rewards and titles earned this way meaningless. So if one wants VPs to gain rewards and titles he surely doesn't want them to be meaningless, but if rewards and titles are not in his interest he can very well play anyone as it doesn't matter if he does a fight or a maneuver. There is again no need to change long standing basic of the club.

Author:  Jim Hall [ Sat Aug 18, 2018 1:59 pm ]
Post subject:  Re: NWC rules

Gentlemen

Long live the "status quo". :frenchvive1:
But perhaps the bud will shrivel on the vine!

Author:  Clint Matthews [ Sun Aug 19, 2018 3:24 pm ]
Post subject:  Re: NWC rules

Jim Hall wrote:
Gentlemen

I will be more than happy to play an "enemy" but if at the time I want a game and there is only an Ally available I don't feel I should be penalised. I would say The Blitz has got it right.


good to hear your support.

I think the people who actually play these games and not just talk about them should voice their opinion.

I hope all game players get in on this and state their opinion.

Author:  Christian Hecht [ Sun Aug 19, 2018 4:13 pm ]
Post subject:  Re: NWC rules

And I think the people who actually care about the club and not just their statistic should voice their opinion.

I hope everyone realizes that this started just because someone isn't happy with his statistics and has no problem with the idea to throw all club rules overboard and change long standing fundamental club structures just to get his numbers right, as if these numbers would mean anything compared to the well being of the club and its membership.
If someone has such an addiction for numbers he might be better off with the Blitz as there are enough numbers including ELO rating that he can toy around with and with the ladder anyone can get his fix out of his position on it, if it is that what it's all about.

Author:  SLudwig [ Sun Aug 19, 2018 9:04 pm ]
Post subject:  Re: NWC rules

The Club means different things to folks and everyone has what is important to them and also their way they contribute too.

From a Club history standpoint, folks may or may not recall we used to cut the number of turns in half for maneuver games. Now I can't recall the details as my mind is a bit foggy from then, but I believe there was a discrepancy in the "scoring by hand" that went on between the two sides prior to DoR coming on line. The LGA and the Coalition each had an officer that would get the game result info from Geert, I think, and then score it. Again, I think Geert did the Coalition ones. When I started doing the Coalition, I did something that I thought Geert had done but might not have and that led to the discrepancy being noticed, maybe when DoR was being discussed. Some debate took place and the decision was to give maneuvers full turns. I don't remember if the discrepancy was related to win/loss scoring or to VP's. That I can't recall and have no access to the information anymore.

What I can tell you though is last year and this year saw a lot more maneuvers. This year maneuvers are at half of all games played roughly. So even if the number of games played drastically rises as the year ends, we are seeing more maneuvers. I'm not sure why, but it is worth noting. The ACWGC does have two win/loss/draw sections of their DoR. One for all games an officer plays, the other for just fights. This is used for giving awards, but they also still cut maneuvers in half and don't have a VP system like we do. Still though, they do have a way to show the differences.

I think if Dominik can find a way to display the total win/loss/draw and then also separate one out for fights, that could help resolve a part of this debate. I think that Clint is asking for having all games in the win/loss/draw section. As long as Dominik can make it so the fights and VP's can be viewed separate from the combined total, I'm fine with it. I want to say the discrepancy years ago was with the win/loss/draw section, but I could be wrong.

The issue I have is with VP's and how that weighs into the awards and then into admin work, but that I'll post about later, if needed.

Author:  Jim Hall [ Mon Aug 20, 2018 4:56 am ]
Post subject:  Re: NWC rules

Gentlemen

I have always been a bit of an addict but as age (71) has almost precluded "sex" as the addiction of choice perhaps stats. would be a poor second :frenchlol:

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