Napoleonic Wargame Club (NWC)

- Dedicated to Napoleonic Wargaming in a Fun and Casual Place -

 

Club Rules

 

Section 1: Club Philosophy and Goals

Section 2: Membership

Section 3: Organization

Section 4: Officer Battle Dossier (OBD) Points and Rank
Section 5: Gaming
Section 6: Medals and Awards

 

Section 1.0 Club Philosophy and Goals

The Napoleonic Wargame Club (NWC) is the oldest online Napoleonic wargaming organization. It was founded in 1998 by people dedicated to the study of Napoleonic history and for the enjoyment of playing Napoleonic computer games with people from all over the world. The Club provides a friendly atmosphere where members of all skill levels are welcome, from the beginner/novice to the expert player.

We are a historical based Club that plays games via PBEM (Play-By-Email), TCP/IP & Real Time Play. The Club currently supports several Napleonic series and games from John Tiller Software (JTS), HPS Simulations, AGEOD, Matrix Games, Slitherine Games, Talonsoft and Histwar. With several more Napoleonic titles currently under design, the future for our gaming hobby looks very bright. For a complete list of the game titles that we currently support, please visit our "About Us" page.

Our goal is to provide our members with a place where they can experience the military and historical flavor of the Napoleonic Period. The Club is designed with an historical layout. It is meant to add an extra element of fun to the Club, but is also a way of building Esprit de Corps and giving you the feeling of being a part of something more than just a ladder organization or forum. It also allows a way for you to participate and enjoy the Napoleonic Era, that the Club portrays. The Club has many members who are interested in scholarly discussions of Napoleonic history and it provides a place for such discussions, which further adds to the member's experience. The NWC also has many excellent volunteers called the Club Staff and each army has many senior leaders to help you with any questions or concerns you might have.

Above all, the goal of our club is to promote the playing of Napoleonic wargames in a fun & friendly place!

 

Section 2.0 Membership

Membership in the NWC is totally free.

There are 2 types of membership:

Regular Members

Associate Members

 

2.1 Regular Members

The club membership is divided into armies that represent the major powers of the Napoleonic Wars. Club members may only hold one active commission in one of the club’s armies at any given time, but are allowed to transfer between the various armies. Regardless of the army affiliation chosen, there are no restrictions on which side a member may play in a given battle. A member may play any side in any battle in which they are engaged. Whereas most members generally tend to play the same side as the army in which they are commissioned, this is not a requirement.

Role playing is encouraged to portray the natural rivalry and positions of the French and the Coalition. Friendly banter is encouraged, but rude and antagonistic behavior, or cheating, will not be tolerated.

Our members have a wide variety of interests in the Napoleonic period, and our Active membership reflects this. Active membership can be achieved in a variety of ways:

1. Maintains Regular Contact with His Superior, and/or Subordinate, Officers.
2. Posting in Our Club’s Forums.
3. Playing Registered Club Games.
4. Designing or playtesting a period game.
5. Hold a leadership position in one of the club armies or volunteer as an administrator.

An ‘Active’ member will be allowed to post in the Club’s Forums, register games in the Club’s Department of Records (DoR) System, and will always retain the command of a unit in a specific army. Any member failing to meet the requirements of an ‘Active’ member, will be considered to be an ‘Inactive’ member. ‘Inactive’ members may have their Forum and DoR Accounts deactivated, and will be removed from the command of a specific unit and placed in the appropriate army’s reserves.

Each member is required to submit a fully completed Recruitment Form to his Army Commander, before receiving a commission in the NWC. Any member that has been classified as ‘Inactive’ will need to contact his Army Commander in order to return to active status.

 

2.2 Associate Members

Associate Members have been created to allow those who are unsure about joining an Army or just want to try the club to see how it works. We encourage participation in the Forums and games.

Associate members have reduced membership within the NWC. Associate members have access to the Clubs forums except for Army forums. Associate members are registered in the DOR (Department of Records} and may start games against any other member in the club. Associate members do not have Ranks or gain any points when completing battles. Regular members will receive full points when playing against an Associate member. Games at the DOR must be registered as a ‘Match’ type game.

Associate members may join an Army at any time duly completing a join form for that Army and indication his Associate member status

 

Section 3.0 Organization

3.0 – General

The club is administered by a group of volunteers. If you wish to participate in the administration of the club, please contact your army commander or forum administrators. Participation strengthens our club and we are always seeking the input of fresh minds and talents.

The Armies are the organizations into which all members are assigned a command. The armies are divided into two main sides, the French and the Coalition. These main sides may each be sub-divided into armies based on the discretion of their respective Commander in Chief.

 

General Responsibilities of Club Army Leaders:

The following are general guidelines to inform the work of volunteer “commanders” and to allow potential volunteers to get a feel for what is required of each position. The most important responsibility of each commander is tomake sure that club members receive the support and assistance they need navigating the clubs records systems and forums, provide support to help members become better players of the games and find opponents, and help resolve any issues or conflicts that arise.

 

3.1.1 - French Commander in Chief

Serves as a representative for all of the players in the French Army.

 

3.1.2 - Coalition Commander in Chief

Serves as a representative for all of the players on the Coalition side of the club.

 

3.2 – The Armies

3.2.1 - General Army Duties

The duties of the Armies are specific, and include the timely award of promotions, honors, and medals. Each army has a command structure using ranks and titles that are representative of the period. Each level of leadership in the army’s command structure has associated duties and responsibilities.

 

3.2.2 – Commander in Chief (CiC)

Each side of the club (French or Coalition) may have multiple armies. To provide for a smoother command structure, each side of the club has one overall Commander in Chief who is responsible for all of the administrative duties associated with the command of all armies on his side of the club.

The Commander in Chief:

Serves as the overall leader of all of the armies on his side of the club.
Has administrative access to the DoR Records of all officers on his side of the club.

 

3.2.3 - Army Commander (AC)

Each Army in the club has one Army Commander who is responsible to his respective Commander in Chief for all of the administrative duties associated with the command of his Army.

Each Army Commander:

Serves as the Leader of his army.
Maintains accurate records of officers in his command. This would include such things as OBD Points, Medals, Ranks and Email Addresses.
Awards medals earned by the officers in his army.
Awards titles earned by the officers in his army.
Is responsible for working with his Army’s Webmasters.
Oversees musters, or any other action necessary, to ensure that all officers of his army are ‘Active.’
Has administrative access to the DoR Records of all officers in his army.

 

3.2.4 - Army Chief of Staff (ACoS)

Each Army in the club has one Army Chief of Staff who is responsible to his respective Army Commander for his portion of the administrative duties associated with his Army.

Each Army Chief of Staff:

Serves as the Second in Command of his army.
Assists his Army Commander in the maintenance of accurate records of officers in his army. This would include such things as OBD Points, Medals, Ranks and Email Addresses.
Assists his Army Commander in the award of medals earned by the officers in his army.
Assists his Army Commander in the award of titles earned by the officers in his army.
Has administrative access to the DoR Records of all officers in his army.
Is appointed by his Army Commander.

 

3.2.5 - Corps Commander (CC)

Each Corps within an Army has one Corps Commander who is responsible for all of the administrative duties associated with the command of his Corps.

Each Corps Commander:

Serves as the leader of one Corps within his army.
Reports to his Army Commander as needed.
Maintains accurate records of officers in his command. This would include such things as OBD Points, Medals, Ranks and Email Addresses.
Assists his Army Commander in the performance of quarterly musters, or any other action necessary.
Is appointed by his Army Commander.

 

Section 4.0 Officer Battle Dossier (OBD) and Ranks

4.1 Promotions Within the Armies

As players play games, they earn points for their efforts. These points allow the officer to move up in rank within their respective armies according to the table below:

Minimum Points Required

French

Anglo-Allied (British, Hanover, Brunswick, KGL Rank)

Dutch

Spanish

Portuguese

Austrian

Prussian

Russian

Swedish

                   

2000

Maréchal d'Empire1

Field Marshall

Generaal

Capitán General

Marechal do Exército

 

 

Generalissimos4

 

1500

 

Lieutenant General

 

General de Ejército

General

Feldmarschall

 

General-Feldmarshal

 

1400

Général2

 

Luitenant-Generaal

     

 

 

 

1250

  

 

 

Teniente-General

 Tenente-General

Feldzeugmeister

or

General der Kavallerie

 

  

General Fältmarskalk

1200

  

 

 

 

 

 

 

General

 

1000

Général de Division2

Major General

 

Mariscal de Campo

Marechal de Campo

Feldmarchalleutnant

Generalfeldmarschall3

 

Fältmarskalk

900

 

 

Generaal-Majoor

 

 

 

 

General-Leytenant

 

800

 

 

 

 

 

General der Infanterie

or

General der Kavallerie

 

Generallöjtnant

700

Général de Brigade  

Brigadier

 

General de Brigada

Brigadeiro

 Generalfeldwachtmeister

or

Generalmajor

 

 

 

600

 

 

Kolonel

 

 

 

Generalleutnant

General-Mayor

Brigadgeneral

550

 

 

 

 

 

  

 

 

 

500

Colonel

Colonel

 

Coronel

Coronel

Oberst

 

 

 

400

Major

Lieutenant Colonel

Luitenant-Kolonel

Teniente-Coronel

Tenente-Coronel

Oberstleutnant

Generalmajor

Polkovnik

Överste

300

Chef de Battalion

or 

Chef d'Escadron

Major

Majoor

Mayor

Major

Major

 

 

 

260

 

 

 

 

 

 

 

 

 

250

 

 

  

 

 

 

  

Podpolkovnik

 

240

 

 

 

 

 

 

 

 

 

200

Capitaine

Captain

Kapitein

Capitán

Capitão

Oberst

 

Överstelöjtnant

180

 

 

 

 

 

 

 

 

 

150

 

 

 

 

 

 Hauptmann

or

Rittmeister

Oberstleutenant

 

 

120

 

 

 

 

 

 

 

Mayor

 

100

Lieutenant

Lieutenant

2e Luitenant

Teniente

1° Tenente

 

Major

 

 Major

90

 

 

 

 

 

 

 

Kapitan

 

75

 

 

 

 

 

Oberleutnant 

Hauptmann

  

Kapten

60

 

 

 

 

 

 

 

Shtabs-Kapitan

 

50

 

2nd Lieutenant

2e Luitenant

Subteniente

Tenente

 

 

 

 

45

 

 

 

 

 

 

 

 

 

30

 

 

 

 

 

 Unterleutnant

Premierleutenant

Poruchick

 

15

 

 

  

 

 

 

 

 

Löjtnant 

10

 

 

 

 

 

 

Sekondleutenant

 

 

5

 

 

Vaandrig

 

 

 

 

 

 

0

Sous-Lieutenant

 Ensign

 

Alférez

Alferes

 Fähnrich

 

Podporuchik

 Fänrik

Training

Cadet

Cadet

Kornet

Cadete

Cadete Porta-Bandeira

Kadett

Kadet

Praporschik

Kadet

 

4.2 - Special Notes on Ranks

1. The French rank of Maréchal is an appointed rank by order of the French CinC. This rank may not be awarded before an officer has earned a minimum of 2,000 OBD Points.

2. The French ranks of Général and Général de Division are appointed by order of the French CinC.

3. The rank of Generalfeldmarschall may only be held by the current Commander of the Prussian Contingent.

4. The Russian title of Generalissimos may only be awarded as a special honor after an officer has earned a minimum of 2,000 OBD Points. There can only be one standing Generalissimos in the Russian Contingent at any time.

 

4.3- Voluntary Transfers to Another Army in the NWC

An officer may voluntarily transfer to another army within the NWC. There are two ways in which this can be accomplished. The officer may elect to carry his current record from the army that he is leaving, over to the army which he is joining. This type of transfer is conducted in accordance with the following rules:

1. The Officer must notify their current CinC of their desire to transfer to another army in the club.

2. The current CinC will notify the recipient CinC that a transfer has been requested and work out any necessary details to effect the transfer.

3. Only one voluntary transfer is allowed in a 12 month period.

4. The Officer may carry across all of his OBD Points, and retains his entire VP Score.

5. The Officer will not carry across any of his medal entitlement, except in cases where such medals are common to both the army he is leaving, and the army to which he is transferring. In these instances, the common medals are retained.

6. The Officer will not carry across any titles, except in cases where such titles are common to both the army he is leaving, and the army to which he is transferring. In these instances, the common titles are retained.

7. The Officer will not be required to undergo a training game.

8. The Officer will be assigned a unit to Command in his new army.

 

At his discretion, an officer may choose to simply suspend his record in his present army, and begin anew in the army to which he transfers at the lowest rank, and with no battle record or awards, in accordance with the following rules:

1. The Officer must notify their current CinC of their desire to transfer to another army in the club.

2. The current CinC will notify the recipient CinC that a transfer has been requested and work out any necessary details to effect the transfer.

3. Only one voluntary transfer is allowed in a 12 month period.

4. The Officer may not carry across any of his OBD points or Victory Point score.

5. The Officer will not carry across any of his medal entitlement.

6. The Officer will not carry across any titles.

7. The Officer will not be required to undergo a training game.

8. The Officer will be assigned a unit to Command in his new army.

Should an officer choosing to transfer to another army by use of the second method ever decide to return to an army in which he has a previously existing record, he may reactivate his previous record without penalty.


Section 5.0 Gaming

5.1- Game Types

There are several game types within the NWC:

Two Player Fight Where 1 player is from one of the French armies and the other player is from one of the Allied armies. The combatants may play either side in the game.
Multiplayer Fight Composed of two teams. 1 team of French army officers and 1 team of allied officers. The teams of combatants may play either side in the game.
Single Maneuver A game in which both combatants are of the same side. Either 2 French officers or 2 Allied officers.
Multiplayer Maneuver A game in which 2 teams of players are of the same side. Either 2 teams of French officers or 2 teams of Allied officers.

 

5.2- Scoring

5.2.1 - Terminology

OBD Points Officer Battle Dossier points that are awarded based on the number of turns completed in the game and the victory level.
Victory Points (VP)

Victory points are awarded to players achieving a minor or major victory in single fights or multiplayer fights. These are not counted along with OBD points.

VP Points are used by armies to determine promotions, Guard titles or other things as the various armies see fit.

Major Victory = 2

Minor Victory = 1

Victory Level

The result of the game denoted as one of either:

Major Victory

Minor Victory

Draw

Minor Loss

Major Loss

Victory Level Modifier

A number assigned to the Victory Level:

Major Victory = 3

Minor Victory = 1

Draw = 0

Minor Loss = -1

Major Loss = -3

 

5.2.2 - Single Fights

The formula for calculating the OBD Points awarded for a Single Fight is: OBD Points = Number of Turns Played + Victory Level Modifier

 

Example 1

A French officer and a Coalition officer play a scenario that is 50 turns long. The game ends as a Coalition Major Victory after 27 Turns.

The French officer receives: OBD Points = 27 - 3 = 24 points

Because the French officer lost, he receives no Victory Points.

The Coalition officer receives: OBD Points = 27 + 3 = 30 points

Because the Coalition officer won a Major Victory, he receives 2 Victory Points.

 

Example 2

A French officer and a Coalition officer play a scenario that is 50 turns long. The game ends in a Draw after 27 Turns.

The French officer receives: OBD Points = 27 + 0 = 27 points

The Coalition officer receives: OBD Points = 27 + 0 = 27 points

Because the game ended in a Draw, no Victory Points are awarded.

 

5.2.3 - Multiplayer Fights

There is a scoring bonus awarded for all multiplayer games. All players participating in multiplayer engagements, be they fights or maneuvers, will receive a 10% OBD bonus
to the number of turns actually completed in the game. This bonus is calculated prior to the inclusion of any applicable Victory Level Modifiers. This bonus is always rounded
up to the nearest whole number.

The formula for calculating the OBD Points awarded for a Multiplayer Fight is: OBD Points = Number of Turns Played + MP Bonus + Victory Level Modifier

 

Example 1

Two French officers and two Coalition officers play a scenario that is 50 turns long. The game ends as a Coalition Major Victory after 27 Turns.

The French officers each receive: OBD Points = 27 + 3 - 3 = 27 points

Because the French officers lost, they receive no Victory Points.

The Coalition officers each receive: OBD Points = 27 + 3 + 3 = 33 points

Because the Coalition officers won a Major Victory, they each receive 2 Victory Points.

 

Example 2

Two French officers and two Coalition officers play a scenario that is 50 turns long. The game ends in a Draw after 27 Turns.

The French officers each receive: OBD Points = 27 +3 + 0 = 30 points The Coalition officers each receive: OBD Points = 27 +3 + 0 = 30 points Because the game ended in a Draw, no Victory Points are awarded.

 

5.2.4 - Single and Multiplayer Maneuvers

The formulas for calculating the OBD Points awarded for Single and Multiplayer Maneuvers is the same as for Single and Multiplayer Fights as listed above. The only difference between the scoring of Fights and Maneuvers is that neither a Victory Level, nor any Victory Points, is awarded for Maneuvers.

 

5.2.5 - Campaign Scoring Bonus

This scoring bonus is awarded for all campaigns that were initiated using a HPS/JTS Campaign Scenario on, or after, February 1, 2007. The scoring bonus is not retroactive to any campaigns that were initiated prior to February 1, 2007.

In order to ensure that you receive any bonus to which you are entitled, it is important that you enter a comment in each game of your campaign when you register it in the DoR System. When starting a game, you should make an entry in the comments field like:

"JTS Leipzig – The Dennewitz Campaign – Game 1"

The last game registration for a completed campaign should include a comment like: "Final Game of JTS Leipzig, Dennewitz Campaign. Previous game ID's are..... "
This will assist the Record Keepers to ensure that you receive the Campaign Bonus
Points upon the completion of your campaign.

The Campaign Bonus is based on the final victory level as follows:

Major Victory 7 OBD Points
Minor Victory 7 OBD Points

Draw

5 OBD Points
Minor Loss 3 OBD Points
Major Loss 3 OBD Points

Victory Points are not awarded for the completion of a campaign. These points are awarded for each game of the campaign as it is completed.

 

5.2.6 - Histwar - Les Grognards Scoring

This game is both a Turn Based & Real Time style game. As such, a separate scoring system for both styles has been created. Players should register their results in accordance with the following guidelines.

The registered Victory Level is based on the Victory Results achieved in the game as follows:

- An Overwhelming or Decisive Victory should be registered as a Major Victory
- A Significant or Marginal Victory should be registered as a Minor Victory
- A Draw should be registered as a Draw
- A Significant or Marginal Defeat counts should be registered as a Minor Defeat
- An Overwhelming or Decisive Defeat should be registered as a Major Defeat

The registered Number of Turns played is based on the style of game played as follows:

- PBEM: The registered number of turns played should be the same as the number of turns shown in the game.
- Realtime (TCP/IP, Internet Play): The registered number of turns played should be based on the number of minutes played as shown in the game as follows:
- Minutes Played = Equivalent Number of Turns

Minutes Played Equivalent Number of Turns
0 - 100 10

101 - 300

15
301 - 500 20
501 - 700 25
701 or More 30

 

5.2.7 – Matrix – Crown of Glory: Emperor’s Edition & Original Crown of Glory Scoring

This game is a turn based game with players being placed in a ranking system for victory based on certain conditions called “Glory”. The final in game “Glory” ranking determines a player’s victory level:

1st place should be registered as a Major Victory
2nd and 3rd place should be registered as a Minor Victory
4th and 5th place should be registered as a Draw
6th and 7th place should be registered as a Minor Defeat
8th place should be registered as a Major Defeat

The registered Number of Turns played is the same as the turns shown in the game.

 

5.2.8 – Matrix – Commander: Napoleon at War Scoring

The registered Victory Level is based on a ratio of final Victory Points in the game. The Victory Point Ratio is determined by dividing your final score by the final score of your opponent. The corresponding Victory Level is determined as follows:

3.00 or greater should be registered as a Major Victory
1.50 to 2.99 should be registered as a Minor Victory
0.67 to 1.49 should be registered as a Draw
0.34 to 0.66 should be registered as a Minor Defeat
0.33 or less should be registered as a Major Defeat

The registered Number of Turns played is the same as the turns shown in the game.

 

5.3 - Tournaments

5.3.1 - Initiating a Tournament

Any active member, or group of active members, may organize a tournament. The members who organize the tournament are responsible for all aspects of the tournament, including running it. The tournament must be reviewed by the Club Staff to ensure that the scoring system is compatible with scoring standards of our club.

Members wishing to run a tournament should send an email to all of the volunteers of the Club Staff with the following information:

∙ The name of the person, or persons, organizing the tournament;
∙ The name of tournament;
∙ The format of the tournament;
∙ The rules to be used including any house rules;
∙ The eligibility requirements for the tournament participants;
∙ Location of a tournament website (Optional, but highly preferred).

A list of significant tournaments over the years can be found in the Tournaments section of the Club website.

 

5.3.2 - Tournaments Within an Army

Armies that wish to hold a tournament exclusively for its own officers are free to do so, but they must comply with the rules in Section 5.3.1 above.

 

5.3.3 - Tournament Coordinator (Club Staff)

The Club Staff position of Tournament Coordinator is used to initiate tournaments at anytime on behalf of the Club membership and volunteers. The position is filled at the discretion of the Club Staff. The Tournament Coordinator typically oversees the two longstanding tournaments played in the NWC:

Master of Europe (MOE) Tournament

Guards Challenge Tournament

 

5.4 - Game Result Definitions

Abandonment/Forfeit

If the player, or players, of one side disappears for personal reasons, and cannot continue, or for any other reason fails to submit a playable turn to their opponent(s) within 30 days, the player, or players, remaining may request that the game be terminated according to this rule as follows:

If the full game is less than 10 turns in length, and one side abandons the game prior to the start of the third turn, the game is annulled and no points are scored.

If the full game is 10 turns or greater in length, and one side abandons the game prior to the start of the fifth turn, the game is annulled and no points are scored.

Any game that is abandoned by one side after the minimum number of turns has been played as outlined above will be considered forfeit, and the players on the remaining side will be awarded a Major Victory for the number of game turns actually played prior to the abandonment.

Battle Resignation One side decides that the battle is lost and concedes. The non-conceding officer(s) is awarded a Major Victory.
Mutual Resignation Both sides agree to end the game and determine a victory level that may, or may not, agree with the computer’s calculated victory result.
Completed Game Game victory conditions apply and the game is scored in accordance with the computer’s calculated victory result.

 

Section 6.0 Medals and Awards

Medals and other special awards may be conferred individually by the two Armies according to their own internal rules. Medals are most often conferred for winning a historic scenario that your side participated in (for example, if a player in the Austrian Army Achieves a Major Victory at Wagram, the player is awarded the Wagram Victory Medal. Awards and medals are also often rewarded for service to the club.


NWC

© 1998-present Napoleonic Wargame Club (NWC)

Last Updated: November 26, 2019 0:04 AM