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Forum: Mason Dixon Tavern Topic: ROUT LIMIT |
Richard Coyne |
Posted: Wed Jul 09, 2025 4:55 pm
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Replies: 18 Views: 3703
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To My misguided Yankee club members ( Laughing as i type )if we get trounced i will never bring it up again but if we win or it turns out to be a good game i will report on it and continue to seek out Brave club members that want to modify how they see and play this game. I am not trying to cause a ... |
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Forum: Mason Dixon Tavern Topic: ROUT LIMIT |
Richard Coyne |
Posted: Wed Jul 09, 2025 4:39 pm
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Replies: 18 Views: 3703
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Wow ok i see some strong feelings on this. So to those that posted its not fair to the Yankees I will see for myself. At the Moment i am playing the UNION side in a 2v2 MP Game of Chick Meet #50. We are Playing with the rules i Posted. From My experience at least both sides just Line up and shoot un... |
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Forum: Mason Dixon Tavern Topic: ROUT LIMIT |
Richard Coyne |
Posted: Wed Jun 25, 2025 5:58 pm
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Replies: 18 Views: 3703
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Attachment:
Screenshot 2025-06-25 184210.png [ 10.29 KiB | Viewed 3647 times ]
SO MOST HISTORIC PLAY |
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Forum: Mason Dixon Tavern Topic: ROUT LIMIT |
Richard Coyne |
Posted: Wed Jun 25, 2025 4:14 pm
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Replies: 18 Views: 3703
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Thank You for the response. to your points Mixed Organizational Penalty : I agree it is a Silly rule However IMO it aids the Union in that the side with the smaller units and less of them CSA sometimes is forced to stack Mixed units so as to Get a Larger force in a hex so it is a way to offer the Un... |
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Forum: Mason Dixon Tavern Topic: ROUT LIMIT |
Richard Coyne |
Posted: Wed Jun 25, 2025 12:22 pm
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Replies: 18 Views: 3703
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ALL in my opinion Rout Limit on ruins this game.. Are we so obsessed with winning that we do not want to recreate history. Again IMO Union players like it on because they can just move up with their big regiments and steamroll.. in almost every battle i read about Rarely do units stand toe to toe fo... |
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Forum: Mason Dixon Tavern Topic: Club Rule 6.4.1.4 |
Richard Coyne |
Posted: Tue Jun 10, 2025 8:23 am
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Replies: 4 Views: 974
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Forum: Mason Dixon Tavern Topic: Club Rule 6.4.1.4 |
Richard Coyne |
Posted: Sun Jun 08, 2025 7:47 pm
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Replies: 4 Views: 974
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Generals
How do you know the Battle you are fighting in a Campaign game in order to record it ? |
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Forum: Mason Dixon Tavern Topic: Mounted Cavalry armed with Pistols |
Richard Coyne |
Posted: Thu Jun 05, 2025 6:33 pm
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Replies: 2 Views: 528
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All
I was wondering why Mounted Cavalry cannot Fire Pistols Mounted even if it is at a reduced rate . |
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Forum: Mason Dixon Tavern Topic: Multi player games |
Richard Coyne |
Posted: Tue May 27, 2025 4:41 pm
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Replies: 10 Views: 1518
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I would like to have the opinion of my fellow Club Members as to Ideal MP Battles i will offer
Antietam 047 Hagerstown March ( Blind ) as it is the only one I have (and currently playing ) attempted to Play save for a 5 turn or so go at the 7 days that fell apart |
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Forum: Mason Dixon Tavern Topic: Multi player games |
Richard Coyne |
Posted: Tue May 27, 2025 4:40 pm
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Replies: 10 Views: 1518
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I would like to have the opinion of my fellow Club Members as to Ideal MP Battles i will offer
Antietam 047 Hagerstown March ( Blind ) as it is the only one I have attempted to Play save for a 5 turn or so go at the 7 days that fell apart |
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Forum: Mason Dixon Tavern Topic: Winfield Scott vs. George Patton |
Richard Coyne |
Posted: Thu May 15, 2025 3:47 am
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Replies: 2 Views: 1799
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Forum: Mason Dixon Tavern Topic: Multi player games |
Richard Coyne |
Posted: Wed May 14, 2025 6:55 pm
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Replies: 10 Views: 1518
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All I really enjoy the MP Gaming aspect . I wish In a future Update They could design a MP facet to the Game where By you select MP followed By Side and troops you are commanding. It would take the game to a whole new level Example Army Commander sees the whole Picture and commands perhaps the Caval... |
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Forum: Mason Dixon Tavern Topic: Game title Differences |
Richard Coyne |
Posted: Wed May 14, 2025 6:46 pm
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Replies: 4 Views: 1079
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Thank You for the replies.. So i guess WDS does not have a standard for their titles that they ask Designers to adhere to.
to your Point i Almost Never fire at max ranges The Movement and 30 min turns are the things that really concern me |
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Forum: Mason Dixon Tavern Topic: Game title Differences |
Richard Coyne |
Posted: Wed May 14, 2025 4:57 pm
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Replies: 4 Views: 1079
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All Can anybody explain why the Scenarios By John Ferry in Forgotten and Overland are so Different in their Movement, Weapon range etc. It is Very confusing and the Parameter Data doesn't seem to match the actual costs in say changing formation etc. I Like the Battles he did but it is a pity that fo... |
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Forum: Wargame Design Studio (WDS) Topic: Confederate looking for Yankee Opponent (CLOSED} |
Richard Coyne |
Posted: Sun Mar 30, 2025 12:01 pm
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Replies: 4 Views: 1309
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General Trembly did my Courier arrive |
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