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Poor Weather in HPS Shiloh Full Campaign http://www.wargame.ch/board/acwgc/viewtopic.php?f=4&t=11613 |
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Author: | Joe Mishurda [ Thu Nov 22, 2007 4:35 pm ] |
Post subject: | Poor Weather in HPS Shiloh Full Campaign |
Hey HPS Guys, Could you please make the Poor Weather feature optional in the HPS Shiloh game. I have played two campaigns since the last upgrade and both have resulted in the same encounter at Logan's run with poor weather. Can't see more than four hexes and the rebs know where I am move up slowly and then attack with the "mud" I can not even turn my units to meet them. Major Defeat and end of campaign. Sure ruined a great campaign! I do not mind adding new feature to the game, but make them optional please. Lt Gen Joseph C. Mishurda ![]() ![]() Lt General Joseph C. Mishurda, "Killer Angels" VI Corps, AoS, USA |
Author: | Rich Walker [ Thu Nov 22, 2007 4:57 pm ] |
Post subject: | |
It's a historical campaign, and the weather was poor that day. But, I'll try to add another file without weather for Mill Springs. In the meantime, move cautiously. ![]() Lt. Col. Richard Walker I Corps Army of the Mississippi 2nd Brigade, 3rd Division "Defenders of Tennessee" |
Author: | Rich Walker [ Thu Nov 22, 2007 5:00 pm ] |
Post subject: | |
BTW, If you have Atlanta, or Chickamauga, they both have optional weather files. Rich Lt. Col. Richard Walker I Corps Army of the Mississippi 2nd Brigade, 3rd Division "Defenders of Tennessee" |
Author: | Rich Walker [ Tue Nov 27, 2007 3:30 am ] |
Post subject: | |
After rereading this, you say you cannot turn your units? Please explain. Lt. Col. Richard Walker I Corps Army of the Mississippi 2nd Brigade, 3rd Division "Defenders of Tennessee" |
Author: | Rich Walker [ Wed Nov 28, 2007 10:01 am ] |
Post subject: | |
Still waiting for clarification Lt. Col. Richard Walker I Corps Army of the Mississippi 2nd Brigade, 3rd Division "Defenders of Tennessee" |
Author: | Joe Mishurda [ Thu Nov 29, 2007 3:29 pm ] |
Post subject: | |
Dear Lt Col. Richard Walker, My last post does not seem to be here, but here it is again. The problem I had was I drew up a line facing in one direction. I could only see four hexes ahead due to weather. my opponent came in from multiple direction. As I had an objective hex worth 250 points he knew where I would be. He came out of the woods on my flank fired a few brigades routed and I could not even turn my line to face his assualt due to the "Mud". I was hoping to turn my line 90 degrees to face his approach; I could not. Lt Gen Joseph C. Mishurda ![]() ![]() Lt General Joseph C. Mishurda, "Killer Angels" VI Corps, AoS, USA |
Author: | Rich Walker [ Fri Nov 30, 2007 7:32 am ] |
Post subject: | |
OK, your talking about turning a flank, not rotating an individual unit. Well, I can create another campaign file that plays without the historical weather, but in the short term, I suggest a different tactic. This scn was playtested and it was found that both sides have a chance for victory. <blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by jmishurda</i> <br />Dear Lt Col. Richard Walker, My last post does not seem to be here, but here it is again. The problem I had was I drew up a line facing in one direction. I could only see four hexes ahead due to weather. my opponent came in from multiple direction. As I had an objective hex worth 250 points he knew where I would be. He came out of the woods on my flank fired a few brigades routed and I could not even turn my line to face his assualt due to the "Mud". I was hoping to turn my line 90 degrees to face his approach; I could not. Lt Gen Joseph C. Mishurda ![]() ![]() Lt General Joseph C. Mishurda, "Killer Angels" VI Corps, AoS, USA <hr height="1" noshade id="quote"></blockquote id="quote"></font id="quote"> Lt. Col. Richard Walker I Corps Army of the Mississippi 2nd Brigade, 3rd Division "Defenders of Tennessee" |
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