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Crew kills... http://www.wargame.ch/board/acwgc/viewtopic.php?f=4&t=13868 |
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Author: | Pat Thompson [ Wed Jul 29, 2009 2:57 pm ] |
Post subject: | Crew kills... |
Has anybody else noticed... crew kills seem to happen more during defensive fire than offensive fire... It seems you try to blast away at a crew sitting next to you... nothing but fatigue... Move a gun, boom! All dead... Major General Thompson Chief of Staff AoS |
Author: | Rich Walker [ Thu Jul 30, 2009 1:47 am ] |
Post subject: | |
If you're playing phase games, def fire is usually at 100% even if a unit is disrupted. Also, you can change the pdt. 100 is the default, a higher number will decrease crew kill results (i.e. 125 or 150). Lt. Col. Richard Walker I Corps Army of the Mississippi 2nd Brigade, 3rd Division "Defenders of Tennessee" |
Author: | D.S. Walter [ Thu Jul 30, 2009 2:15 am ] |
Post subject: | |
I believe this behaviour is as old as the BG games. Gen. Walter, USA <i>The Blue Blitz</i> 3/2/VIII AoS ![]() West Point Class of '01 |
Author: | Rich Walker [ Fri Jul 31, 2009 5:07 am ] |
Post subject: | |
Since this has been made adjustable in the pdt, I defaulted it at 150%, which means, crews kills should be reduced by 50%. Lt. Col. Richard Walker I Corps Army of the Mississippi 2nd Brigade, 3rd Division "Defenders of Tennessee" |
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