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Victory Points for Leader Casualties SOLVED (?) http://www.wargame.ch/board/acwgc/viewtopic.php?f=4&t=23525 |
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Author: | Blake [ Fri Jan 19, 2024 6:29 pm ] |
Post subject: | Victory Points for Leader Casualties SOLVED (?) |
Here is the response to our inquiry about Leader Points from WDS: The Leader Victory Point calculation is in proportion to the scenarios Victory Point spread between Major Victory and Major Defeat. Ex: In a scenario with 4000 points spread the same leader loss would provide 10 times more VP than in a scenario with a 400 points spread. Be honest, how many of you are making this face right now? ![]() I'm just as perplexed as many of you are. Hopefully we will get more details down the road. In the meantime, you may want to reconsider checking this optional rule. |
Author: | Quaama [ Fri Jan 19, 2024 7:07 pm ] |
Post subject: | Re: Victory Points for Leader Casualties SOLVED (?) |
So, if you incorporate the recent change from v4.03 that says "Reduced the victory point multiplier for killed leaders to * 1.25 and for captured leaders to * 1.5" you get the following calculation: [Leader Command Value + Leader Leadership Value] X Command Level factor X (1.25 if killed, 0.5 if wounded, 1.5 if captured) X ?The Spread? = VPs Awarded. The question is 'What is The Spread number'? If we use three known examples from Gettysburg we get: Captured DL Heth [3 + 5] X 2 X 1.5 X 'The Spread' = 156VP 24 X 'The Spread' = 156 156/24 = 'The Spread' Therefore 'The Spread' in regard to a captured Heth is 6.5 Wounded DL Buford [4 + 5] X 2 X 0.5 X 'The Spread' = 9VP) 9 X 'The Spread' = 104 104/9 = 'The Spread' Therefore, 'The Spread' in regard to a wounded Buford is 11.55555 recurring. Captured BL Devin [2 + 5] X 1 X 1.5 X 'The Spread' = 155VP) 10.5 X 'The Spread' = 155 155/10.5 = 'The Spread' Therefore, 'The Spread' in regard to a captured Devin is 14.76190476190476 recurring. I can't see how you can have three different 'spread' factors in the one scenario so that either cannot be it or there is another factor (or other factors) at play. |
Author: | Quaama [ Sun Jan 28, 2024 12:09 am ] |
Post subject: | Re: Victory Points for Leader Casualties SOLVED (?) |
I've been 'not thinking' about this for a while hoping the answer may come to me. I then thought that perhaps the Leadership Values needed to be given a 'Spread' multiplier but that didn't work either. I still got different answers. I did unearth further mysteries that seem to indicate that the calculation being made to determine the VP value of a Leader value does not relate to the expected formula of: [Leader Command Value + Leader Leadership Value] X Command Level factor X Type of Casualty (1.25 if killed, 0.5 if wounded, 1.5 if captured) = VPs Awarded. I say this because we know from my earlier Gettysburg tests where: A wounded D,B Gamble [BL] resulted in 104VP; A wounded C,B Buford [DL] resulted in 104VP. A wounded Buford should be twice the VPs of a wounded Gamble because Buford is a DL (multiplier of 2) while Gamble is a BL (multiplier of 1). Buford should also have received an additional bonus in the first part of the equation because he has a Command Rating of C (value=4) whereas Gamble's Command Rating is D (value=3). Yet, despite extra value for Buford the VPs awarded for those two differently rated leaders was exactly the same! Here's another odd thing from those tests: A killed Union F,F Replace. [BL] resulted in 25VP; A wounded Confederate F,F Replace. [BL] resulted in 25VP. The same VPs awarded in each case BUT a killed casualty has a multiplier of 2 while a wounded casualty has a multiplier of 0.5. The Union casualty should have been four times the VP value of the Confederate one but they are exactly the same. So, no answer to the problem - whatever the game engine is doing it bears no relationship to the games' own formula. I can only repeat my recommendation in the 'Victory Points for Leader Casualties ERROR' thread which said: "to avoid a severe unbalancing of games under the current version people MUST deselect 'Optional Rule Victory Points for Leader Casualties'." |
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