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A question about The French & Indian war
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Author:  phil prete [ Thu Mar 13, 2003 4:48 pm ]
Post subject:  A question about The French & Indian war

I did not realize how advanced the Brits were in this war, I did not know they were able to make their weapons invisable. I am currently in battle with Mr. Cox, but I realized that i can not see some of my own weapons (talk about the fog of war!) the battle is <u>One</u> <u>Lucky Shot</u>(historical)is this just a flaw with me or do we need a patch for it?[?] Otherwise this game is a beauty![8D]

Author:  Al Amos [ Thu Mar 13, 2003 4:50 pm ]
Post subject: 

You can see the guns in 2d [;)] A fix is in the works.

Author:  Mike Cox [ Thu Mar 13, 2003 5:25 pm ]
Post subject: 

And another question/observsation:

Guns can move and fire in the same turn. Change or oversight?

Looks great so far!!

Cox
NJM

Author:  Al Amos [ Thu Mar 13, 2003 5:46 pm ]
Post subject: 

The guns changing and firing are EMPLACED ARTILLERY. Normal feild guns will not be able to do this.

Emplaced Artillery does not perform ADF. (Same for Ships) When you consider the cramped quaters on walls and from entrenchments you can see a slower rate of fire for these guns, nicely represented by no ADF. Also, these pieces had less ammo, were more fragile if fired too much, etc. etc.

Emplaced Artillery does not use ammo, but you need 1 round of ammo to be able fire them. (Same for Ships)

Emplaced Artillery will lose automatically in melee if alone. (Same for Ships) This is why you will find 'gun guards' in my scenarios.

Emplaced Artillery has no Victory Point value. (Same for Ships) The hexes they are deployed in are usually Objective Hexes. This gives the defender (usually hiding in forts) a reason to sortie out and trash the attacker's entrenchments.

Emplaced Artillery can change facing and fire. (Same for Ships)
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In my scenarios you will find an extensive use of Emplaced Artillery. For the French at one point early in the war the only field carriages in North America were the ones captured after Braddock's Defeat. This total was 10 or 12.

Mortars and howitzers were carried in wagons and took a bit of time to assemble (IMO, too long for our games.) This is why I have made them immobile.

Bateaux were used to transport guns to forts or to seige lines where they were placed on small, naval-like carriages.
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Hope this helps.

Author:  Mike Cox [ Thu Mar 13, 2003 5:53 pm ]
Post subject: 

It does!

Thanks, really like it so far.

Cox
NJM

Author:  Jack Hipkins [ Fri Mar 14, 2003 1:37 am ]
Post subject: 

Speakin' as the asthetic artist that Ah am, is anyone else bothered by the color scheme of the French units? Lor' luvaduck, Ah'm keekin' a' some awfy purple-pink squares.

Author:  Al Amos [ Fri Mar 14, 2003 3:33 am ]
Post subject: 

Jack,

When it comes to speaking about game problems, please speak in our English. I honestly do not know what you mean. You are seeing something in purple-pink?

al

Author:  19 [ Fri Mar 14, 2003 3:54 am ]
Post subject: 

Al,
I speak dram infested Highlander, He's talking about the color of the French units.

Author:  Jack Hipkins [ Fri Mar 14, 2003 8:27 am ]
Post subject: 

Sorry, Al. Scott is correct (thanks for the interpretation); I am underwhelmed by the choice of color for French units in FIW.

Author:  Al Amos [ Fri Mar 14, 2003 1:22 pm ]
Post subject: 

Okay, thanks. I love the brogue in all your other posts. Please keep talkin' that way. [:D]

There were only a few regiments of French in North America not many choices for facing colors.

They all look okay to me, but then I have a rose-colored monitor. hehehe....

Author:  Ernie Sands [ Fri Mar 14, 2003 7:37 pm ]
Post subject: 

Well, that does it! Scott is the OFFICIAL interpreter for Jacque![:D][8D][:o)][^][:p][}:)]

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