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Four days of Lepzig https://www.wargame.ch/board/nwc/viewtopic.php?f=24&t=15774 |
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Author: | Antonio Zinno [ Thu Apr 27, 2017 12:01 pm ] |
Post subject: | Four days of Lepzig |
Perhaps this is not a good battle for the French, but i want to try to resist the Allied forces. the scenario is n. 73 four days at Leipzig Can have a good turn rate , 4-5 turns/week or more if i have more time to play. is there an Allied commander that want to recreate this bloody battle? I am open to optional rules, MOE V is good but no embedded melee phase. regards |
Author: | Bill Peters [ Fri Apr 28, 2017 11:18 am ] |
Post subject: | Re: Four days of Lepzig |
Just to be sure we know what scenario you mean. Is it this one? 073_Leipzig_HTH.scn - 073. Four Days of Leipzig or did you mean the 15 minute turn version: z_M15-073_Leipzig_HTH.scn - M15-075. Leipzig Operational - Unleashed Just curious - I dont have the time to devote to such a huge scenario. Best wishes in your game! |
Author: | Antonio Zinno [ Fri Apr 28, 2017 12:03 pm ] |
Post subject: | Re: Four days of Lepzig |
it is the first one, not the 15 mins i know that is a very big scenario, but i want to try it ![]() I can consider the request closed, found 2 allied players |
Author: | Bill Peters [ Sat Apr 29, 2017 12:43 pm ] |
Post subject: | Re: Four days of Lepzig |
Good luck, guys! Hope you enjoy the experience. That second day - the weather is awful..... Just know that weather Mod reduced melee values and losses are higher as a result for the attacking side. Movement in the 10 min. system is very slow also. Patience is required. Well that is ... if the game survives the first day ![]() Allied players are welcome to contact me about advice on this one .... all I will say is that La Grande Armee has the heavy advantage in the first day .... |
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