Gentlemen, I am looking for an opponent to give 4.08 a good run .
I suggest we cross swords on the good old field of Quatre Bras. It is a medium-sized, quick-to-action, somewhat-balanced scenario with a couple of operational choices to make, featuring two armies with distinct strengths and weaknesses.
I propose Scenario 027. Quatre Bras_V5 - Who Will Arrive First? The scenario offers some operational contingency regarding when reinforcements on both sides will arrive, if at all. This well recreates the historical atmosphere of uncertainty, I believe.
As for OR I suggest the following:

Pretty much default rules but with: • Movement Threat Disorder to simulate the chaos of war, as no order to advance against the enemy could be carried out with 100% certainty. • No Melee Eliminations to avoid the gamey exploit where entire brigades can disappear from the battlefield via ZOC kills in a mere 15 minutes.
Two simple house rules are suggested: 1. Do not position unlimbered artillery in obstructed terrain unless there is a path/road/pike running through the hex. 2. No simultaneous melee of the same hex by cavalry and infantry.
I am ok to play any side and prefer an opponent with a major rank and above. Can do 4-5 turns a week at this stage, maybe more depending on the turnaround of other PBEM games I already run.
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