Napoleonic Wargame Club (NWC)
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Generating LoS files
https://www.wargame.ch/board/nwc/viewtopic.php?f=5&t=10158
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Author:  Mark Eason [ Thu Jan 15, 2009 10:10 pm ]
Post subject:  Generating LoS files

Can any of you scenario designers remind me how to cope with fields and rough terrain when generating the LoS file. Using Robert Lieb's LoS generator I find that fields and rough terrain obstruct LoS no matter how much higher my viewpoint is.

I am in the process of trying to regenerate the file with fields and rough terrain removed from the main.map file (for the purpose of generation of the LoS file only), but this will give a LoS file that gives the impression of unhindered vision through the fields.

Now, on a small scenario I could go through and manually edit the LoS file, but, for a map about 250 x 250 hexes, I just aint going to live long enough !!

It's about 5 years since I had a go at this and my memory is not what it was.

Thanks for any suggestions

Mark

Author:  Mark Eason [ Thu Jan 15, 2009 10:48 pm ]
Post subject: 

Ok Guys, ignore above. Removing fields and rough from main.map before generating the LoS seems to have fixed the problem.

Mark

Author:  Mark Eason [ Fri Jan 16, 2009 12:28 am ]
Post subject: 

Oh crap!!!

That didn't fix it as the LoS now indicates visible hexes through fields even when on the same level.

Solution anyone?

Please tell me I don't have to manually adjust the whole map hex by hex because of fields!

Thanks for any information

Mark

Author:  Mark Eason [ Fri Jan 16, 2009 10:31 pm ]
Post subject: 

Lots of reading but no replies [V]

Perhaps my question is not clear?

Perhaps no-one knows the answer?

Perhaps the answer is secret?

Perhaps there is no answer?

As an experiment I put the Quatre Bras map through the Lieb LoS tool and it generated a totally different LoS file to that with the game - due to the fields. So I guess that the tool does not cope well with fields. Is there a simple way around this?

Please....

Mar

Author:  Andy Moss [ Tue Jan 20, 2009 3:39 am ]
Post subject: 

Hi Mark

A programmer-opponent gave me a new LoS generating program, I'll see if I can find it. Long time since I used it. It helped me correct some of the nirproject maps.

I do recall having to correct some value in the pdt file. Or at least take account of something there for field hexes. Certainly you don't have to alter the main.map

Ok. It's a reply. Not that much help but still.......

Generaal
2de Brigade
2de Nederlandsche Div
I Corps
Anglo Allied Army

Author:  Mark Eason [ Tue Jan 20, 2009 6:59 am ]
Post subject: 

Hi Andy

That would be great if it is does recognise field and rough terrain and accounts for them correctly when generating the LoS file

Cheers

Mark

Author:  Andy Moss [ Wed Jan 21, 2009 3:09 am ]
Post subject: 

I think I've found the exe file.....it's on an old floppy disk which refuses to open. I'm trying to get our IT technician to take a look.

Generaal
2de Brigade
2de Nederlandsche Div
I Corps
Anglo Allied Army

Author:  Andy Moss [ Thu Jan 22, 2009 1:25 am ]
Post subject: 

Well the floppy disk is corrupted beyond repair so I'm told. Great. I do have an old pc so maybe it's still on there. Losing the file would be depressing as I can't replace it. Should have been more careful I suppose.

I'm sure we hit this problem with Dresden and Waterloo Campaign, unsure how it was solved but still have this feeling we changed elevation of fields in the pdt. But that was 5 years ago now and I'm older and more dissipated now.

Generaal
2de Brigade
2de Nederlandsche Div
I Corps
Anglo Allied Army

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