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SON Round 3 - NETWORK GAME WANTED for Testing https://www.wargame.ch/board/nwc/viewtopic.php?f=5&t=12251 |
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Author: | Bill Peters [ Fri May 04, 2012 1:16 pm ] |
Post subject: | SON Round 3 - NETWORK GAME WANTED for Testing |
I would like to hook up with someone today or over the weekend to play out the entire 16 turn SON Round 3 scenario to see how it works. I will play the Allies (defenders) while you play the French. This would be a club game. You CANNOT be a participant in the tournament. (I was knocked out in the last round ....) If interested hit me up with an email today and we can go at it. Each side has a Corps - French Corps has 3 divisions of infantry and 1 of cavalry. Corps artillery. The Allies have the SAME OB but in the Prussian format. Each side has the SAME unit types. Leader values are the same. The same amount of Light battalions. The Prussians have one of their brigades off the map and get it on turn 10. Just in time to help out. Uses the Campaign Waterloo game with latest version. Anyone who is not in the tournament or if your last name is NOT Seeney is welcome to email me. |
Author: | Bill Peters [ Fri May 04, 2012 4:19 pm ] |
Post subject: | Re: SON Round 3 - NETWORK GAME WANTED for Testing |
A special thanks to David Stotsenburgh of the 1 Res Kav "Black Menace" Brigade, Prussian Army for helping out. We played out 7 out of 16 turns and I got a good idea where it was heading. Modified version off to Mark Jones for him to review. Playing online is a blast. We were tossing comments back and forth about the scenario and other things too. Glad to use this put this fine feature to use. |
Author: | David Stotsenburgh [ Fri May 04, 2012 4:31 pm ] |
Post subject: | Re: SON Round 3 - NETWORK GAME WANTED for Testing |
first time playing live so to speak and it was a blast, highly recommend it. probably best for smaller scenarios. thanks bill! |
Author: | Bill Peters [ Fri May 04, 2012 4:41 pm ] |
Post subject: | Re: SON Round 3 - NETWORK GAME WANTED for Testing |
Yes, with this being a "Corps on Corps" situation I think that that works best. BTW - this is how we play the games at Tiller Con. Lots of fun. I wish that more guys would go that like to play the Nap series. The ACW group totally outnumbered us this last time. Panzer Campaigns too. Gary was running his Midway game at the con and the guys enjoyed watching that. A few of them were trying it out. Head to Head live is the best. Head to Head in the same room even better. |
Author: | David Stotsenburgh [ Fri May 04, 2012 4:53 pm ] |
Post subject: | Re: SON Round 3 - NETWORK GAME WANTED for Testing |
I can see it getting pretty intense if it were a game that counted. No Tillercon this year though. |
Author: | MCJones1810 [ Fri May 04, 2012 10:50 pm ] |
Post subject: | Re: SON Round 3 - NETWORK GAME WANTED for Testing |
Thanks for the scenario design, Bill. Thanks also to David for stepping up to test it. Since I am still in the tournament myself, I am not going to extensively examine the game, and certainly not play it prior to actual play in the tournament. I have sent it off to some other senior officers that are not participating in the tournament for their opinion of play balance. A balanced scenario is always the objective. ![]() ![]() ![]() As is my usual practice, the scenario will be given to my opponents in Round 3 so that they can review and analyze it to any level they wish prior to play. For all other tournament participants, you may either chose to have full disclosure to review the scenario files or choose to play 'blind' without analyzing the scenario beforehand. The decision to play 'blind' must be unanimous for all four players participating in a given match. I personally prefer to play the scenarios 'blind' as I like the surprises and the incentive to make sure you maneuver so that you are prepared for anything that can transpire, but that is just a personal choice. Being the tournament moderator, I cannot have that choice myself, as I do have to look at the scenarios to some degree in an attempt to ensure play balance as much as possible. My opponents in any given round will also not have the choice to play 'blind' as it would place them at a disadvantage since I had seen the scenario prior to play. ![]() ![]() ![]() Thanks again to Bill and David, and to the other senior officers that are reviewing the scenario. Due to time constraints, we had to have some much smaller scenarios than the one we used in Round 2 in order to be in a position to start the next tournament in September. As this is my first tournament, I had to learn the fact that tournament games are not played as fast as I thought they would be, so we are constantly adjusting based on experience gained. After all, no battle plan ever survives contact with the enemy. ![]() ![]() ![]() |
Author: | Bill Peters [ Fri May 04, 2012 10:54 pm ] |
Post subject: | Re: SON Round 3 - NETWORK GAME WANTED for Testing |
Good points Mark. As one that has run tournaments now for years I can say that smaller is best and shorter is sweet. An 8 turn scenario is better than one that is 32 turns. |
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