Napoleonic Wargame Club (NWC)
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Bridges in Leipzig ?
https://www.wargame.ch/board/nwc/viewtopic.php?f=5&t=12601
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Author:  clifton seeney [ Fri Oct 05, 2012 6:56 pm ]
Post subject:  Bridges in Leipzig ?

Was playing Leipzig and notice by chance there are no bridges in my game????

Author:  Jim Pfleck [ Fri Oct 05, 2012 8:50 pm ]
Post subject:  Re: Bridges in Leipzig ?

Which scenario? Do you mean they are broken or missing?

Author:  clifton seeney [ Fri Oct 05, 2012 9:01 pm ]
Post subject:  Re: Bridges in Leipzig ?

#90 why should a large part of the French Armee be on one side of the river and no bridges??? Ok if my computer should go down are these games lost??

Author:  Jim Pfleck [ Fri Oct 05, 2012 9:16 pm ]
Post subject:  Re: Bridges in Leipzig ?

I am looking at the scenario and the bridges by Lindenau and to the north are all there. I see only the ones at Connewitz and further south are broken, and can be repaired by engineers..

Author:  clifton seeney [ Fri Oct 05, 2012 9:32 pm ]
Post subject:  Re: Bridges in Leipzig ?

Ok, my game most have a error in it or a bug I know you can see it !

Author:  clifton seeney [ Sun Oct 07, 2012 9:42 pm ]
Post subject:  Re: Bridges in Leipzig ?

Image No AI fg on tool bar????

Author:  Andy Moss [ Tue Oct 09, 2012 3:54 am ]
Post subject:  Re: Bridges in Leipzig ?

From V. 1.01 in the Changes Notes:

- Removed the confusing Activate AI toolbar button.

Does that help?

Author:  clifton seeney [ Tue Oct 09, 2012 11:41 am ]
Post subject:  Re: Bridges in Leipzig ?

Mesi never read the notes!

Author:  clifton seeney [ Tue Oct 09, 2012 11:42 am ]
Post subject:  Re: Bridges in Leipzig ?

Now when you play the AI you can only play without the help of the AI in firing ! Never confused moi it hell firing all them guns and muskets your self .

Author:  Andy Moss [ Tue Oct 09, 2012 11:50 am ]
Post subject:  Re: Bridges in Leipzig ?

True but at least you can pick your target. The AI shoots at stupid targets and seems especially keen to shoot at skirmishers within a stack.

Author:  clifton seeney [ Tue Oct 09, 2012 8:49 pm ]
Post subject:  Re: Bridges in Leipzig ?

In a Empire table top game you could not fire though Sk and hit what was behind them in these hex games the line unit is always behind the Sk. If they flap the hex so that the games are not flat but 3d the units in a hex would look different. We are looking down on the games like a god looks at us poor humans.

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